• 线程以及三种同步方法


    1.线程和并发的思维导图:

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    2.并发和并行:

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    3.进程和线程:

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    4.多线程的优势:

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    5.Java操作进程

    1 public static void main(String[] args) throws IOException {
    2         //Java中如何开启一个进程  如记事本
    3         //方式一:使用Runtime类的exec方法
    4         Runtime rt = Runtime.getRuntime();
    5         rt.exec("notepad");
    6         //方式二:processBuilder的start方法
    7         ProcessBuilder pb = new ProcessBuilder("notepad");
    8         pb.start();
    9     }

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    6.创建和启动线程

     1 class MusicThread extends Thread{//定义的MusicThread类继承自Thread
     2     @Override
     3     public void run() {
     4         for(int i = 0; i < 50 ; i++) {
     5             System.out.println("听音乐..." + i); 
     6         }
     7     }
     8 }
     9 public class ExtendsThreadDemo {
    10     public static void main(String[] args)  {
    11         //主线程  运行游戏
    12         for(int i = 0; i <50; i++) {
    13             System.out.println("打游戏..." + i);
    14             if(i == 10) {
    15                 //创建线程对象并且启动
    16                 MusicThread musicThread = new MusicThread();
    17                 musicThread.start();//不能调用run方法
    18             }
    19         }
    20     }
    21 }

     1 class MusicThreadImpl implements Runnable{
     2     @Override
     3     public void run() {
     4         for(int i = 0; i < 50 ; i++) {
     5             System.out.println("听音乐..." + i); 
     6         }
     7     }
     8 }
     9 public class ExtendsThreadDemo {
    10     public static void main(String[] args)  {
    11         //主线程  运行游戏
    12         for(int i = 0; i <50; i++) {
    13             System.out.println("打游戏..." + i);
    14             if(i == 10) {
    15                 //创建线程对象并且启动
    16                 MusicThreadImpl target = new MusicThreadImpl();
    17                 Thread thread = new Thread(target);
    18                 thread.start();
    19             }
    20         }
    21     }
    22 }

     1     public static void main(String[] args)  {
     2         //主线程  运行游戏
     3         for(int i = 0; i <50; i++) {
     4             System.out.println("打游戏..." + i);
     5             if(i == 10) {
     6                 //创建线程对象并且启动
     7                 //匿名内部类 方式一:
     8                 new Thread(new Runnable() {
     9                     
    10                     @Override
    11                     public void run() {
    12                         for(int i = 0; i < 50 ; i++) {
    13                             System.out.println("听音乐..." + i); 
    14                         }
    15                     }
    16                 }).start();
    17             }
    18         }
    19     }
     1 public static void main(String[] args)  {
     2         //主线程  运行游戏
     3         for(int i = 0; i <50; i++) {
     4             System.out.println("打游戏..." + i);
     5             if(i == 10) {
     6                 //创建线程对象并且启动
     7                 //匿名内壁类 方式一:
     8              new Thread() {
     9                  public void run() {
    10                      for(int i = 0; i < 50; i++) {
    11                          System.out.println("听音乐" + i);
    12                      }
    13                  }
    14              }.start();
    15             }
    16         }
    17     }

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    7.两种方式对比:引例 吃苹果比赛

     1 //方式一   继承Thread类
     2 class Person extends Thread{
     3     private int num = 50;
     4     public Person(String name) {
     5         super(name);//调用父类构造器
     6     }
     7     public void run(){
     8         for(int i = 0; i < 50; i ++) {
             if(num > 0){
    9 System.out.println(getName() + "吃了" + "第" + num-- +"个苹果")};//getName是Thread中的方法 获取线程的名称 10 } 11 } 12 } 13 public class ExtendsThread { 14 public static void main(String[] args) { 15 //一共50个苹果 3个同学吃 16 Person p1 = new Person("A"); 17 p1.start(); 18 Person p2 = new Person("B"); 19 p2.start(); 20 Person p3 = new Person("C"); 21 p3.start(); 22 } 23 }

    结果:每个同学都吃了50个苹果,上图中有具体原因。


     

     1 //方式二   实现Runnable接口
     2 class Person implements Runnable{
     3     private int num = 50;
     4     public void run(){
     5         for(int i = 0; i < 50; i++) {
     6             if(num > 0) {
     7                 System.out.println(Thread.currentThread().getName()+ "吃了" + "第" + num-- +"个苹果");
     8             }
     9         }
    10     }
    11 }
    12 public class  ImplementsDemo {
    13     public static void main(String[] args)  {
    14      //一共50个苹果 3个同学吃
    15         Person a  = new Person();
    16         new Thread(a, "A").start();
    17         new Thread(a, "B").start();
    18         new Thread(a, "C").start();
    19     }
    20 }

    吃苹果比赛 分析继承方式和实现方式的区别


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     8.线程不安全问题的分析:

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    9.解决线程不安全的两种方法:

    方法一:synchronized代码块

     1     public void run() {
     2             for (int i = 0; i < 50; i++) {
     3                 synchronized (this) {
     4                 if (num > 0) {
     5                     try {
     6                         Thread.sleep(10);
     7                     } catch (InterruptedException e) {
     8                         e.printStackTrace();
     9                     }
    10                     System.out.println(Thread.currentThread().getName() + "吃了" + num-- + "号苹果");
    11                 }
    12             }
    13         }
    14     }

    方法二:synchronized方法:

     1     public void run() {
     2         eat();
     3     }
     4 
     5     private void eat() {
     6         for (int i = 0; i < 50; i++) {
     7             synchronized (this) {
     8                 if (num > 0) {
     9                     try {
    10                         Thread.sleep(10);
    11                     } catch (InterruptedException e) {
    12                         e.printStackTrace();
    13                     }
    14                     System.out.println(Thread.currentThread().getName() + "吃了" + num-- + "号苹果");
    15                 }
    16             }
    17         }
    18 
    19     }
    20 }

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    9.synchronized的好与坏:

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    10。同步锁

    class Apple implements Runnable{
        
        private int num = 5000;
        private final Lock locks = new ReentrantLock();
        @Override
        public void run() {
            for(int i = 0; i < 500; i ++) {
            eat();
            }
        }
        private void eat() {
            locks.lock();
            try {
                if(num > 0)
                        System.out.println(Thread.currentThread().getName() + " eat " + num + "th " + "apple");
                        Thread.sleep(10);
                        num --;
                
            }catch (Exception e) {
                e.printStackTrace();
            }
            finally {
                locks.unlock();
            }
        }
        
    }
    public class LockDemo {
        public static void main(String[] args) {
            Apple a = new Apple();
            new Thread(a, "A").start();;
            new Thread(a, "B").start();;
            new Thread(a, "S").start();
        }
    }

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  • 原文地址:https://www.cnblogs.com/AmosWong/p/9500768.html
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