球冠公式是(frac{pi h^2(3R-h)}{3}),这样再余弦公式用(R_a)和(R_b)导一导两个球冠的(h)就做完了。算是补了个camp时没做出来的小坑了。
#include <bits/stdc++.h>
using namespace std;
typedef double db;
const db eps = 1e-8;
const db PI = acos(-1.0);
int dcmp(db x) {
if (fabs(x) < eps) return 0;
return x > 0 ? 1 : -1;
}
db sqr(db x) { return x * x; }
struct Sphere {
db x, y, z, r;
db V() {
return PI * r * r * r * 4 / 3;
}
db Crown(db h) {
return PI * sqr(h) * (3 * r - h) / 3;
}
}A, B;
db dis(Sphere A, Sphere B) {
db t = sqr(A.x - B.x) + sqr(A.y - B.y) + sqr(A.z - B.z);
return sqrt(t);
}
db solve() {
db d = dis(A, B);
if (dcmp(A.r + B.r - d) <= 0) return A.V() + B.V();
if (dcmp(A.r + d - B.r) <= 0 || (B.r + d - A.r) <= 0) return max(A.V(), B.V());
db h1 = A.r - (sqr(A.r) + sqr(d) - sqr(B.r)) / 2 / d;
db h2 = B.r - (sqr(B.r) + sqr(d) - sqr(A.r)) / 2 / d;
return A.V() - A.Crown(h1) + B.V() - B.Crown(h2);
}
int main() {
cin >> A.x >> A.y >> A.z >> A.r;
cin >> B.x >> B.y >> B.z >> B.r;
cout << fixed << setprecision(7) << solve() << '
';
return 0;
}