• Windows Phone 7 下 Socket(TCP) 与 PC 通讯


    Windows Phone 7 下 Socket(TCP) 与 PC 通讯,使用 WP7 模拟器与 PC 上的 Simple TCP 服务进行通讯。

     TCP 客户端主要实现 Socket 连接的建立、数据的发送与接收和关闭已经建立的 Socket。

      1 using System;  
      2 using System.Net;  
      3 using System.Windows;  
      4 using System.Windows.Controls;  
      5 using System.Windows.Documents;  
      6 using System.Windows.Ink;  
      7 using System.Windows.Input;  
      8 using System.Windows.Media;  
      9 using System.Windows.Media.Animation;  
     10 using System.Windows.Shapes;  
     11   
     12 // 手动增加的  
     13 using System.Net.Sockets;  
     14 using System.Threading;  
     15 using System.Text;  
     16   
     17 namespace SocketClientTest  
     18 {  
     19     public class SocketClient  
     20     {  
     21         Socket socket = null;  
     22   
     23         // 当一个异步操作完成时, 用于通知的事件对象  
     24         static ManualResetEvent socketDone = new ManualResetEvent(false);  
     25   
     26         // 异步操作超过时间定义. 如果在此时间内未接收到回应, 则放弃此操作.  
     27         const int TIMEOUT_MILLISECONDS = 5000;  
     28   
     29         // 最大接收缓冲  
     30         const int MAX_BUFFER_SIZE = 2048;  
     31   
     32         // Socket 连接到指定端口的服务器  
     33         // hostName 服务器名称  
     34         // portNumber 连接端口  
     35         // 返回值: 连接结果返回的字符串  
     36         public string Connect(string hostName, int portNumber)  
     37         {  
     38             string result = string.Empty;  
     39   
     40             // 创建 DnsEndPoint. 服务器的端口传入此方法  
     41             DnsEndPoint hostEntry = new DnsEndPoint(hostName, portNumber);  
     42   
     43             socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);  
     44   
     45             // 创建一个 SocketAsyncEventArgs 对象用于连接请求  
     46             SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs();  
     47             socketEventArg.RemoteEndPoint = hostEntry;  
     48   
     49             // Inline event handler for the Completed event.  
     50             // Note: This event handler was implemented inline in order to make this method self-contained.  
     51             socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(delegate(object s, SocketAsyncEventArgs e)  
     52                     {  
     53                         result = e.SocketError.ToString();  
     54                         // 标识请求已经完成, 不阻塞 UI 线程  
     55                         socketDone.Set();  
     56                     }  
     57                 );  
     58   
     59             socketDone.Reset();  
     60             socket.ConnectAsync(socketEventArg);  
     61             socketDone.WaitOne(TIMEOUT_MILLISECONDS);  
     62   
     63             return result;  
     64         }  
     65   
     66         public string Send(string data)  
     67         {  
     68             string response = "Operation Timeout";  
     69   
     70             if (socket != null)  
     71             {  
     72                 // 创建 SocketAsyncEventArgs 对象、并设置对象属性  
     73                 SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs();  
     74                 socketEventArg.RemoteEndPoint = socket.RemoteEndPoint;  
     75                 socketEventArg.UserToken = null;  
     76   
     77                 socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(delegate(object s, SocketAsyncEventArgs e)  
     78                         {  
     79                             response = e.SocketError.ToString();  
     80                             socketDone.Set();  
     81                         }  
     82                     );  
     83   
     84                 // 将需要发送的数据送入发送缓冲区  
     85                 byte[] payload = Encoding.UTF8.GetBytes(data);  
     86                 socketEventArg.SetBuffer(payload, 0, payload.Length);  
     87   
     88                 socketDone.Reset();  
     89                 socket.SendAsync(socketEventArg);  
     90                 socketDone.WaitOne(TIMEOUT_MILLISECONDS);  
     91             }  
     92             else  
     93             {  
     94                 response = "Socket is not initialized";  
     95             }  
     96   
     97             return response;  
     98         }  
     99   
    100         public string Receive()  
    101         {  
    102             string response = "Operation Timeout";  
    103   
    104             if (socket != null)  
    105             {  
    106                 SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs();  
    107                 socketEventArg.RemoteEndPoint = socket.RemoteEndPoint;  
    108                 socketEventArg.SetBuffer(new Byte[MAX_BUFFER_SIZE], 0, MAX_BUFFER_SIZE);  
    109   
    110                 socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(delegate(object s, SocketAsyncEventArgs e)  
    111                         {  
    112                             if (e.SocketError == SocketError.Success)  
    113                             {  
    114                                 // 从接收缓冲区得到数据  
    115                                 response = Encoding.UTF8.GetString(e.Buffer, e.Offset, e.BytesTransferred);  
    116                                 response = response.Trim('');  
    117                             }  
    118                             else  
    119                             {  
    120                                 response = e.SocketError.ToString();  
    121                             }  
    122   
    123                             socketDone.Set();  
    124                         }  
    125                     );  
    126   
    127                 socketDone.Reset();  
    128                 socket.ReceiveAsync(socketEventArg);  
    129                 socketDone.WaitOne(TIMEOUT_MILLISECONDS);  
    130             }  
    131             else  
    132             {  
    133                 response = "Socket is not initialized";  
    134             }  
    135   
    136             return response;  
    137         }  
    138   
    139         /// <summary>  
    140         /// Closes the Socket connection and releases all associated resources  
    141         /// </summary>  
    142         public void Close()  
    143         {  
    144             if (socket != null)  
    145             {  
    146                 socket.Close();  
    147             }  
    148         }  
    149     }  
    150 }  

    对 TCP 客户端的使用如下:

      1 using System;  
      2 using System.Collections.Generic;  
      3 using System.Linq;  
      4 using System.Net;  
      5 using System.Windows;  
      6 using System.Windows.Controls;  
      7 using System.Windows.Documents;  
      8 using System.Windows.Input;  
      9 using System.Windows.Media;  
     10 using System.Windows.Media.Animation;  
     11 using System.Windows.Shapes;  
     12 using Microsoft.Phone.Controls;  
     13   
     14 /* 
     15  * 可以运行在 Windows Phone 7 模拟器上与 PC 进行 Socket 通讯。从 Simple TCP 服务获取相应的回应。 
     16 */  
     17   
     18 namespace SocketClientTest  
     19 {  
     20     public partial class MainPage : PhoneApplicationPage  
     21     {  
     22         const int ECHO_PORT = 7;  // 回应端口: 配合 PC 系统的 Simple TCP 服务使用,回应接收到的字符串  
     23         const int QOTD_PORT = 17; // 当日语录端口:  配合 PC 系统的 Simple TCP 服务使用  
     24   
     25         // 构造函数  
     26         public MainPage()  
     27         {  
     28             InitializeComponent();  
     29   
     30             txtRemoteHost.Text = "yonghang-pc";       // 计算机名:可以从 桌面->计算名->属性中查看到  
     31             txtInput.Text = "Test socket 测试";       // 发送的字符串  
     32         }  
     33   
     34         private void btnEcho_Click(object sender, RoutedEventArgs e)  
     35         {  
     36             // 清空 log   
     37             ClearLog();  
     38   
     39             // 确认输入是否有效  
     40             if (ValidateRemoteHostInput() && ValidateEditEchoInput())  
     41             {  
     42                 // 初始化 SocketClient 实例  
     43                 SocketClient client = new SocketClient();  
     44   
     45                 // 开始连接 Echo Server  
     46                 Log(String.Format("Connecting to server '{0}' over port {1} (echo) ...", txtRemoteHost.Text, ECHO_PORT), true);  
     47                 string result = client.Connect(txtRemoteHost.Text, ECHO_PORT);  
     48                 Log(result, false);  
     49   
     50                 // 发送字符串到 Echo Server  
     51                 Log(String.Format("Sending '{0}' to server ...", txtInput.Text), true);  
     52                 result = client.Send(txtInput.Text);  
     53                 Log(result, false);  
     54   
     55                 // 接收来自 Echo Server 的回应  
     56                 Log("Requesting Receive ...", true);  
     57                 result = client.Receive();  
     58                 Log(result, false);  
     59   
     60                 // 关闭 Socket 连接  
     61                 client.Close();  
     62             }  
     63   
     64         }  
     65   
     66         // 获取当日语录  
     67         private void btnGetQuote_Click(object sender, RoutedEventArgs e)  
     68         {  
     69             ClearLog();  
     70   
     71             if (ValidateRemoteHostInput())  
     72             {  
     73                 SocketClient client = new SocketClient();  
     74   
     75                 Log(String.Format("Connecting to server '{0}' over port {1} (Quote of the Day) ...", txtRemoteHost.Text, QOTD_PORT), true);  
     76                 string result = client.Connect(txtRemoteHost.Text, QOTD_PORT);  
     77                 Log(result, false);  
     78   
     79                 Log("Requesting Receive ...", true);  
     80                 result = client.Receive();  
     81                 Log(result, false);  
     82   
     83                 client.Close();  
     84             }  
     85         }  
     86   
     87         // 判断是否有输入  
     88         private bool ValidateEditEchoInput()  
     89         {  
     90             if (String.IsNullOrWhiteSpace(txtInput.Text))  
     91             {  
     92                 MessageBox.Show("Please enter string to send.");  
     93                 return false;  
     94             }  
     95   
     96             return true;  
     97         }  
     98   
     99         // 判断是否有输入  
    100         private bool ValidateRemoteHostInput()  
    101         {  
    102             if (String.IsNullOrWhiteSpace(txtRemoteHost.Text))  
    103             {  
    104                 MessageBox.Show("Please enter host name!");  
    105                 return false;  
    106             }  
    107   
    108             return true;  
    109         }  
    110   
    111        // 在 TextBox 中输出测试信息  
    112         private void Log(string message, bool isOutgoing)  
    113         {  
    114             string direction = (isOutgoing) ? ">> " : "<< ";  
    115             txtOutput.Text += Environment.NewLine + direction + message;  
    116         }  
    117   
    118         // 清空测试信息  
    119         private void ClearLog()  
    120         {  
    121             txtOutput.Text = String.Empty;  
    122         }  
    123     }  
    124 }  
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  • 原文地址:https://www.cnblogs.com/91program/p/5206221.html
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