• JUC回顾之-ConcurrentHashMap源码解读及原理理解


     ConcurrentHashMap结构图如下:

     ConcurrentHashMap实现类图如下:

    segment的结构图如下:

     

    package concurrentMy.juc_collections.hashMap;
    
    import java.io.IOException;
    import java.io.ObjectInputStream;
    import java.io.Serializable;
    import java.util.AbstractCollection;
    import java.util.AbstractMap;
    import java.util.AbstractSet;
    import java.util.Collection;
    import java.util.ConcurrentModificationException;
    import java.util.Enumeration;
    import java.util.HashMap;
    import java.util.Hashtable;
    import java.util.Iterator;
    import java.util.Map;
    import java.util.NoSuchElementException;
    import java.util.Set;
    import java.util.concurrent.ConcurrentHashMap;
    import java.util.concurrent.ConcurrentMap;
    /**
     * 
     * (ConcurrentHashMap 原理理解)
     *
     * <p>
     * 修改历史:                                            <br>  
     * 修改日期            修改人员       版本             修改内容<br>  
     * -------------------------------------------------<br>  
     * 2016年8月5日 下午3:37:13   user     1.0        初始化创建<br>
     * </p> 
     *
     * @author        Peng.Li 
     * @version        1.0  
     * @since        JDK1.7
     * 
     * 
     * 
     *
     * 
     * 0.HashMap是非线程安全的哈希表,常用于单线程程序中。
     * 
     * 1.HashTable容器在激烈的并发环境下面效率低的原因:强一致性
     *     (1)HashTable通过synchronized来保证线程安全的,当一个线程进行put到HashTable添加元素时,线程2不但不能put方法添加元素,也不能通过get获取元素。
     *      (2) 访问HashTable的线程都必须竞争同一把锁
     * 2.ConcurrentHashMap效率高的原因:弱一致性
     *     (1)容器中有多把锁,每一把锁锁住的是容器中的一部分数据,当多个线程访问容器中的不同的数据段的时候,由于获取的是不同的锁,
     *             所以不存在竞争的问题,从而提高并发访问效率。
     *  (2)采用锁分段技术:首先将数据分成一段一段的存储,然后给每一段数据配置一把锁,当一个线程占有锁访问其中一个段数据的时候,其他段的数据也能被其他线程访问。
     *  (3)多线程对于同一个段数据的访问,是互斥的;但是对于不同片段的访问,却是可以同步进行的。
     *  3.结构原理
     *    (1)ConcurrentHashMap是由Segment数组接口和HashEntry数组结构组成。
     *            Segment是一种可重入锁ReentrantLock,在ConcurrentHashMap扮演锁的角色;
     *            HashEntry用于存储键值对数据。
     *    (2) Segment的结构和HashMap类似,是一组数组和链表结构。一个Segment包含一个HashEntry数组,每个HashEntry是一个链表结构的元素,
     *            每个Segment守护者一个HashEntry数组里面的元素,当对HashEntry的数组进行修改的时候,首先需要获得HashEntry数组对应的数据段的Segment锁。
     *            
     *    (3) 读不加锁:定义成volatile的变量,能够在线程之间保持可见性,能够被多线程同时读,并且保证不会读到过期的值,但是只能被单线程写(有一种情况可以被多线程写,就是写入的值不依赖于原值),
     *              在get操作里只需要读写 transient volatile HashEntry<K,V>[] table;所以可以不用加锁。之所以不会读到过期的值,是根据java内存模型的happen before原则,
     *              对volatile字段的写入操作先于读操作,即使两个线程同时修改和获取volatile变量,get操作也能拿到最新的值,这是用volatile替换锁的经典应用场景。
     *              
     *              
           (4) 从图中可以看到,ConcurrentHashMap内部分为很多个Segment,每一个Segment拥有一把锁,然后每个Segment(继承ReentrantLock)下面包含很多个HashEntry列表数组。对于一个key,
               需要经过三次(为什么要hash三次下文会详细讲解)hash操作,才能最终定位这个元素的位置,这三次hash分别为:
               对于一个key,先进行一次hash操作,得到hash值h1,也即h1 = hash1(key);
               将得到的h1的高几位进行第二次hash,得到hash值h2,也即h2 = hash2(h1高几位),通过h2能够确定该元素的放在哪个Segment;
               将得到的h1进行第三次hash,得到hash值h3,也即h3 = hash3(h1),通过h3能够确定该元素放置在哪个HashEntry。
    
    
     *
     * Written by Doug Lea with assistance from members of JCP JSR-166
     * Expert Group and released to the public domain, as explained at
     * http://creativecommons.org/publicdomain/zero/1.0/
     */
    import java.util.concurrent.locks.ReentrantLock;
    
    /**
     * A hash table supporting full concurrency of retrievals and
     * adjustable expected concurrency for updates. This class obeys the
     * same functional specification as {@link java.util.Hashtable}, and
     * includes versions of methods corresponding to each method of
     * <tt>Hashtable</tt>. However, even though all operations are
     * thread-safe, retrieval operations do <em>not</em> entail locking,
     * and there is <em>not</em> any support for locking the entire table
     * in a way that prevents all access.  This class is fully
     * interoperable with <tt>Hashtable</tt> in programs that rely on its
     * thread safety but not on its synchronization details.
     *
     * <p> Retrieval operations (including <tt>get</tt>) generally do not
     * block, so may overlap with update operations (including
     * <tt>put</tt> and <tt>remove</tt>). Retrievals reflect the results
     * of the most recently <em>completed</em> update operations holding
     * upon their onset.  For aggregate operations such as <tt>putAll</tt>
     * and <tt>clear</tt>, concurrent retrievals may reflect insertion or
     * removal of only some entries.  Similarly, Iterators and
     * Enumerations return elements reflecting the state of the hash table
     * at some point at or since the creation of the iterator/enumeration.
     * They do <em>not</em> throw {@link ConcurrentModificationException}.
     * However, iterators are designed to be used by only one thread at a time.
     *
     * <p> The allowed concurrency among update operations is guided by
     * the optional <tt>concurrencyLevel</tt> constructor argument
     * (default <tt>16</tt>), which is used as a hint for internal sizing.  The
     * table is internally partitioned to try to permit the indicated
     * number of concurrent updates without contention. Because placement
     * in hash tables is essentially random, the actual concurrency will
     * vary.  Ideally, you should choose a value to accommodate as many
     * threads as will ever concurrently modify the table. Using a
     * significantly higher value than you need can waste space and time,
     * and a significantly lower value can lead to thread contention. But
     * overestimates and underestimates within an order of magnitude do
     * not usually have much noticeable impact. A value of one is
     * appropriate when it is known that only one thread will modify and
     * all others will only read. Also, resizing this or any other kind of
     * hash table is a relatively slow operation, so, when possible, it is
     * a good idea to provide estimates of expected table sizes in
     * constructors.
     *
     * <p>This class and its views and iterators implement all of the
     * <em>optional</em> methods of the {@link Map} and {@link Iterator}
     * interfaces.
     *
     * <p> Like {@link Hashtable} but unlike {@link HashMap}, this class
     * does <em>not</em> allow <tt>null</tt> to be used as a key or value.
     *
     * <p>This class is a member of the
     * <a href="{@docRoot}/../technotes/guides/collections/index.html">
     * Java Collections Framework</a>.
     *
     * @since 1.5
     * @author Doug Lea
     * @param <K> the type of keys maintained by this map
     * @param <V> the type of mapped values
     */
    public class ConcurrentHashMapSourceCode<K, V> extends AbstractMap<K, V>
            implements ConcurrentMap<K, V>, Serializable {
        private static final long serialVersionUID = 7249069246763182397L;
    
        /*
         * The basic strategy is to subdivide the table among Segments,
         * each of which itself is a concurrently readable hash table.  To
         * reduce footprint, all but one segments are constructed only
         * when first needed (see ensureSegment). To maintain visibility
         * in the presence of lazy construction, accesses to segments as
         * well as elements of segment's table must use volatile access,
         * which is done via Unsafe within methods segmentAt etc
         * below. These provide the functionality of AtomicReferenceArrays
         * but reduce the levels of indirection. Additionally,
         * volatile-writes of table elements and entry "next" fields
         * within locked operations use the cheaper "lazySet" forms of
         * writes (via putOrderedObject) because these writes are always
         * followed by lock releases that maintain sequential consistency
         * of table updates.
         *
         * Historical note: The previous version of this class relied
         * heavily on "final" fields, which avoided some volatile reads at
         * the expense of a large initial footprint.  Some remnants of
         * that design (including forced construction of segment 0) exist
         * to ensure serialization compatibility.
         */
    
        /* ---------------- Constants -------------- */
    
        /**
         * The default initial capacity for this table,
         * used when not otherwise specified in a constructor.
         */
        static final int DEFAULT_INITIAL_CAPACITY = 16;
    
        /**
         * The default load factor for this table, used when not
         * otherwise specified in a constructor.
         */
        static final float DEFAULT_LOAD_FACTOR = 0.75f;
    
        /**
         * The default concurrency level for this table, used when not
         * otherwise specified in a constructor.
         */
        static final int DEFAULT_CONCURRENCY_LEVEL = 16;
    
        /**
         * The maximum capacity, used if a higher value is implicitly
         * specified by either of the constructors with arguments.  MUST
         * be a power of two <= 1<<30 to ensure that entries are indexable
         * using ints.
         */
        static final int MAXIMUM_CAPACITY = 1 << 30;
    
        /**
         * The minimum capacity for per-segment tables.  Must be a power
         * of two, at least two to avoid immediate resizing on next use
         * after lazy construction.
         */
        static final int MIN_SEGMENT_TABLE_CAPACITY = 2;
    
        /**
         * The maximum number of segments to allow; used to bound
         * constructor arguments. Must be power of two less than 1 << 24.
         */
        static final int MAX_SEGMENTS = 1 << 16; // slightly conservative
    
        /**
         * Number of unsynchronized retries in size and containsValue
         * methods before resorting to locking. This is used to avoid
         * unbounded(不受限制的) retries if tables undergo (经受)continuous(连续的) modification
         * which would make it impossible to obtain an accurate result.
         */
        static final int RETRIES_BEFORE_LOCK = 2;
    
        /* ---------------- Fields -------------- */
    
        /**
         * holds values which can't be initialized until after VM is booted.
         */
        private static class Holder {
    
            /**
            * Enable alternative hashing of String keys?
            *
            * <p>Unlike the other hash map implementations we do not implement a
            * threshold for regulating whether alternative hashing is used for
            * String keys. Alternative hashing is either enabled for all instances
            * or disabled for all instances.
            */
            static final boolean ALTERNATIVE_HASHING;
    
            static {
                // Use the "threshold" system property even though our threshold
                // behaviour is "ON" or "OFF".
                String altThreshold = java.security.AccessController.doPrivileged(
                    new sun.security.action.GetPropertyAction(
                        "jdk.map.althashing.threshold"));
    
                int threshold;
                try {
                    threshold = (null != altThreshold)
                            ? Integer.parseInt(altThreshold)
                            : Integer.MAX_VALUE;
    
                    // disable alternative hashing if -1
                    if (threshold == -1) {
                        threshold = Integer.MAX_VALUE;
                    }
    
                    if (threshold < 0) {
                        throw new IllegalArgumentException("value must be positive integer.");
                    }
                } catch(IllegalArgumentException failed) {
                    throw new Error("Illegal value for 'jdk.map.althashing.threshold'", failed);
                }
                ALTERNATIVE_HASHING = threshold <= MAXIMUM_CAPACITY;
            }
        }
    
        /**
         * A randomizing value associated with this instance that is applied to
         * hash code of keys to make hash collisions harder to find.
         */
        private transient final int hashSeed = randomHashSeed(this);
    
        private static int randomHashSeed(ConcurrentHashMapSourceCode instance) {
            if (sun.misc.VM.isBooted() && Holder.ALTERNATIVE_HASHING) {
                return sun.misc.Hashing.randomHashSeed(instance);
            }
    
            return 0;
        }
    
        /**
         * Mask value for indexing into segments. The upper bits of a
         * key's hash code are used to choose the segment.
         */
        final int segmentMask;
    
        /**
         * Shift value for indexing within segments.
         */
        final int segmentShift;
    
        /**
         * The segments, each of which is a specialized hash table.
         */
        final Segment<K,V>[] segments;
    
        transient Set<K> keySet;
        transient Set<Map.Entry<K,V>> entrySet;
        transient Collection<V> values;
    
        /**
         * ConcurrentHashMap list entry. Note that this is never exported
         * out as a user-visible Map.Entry.
         */
        static final class HashEntry<K,V> {
            final int hash;
            final K key;
            volatile V value;
            volatile HashEntry<K,V> next;
    
            HashEntry(int hash, K key, V value, HashEntry<K,V> next) {
                this.hash = hash;
                this.key = key;
                this.value = value;
                this.next = next;
            }
    
            /**
             * Sets next field with volatile write semantics.  (See above
             * about use of putOrderedObject.)
             */
            final void setNext(HashEntry<K,V> n) {
                UNSAFE.putOrderedObject(this, nextOffset, n);
            }
    
            // Unsafe mechanics
            static final sun.misc.Unsafe UNSAFE;
            static final long nextOffset;
            static {
                try {
                    UNSAFE = sun.misc.Unsafe.getUnsafe();
                    Class k = HashEntry.class;
                    nextOffset = UNSAFE.objectFieldOffset
                        (k.getDeclaredField("next"));
                } catch (Exception e) {
                    throw new Error(e);
                }
            }
        }
    
        /**
         * Gets the ith element of given table (if nonnull) with volatile
         * read semantics. Note: This is manually integrated into a few
         * performance-sensitive methods to reduce call overhead.
         */
        @SuppressWarnings("unchecked")
        static final <K,V> HashEntry<K,V> entryAt(HashEntry<K,V>[] tab, int i) {
            return (tab == null) ? null :
                (HashEntry<K,V>) UNSAFE.getObjectVolatile
                (tab, ((long)i << TSHIFT) + TBASE);
        }
    
        /**
         * Sets the ith element of given table, with volatile write
         * semantics. (See above about use of putOrderedObject.)
         */
        static final <K,V> void setEntryAt(HashEntry<K,V>[] tab, int i,
                                           HashEntry<K,V> e) {
            UNSAFE.putOrderedObject(tab, ((long)i << TSHIFT) + TBASE, e);
        }
    
        /**
         * Applies a supplemental(补充的,追加的) hash function to a given hashCode, which
         * defends against (对抗) poor quality (质量差的) hash functions.  This is critical(爱挑剔的)
         * because ConcurrentHashMap uses power-of-two length hash tables,
         * that otherwise encounter(遭遇) collisions(hash碰撞) for hashCodes that do not
         * differ in lower or upper bits.
         * 
         * 用到了Wang/Jenkins算法变种,主要的目的为了减少hash冲突,使元素能够均匀的分布到不同的Segment上,从而提高容器的存取的效率。
         * 假如哈希的质量差到极点,所有的元素都在同一个Segment中,不仅存取缓慢,分段锁也会失去意义。
         * 
         *      System.out.println(Integer.parseInt("0001111", 2) & 15);
             System.out.println(Integer.parseInt("0011111", 2) & 15);
             System.out.println(Integer.parseInt("0111111", 2) & 15);
             System.out.println(Integer.parseInt("1111111", 2) & 15);
             
             上面的结果全都是15,通过这个例子发现如果不进行再hash,hash冲突非常严重,因为只要低位一样,无论高位是什么,与15做&操作都为15。
             发生冲突的几率还是很大的,但是如果我们先把上例中的二进制数字使用hash()函数先进行一次预hash,得到的结果是这样的:
             
             0100|0111|0110|0111|1101|1010|0100|1110
             1111|0111|0100|0011|0000|0001|1011|1000
             0111|0111|0110|1001|0100|0110|0011|1110
             1000|0011|0000|0000|1100|1000|0001|1010
             
             可以看到每一位的数据都散开了,并且ConcurrentHashMap中是使用预hash值的高位参与运算的。比如之前说的先将hash值向右按位移动28位,
             再与15做&运算,得到的结果都别为:4,15,7,8,没有冲突!
             
         */
        public int hash(Object k) {
            int h = hashSeed;
    
            if ((0 != h) && (k instanceof String)) {
                return sun.misc.Hashing.stringHash32((String) k);
            }
    
            h ^= k.hashCode();
    
            // Spread bits to regularize(调整;使合法化) both segment and index locations(位置,地点),
            // using variant(不同的) of single-word Wang/Jenkins hash.
            h += (h <<  15) ^ 0xffffcd7d;
            h ^= (h >>> 10);
            h += (h <<   3);
            h ^= (h >>>  6);
            h += (h <<   2) + (h << 14);
            return h ^ (h >>> 16);
        }
    
        /**
         * Segments are specialized versions of hash tables.  This
         * subclasses from ReentrantLock opportunistically, just to
         * simplify some locking and avoid separate construction.
         */
        static final class Segment<K,V> extends ReentrantLock implements Serializable {
            /*
             * Segments maintain a table of entry lists that are always
             * kept in a consistent state, so can be read (via volatile
             * reads of segments and tables) without locking.  This
             * requires replicating nodes when necessary during table
             * resizing, so the old lists can be traversed by readers
             * still using old version of table.
             *
             * This class defines only mutative methods requiring locking.
             * Except as noted, the methods of this class perform the
             * per-segment versions of ConcurrentHashMap methods.  (Other
             * methods are integrated directly into ConcurrentHashMap
             * methods.) These mutative methods use a form of controlled
             * spinning on contention via methods scanAndLock and
             * scanAndLockForPut. These intersperse tryLocks with
             * traversals to locate nodes.  The main benefit is to absorb
             * cache misses (which are very common for hash tables) while
             * obtaining locks so that traversal is faster once
             * acquired. We do not actually use the found nodes since they
             * must be re-acquired under lock anyway to ensure sequential
             * consistency of updates (and in any case may be undetectably
             * stale), but they will normally be much faster to re-locate.
             * Also, scanAndLockForPut speculatively creates a fresh node
             * to use in put if no node is found.
             */
    
            private static final long serialVersionUID = 2249069246763182397L;
    
            /**
             * The maximum number of times to tryLock in a prescan before
             * possibly blocking on acquire in preparation for a locked
             * segment operation. On multiprocessors, using a bounded
             * number of retries maintains cache acquired while locating
             * nodes.
             */
            static final int MAX_SCAN_RETRIES =
                Runtime.getRuntime().availableProcessors() > 1 ? 64 : 1;
    
            /**
             * The per-segment table. Elements are accessed via
             * entryAt/setEntryAt providing volatile semantics.
             */
            transient volatile HashEntry<K,V>[] table;
    
            /**
             * The number of elements. Accessed only either within locks
             * or among other volatile reads that maintain visibility.
             */
            transient int count;
    
            /**
             * The total number of mutative operations in this segment.
             * Even though this may overflows 32 bits, it provides
             * sufficient accuracy for stability checks in CHM isEmpty()
             * and size() methods.  Accessed only either within locks or
             * among other volatile reads that maintain visibility.
             */
            transient int modCount;
    
            /**
             * The table is rehashed when its size exceeds this threshold.
             * (The value of this field is always <tt>(int)(capacity *
             * loadFactor)</tt>.)
             */
            transient int threshold;
    
            /**
             * The load factor for the hash table.  Even though this value
             * is same for all segments, it is replicated to avoid needing
             * links to outer object.
             * @serial
             */
            final float loadFactor;
    
            Segment(float lf, int threshold, HashEntry<K,V>[] tab) {
                this.loadFactor = lf;
                this.threshold = threshold;
                this.table = tab;
            }
    
            final V put(K key, int hash, V value, boolean onlyIfAbsent) {
                HashEntry<K,V> node = tryLock() ? null :
                    scanAndLockForPut(key, hash, value);
                V oldValue;
                try {
                    HashEntry<K,V>[] tab = table;
                    int index = (tab.length - 1) & hash;
                    HashEntry<K,V> first = entryAt(tab, index);
                    for (HashEntry<K,V> e = first;;) {
                        if (e != null) {
                            K k;
                            if ((k = e.key) == key ||
                                (e.hash == hash && key.equals(k))) {
                                oldValue = e.value;
                                if (!onlyIfAbsent) {
                                    e.value = value;
                                    ++modCount;
                                }
                                break;
                            }
                            e = e.next;
                        }
                        else {
                            if (node != null)
                                node.setNext(first);
                            else
                                node = new HashEntry<K,V>(hash, key, value, first);
                            int c = count + 1;
                            if (c > threshold && tab.length < MAXIMUM_CAPACITY)
                                rehash(node);
                            else
                                setEntryAt(tab, index, node);
                            ++modCount;
                            count = c;
                            oldValue = null;
                            break;
                        }
                    }
                } finally {
                    unlock();
                }
                return oldValue;
            }
    
            /**
             * Doubles size of table and repacks entries, also adding the
             * given node to new table
             */
            @SuppressWarnings("unchecked")
            private void rehash(HashEntry<K,V> node) {
                /*
                 * Reclassify nodes in each list to new table.  Because we
                 * are using power-of-two expansion, the elements from
                 * each bin must either stay at same index, or move with a
                 * power of two offset. We eliminate unnecessary node
                 * creation by catching cases where old nodes can be
                 * reused because their next fields won't change.
                 * Statistically, at the default threshold, only about
                 * one-sixth of them need cloning when a table
                 * doubles. The nodes they replace will be garbage
                 * collectable as soon as they are no longer referenced by
                 * any reader thread that may be in the midst of
                 * concurrently traversing table. Entry accesses use plain
                 * array indexing because they are followed by volatile
                 * table write.
                 */
                HashEntry<K,V>[] oldTable = table;
                int oldCapacity = oldTable.length;
                int newCapacity = oldCapacity << 1;
                threshold = (int)(newCapacity * loadFactor);
                HashEntry<K,V>[] newTable =
                    (HashEntry<K,V>[]) new HashEntry[newCapacity];
                int sizeMask = newCapacity - 1;
                for (int i = 0; i < oldCapacity ; i++) {
                    HashEntry<K,V> e = oldTable[i];
                    if (e != null) {
                        HashEntry<K,V> next = e.next;
                        int idx = e.hash & sizeMask;
                        if (next == null)   //  Single node on list
                            newTable[idx] = e;
                        else { // Reuse consecutive sequence at same slot
                            HashEntry<K,V> lastRun = e;
                            int lastIdx = idx;
                            for (HashEntry<K,V> last = next;
                                 last != null;
                                 last = last.next) {
                                int k = last.hash & sizeMask;
                                if (k != lastIdx) {
                                    lastIdx = k;
                                    lastRun = last;
                                }
                            }
                            newTable[lastIdx] = lastRun;
                            // Clone remaining nodes
                            for (HashEntry<K,V> p = e; p != lastRun; p = p.next) {
                                V v = p.value;
                                int h = p.hash;
                                int k = h & sizeMask;
                                HashEntry<K,V> n = newTable[k];
                                newTable[k] = new HashEntry<K,V>(h, p.key, v, n);
                            }
                        }
                    }
                }
                int nodeIndex = node.hash & sizeMask; // add the new node
                node.setNext(newTable[nodeIndex]);
                newTable[nodeIndex] = node;
                table = newTable;
            }
    
            /**
             * Scans for a node containing given key while trying to
             * acquire lock, creating and returning one if not found. Upon
             * return, guarantees that lock is held. UNlike in most
             * methods, calls to method equals are not screened: Since
             * traversal speed doesn't matter, we might as well help warm
             * up the associated code and accesses as well.
             *
             * @return a new node if key not found, else null
             */
            private HashEntry<K,V> scanAndLockForPut(K key, int hash, V value) {
                HashEntry<K,V> first = entryForHash(this, hash);
                HashEntry<K,V> e = first;
                HashEntry<K,V> node = null;
                int retries = -1; // negative while locating node
                while (!tryLock()) {
                    HashEntry<K,V> f; // to recheck first below
                    if (retries < 0) {
                        if (e == null) {
                            if (node == null) // speculatively create node
                                node = new HashEntry<K,V>(hash, key, value, null);
                            retries = 0;
                        }
                        else if (key.equals(e.key))
                            retries = 0;
                        else
                            e = e.next;
                    }
                    else if (++retries > MAX_SCAN_RETRIES) {
                        lock();
                        break;
                    }
                    else if ((retries & 1) == 0 &&
                             (f = entryForHash(this, hash)) != first) {
                        e = first = f; // re-traverse if entry changed
                        retries = -1;
                    }
                }
                return node;
            }
    
            /**
             * Scans for a node containing the given key while trying to
             * acquire lock for a remove or replace operation. Upon
             * return, guarantees that lock is held.  Note that we must
             * lock even if the key is not found, to ensure sequential
             * consistency of updates.
             */
            private void scanAndLock(Object key, int hash) {
                // similar to but simpler than scanAndLockForPut
                HashEntry<K,V> first = entryForHash(this, hash);
                HashEntry<K,V> e = first;
                int retries = -1;
                while (!tryLock()) {
                    HashEntry<K,V> f;
                    if (retries < 0) {
                        if (e == null || key.equals(e.key))
                            retries = 0;
                        else
                            e = e.next;
                    }
                    else if (++retries > MAX_SCAN_RETRIES) {
                        lock();
                        break;
                    }
                    else if ((retries & 1) == 0 &&
                             (f = entryForHash(this, hash)) != first) {
                        e = first = f;
                        retries = -1;
                    }
                }
            }
    
            /**
             * Remove; match on key only if value null, else match both.
             */
            final V remove(Object key, int hash, Object value) {
                if (!tryLock())
                    scanAndLock(key, hash);
                V oldValue = null;
                try {
                    HashEntry<K,V>[] tab = table;
                    int index = (tab.length - 1) & hash;
                    HashEntry<K,V> e = entryAt(tab, index);
                    HashEntry<K,V> pred = null;
                    while (e != null) {
                        K k;
                        HashEntry<K,V> next = e.next;
                        if ((k = e.key) == key ||
                            (e.hash == hash && key.equals(k))) {
                            V v = e.value;
                            if (value == null || value == v || value.equals(v)) {
                                if (pred == null)
                                    setEntryAt(tab, index, next);
                                else
                                    pred.setNext(next);
                                ++modCount;
                                --count;
                                oldValue = v;
                            }
                            break;
                        }
                        pred = e;
                        e = next;
                    }
                } finally {
                    unlock();
                }
                return oldValue;
            }
    
            final boolean replace(K key, int hash, V oldValue, V newValue) {
                if (!tryLock())
                    scanAndLock(key, hash);
                boolean replaced = false;
                try {
                    HashEntry<K,V> e;
                    for (e = entryForHash(this, hash); e != null; e = e.next) {
                        K k;
                        if ((k = e.key) == key ||
                            (e.hash == hash && key.equals(k))) {
                            if (oldValue.equals(e.value)) {
                                e.value = newValue;
                                ++modCount;
                                replaced = true;
                            }
                            break;
                        }
                    }
                } finally {
                    unlock();
                }
                return replaced;
            }
    
            final V replace(K key, int hash, V value) {
                if (!tryLock())
                    scanAndLock(key, hash);
                V oldValue = null;
                try {
                    HashEntry<K,V> e;
                    for (e = entryForHash(this, hash); e != null; e = e.next) {
                        K k;
                        if ((k = e.key) == key ||
                            (e.hash == hash && key.equals(k))) {
                            oldValue = e.value;
                            e.value = value;
                            ++modCount;
                            break;
                        }
                    }
                } finally {
                    unlock();
                }
                return oldValue;
            }
    
            final void clear() {
                lock();
                try {
                    HashEntry<K,V>[] tab = table;
                    for (int i = 0; i < tab.length ; i++)
                        setEntryAt(tab, i, null);
                    ++modCount;
                    count = 0;
                } finally {
                    unlock();
                }
            }
        }
    
        // Accessing segments
    
        /**
         * Gets the jth element of given segment array (if nonnull) with
         * volatile element access semantics via Unsafe. (The null check
         * can trigger harmlessly only during deserialization.) Note:
         * because each element of segments array is set only once (using
         * fully ordered writes), some performance-sensitive methods rely
         * on this method only as a recheck upon null reads.
         */
        @SuppressWarnings("unchecked")
        static final <K,V> Segment<K,V> segmentAt(Segment<K,V>[] ss, int j) {
            long u = (j << SSHIFT) + SBASE;
            return ss == null ? null :
                (Segment<K,V>) UNSAFE.getObjectVolatile(ss, u);
        }
    
        /**
         * Returns the segment for the given index, creating it and
         * recording in segment table (via CAS) if not already present.
         *
         * @param k the index
         * @return the segment
         */
        @SuppressWarnings("unchecked")
        private Segment<K,V> ensureSegment(int k) {
            final Segment<K,V>[] ss = this.segments;
            long u = (k << SSHIFT) + SBASE; // raw offset
            Segment<K,V> seg;
            if ((seg = (Segment<K,V>)UNSAFE.getObjectVolatile(ss, u)) == null) {
                Segment<K,V> proto = ss[0]; // use segment 0 as prototype
                int cap = proto.table.length;
                float lf = proto.loadFactor;
                int threshold = (int)(cap * lf);
                HashEntry<K,V>[] tab = (HashEntry<K,V>[])new HashEntry[cap];
                if ((seg = (Segment<K,V>)UNSAFE.getObjectVolatile(ss, u))
                    == null) { // recheck
                    Segment<K,V> s = new Segment<K,V>(lf, threshold, tab);
                    while ((seg = (Segment<K,V>)UNSAFE.getObjectVolatile(ss, u))
                           == null) {
                        if (UNSAFE.compareAndSwapObject(ss, u, null, seg = s))
                            break;
                    }
                }
            }
            return seg;
        }
    
        // Hash-based segment and entry accesses
    
        /**
         * Get the segment for the given hash
         */
        @SuppressWarnings("unchecked")
        private Segment<K,V> segmentForHash(int h) {
            long u = (((h >>> segmentShift) & segmentMask) << SSHIFT) + SBASE;
            return (Segment<K,V>) UNSAFE.getObjectVolatile(segments, u);
        }
    
        /**
         * Gets the table entry for the given segment and hash
         */
        @SuppressWarnings("unchecked")
        static final <K,V> HashEntry<K,V> entryForHash(Segment<K,V> seg, int h) {
            HashEntry<K,V>[] tab;
            return (seg == null || (tab = seg.table) == null) ? null :
                (HashEntry<K,V>) UNSAFE.getObjectVolatile
                (tab, ((long)(((tab.length - 1) & h)) << TSHIFT) + TBASE);
        }
    
        /* ---------------- Public operations -------------- */
    
        /**
         * Creates a new, empty map with the specified initial
         * capacity, load factor and concurrency level.
         *
         * @param initialCapacity the initial capacity. The implementation
         * performs internal sizing to accommodate this many elements.
         * @param loadFactor  the load factor threshold, used to control resizing.
         * Resizing may be performed when the average number of elements per
         * bin exceeds this threshold.
         * @param concurrencyLevel the estimated number of concurrently
         * updating threads. The implementation performs internal sizing
         * to try to accommodate this many threads.
         * @throws IllegalArgumentException if the initial capacity is
         * negative or the load factor or concurrencyLevel are
         * nonpositive.
         * 
         * 实现原理:
         *     ConcurrentHashMap使用分段锁技术,将数据分成一段一段的存储,然后给每一段数据配一把锁,当一个线程占用锁访问其中一个段数据的时候,
         *      其他段的数据也能被其他线程访问,能够实现真正的并发访问。如下图是ConcurrentHashMap的内部结构图:
         * 
         * 1.initialCapacity 表示新建的这个ConcurrentHashMap的初始容量,也就是上线结构图中的Entry数量。
         * 默认值为static final int DEFAULT_INITIAL_CAPACITY = 16;
         * 
         * 2.loadFactor表示负载因子,就是当ConcurrentHashMap中的元素个数大于loadFactor * 最大容量时候就需要rehash和扩容。
         * 默认值为static final float DEFAULT_LOAD_FACTOR = 0.75f;
         * 
         * 3.concurrencyLevel表示并发级别,这个值用来确定segment的个数,segment的个数大于等于concurrencyLevel的第一个2的n次方的数。
         * 比如,如果concurrencyLevel为12,13,14,15,16,则Segment的数目为16(2的4次方)。
         * 
         * 4.理想情况下ConcurrentHashMap真正的访问量能够达到concurrencyLevel,因为有concurrencyLevel个Segment,
         * 假如有concurrencyLevel个线程要访问Map,并且需要访问的数据都恰好分别落在不同的segment中,则这些线程能够无竞
         * 争的自由访问(因为不需要竞争同一把锁)达到同时访问的效果。这也是这个concurrencyLevel参数为什么起名为“并发级别”的原因。
         * 
         * 
         */
        @SuppressWarnings("unchecked")
        public ConcurrentHashMapSourceCode(int initialCapacity,
                                 float loadFactor, int concurrencyLevel) {
            //1.验证参数的合法性,如果不合法,直接抛出异常
            if (!(loadFactor > 0) || initialCapacity < 0 || concurrencyLevel <= 0)
                throw new IllegalArgumentException();
            
            //2.concurrencyLevel也就是Segment的个数不能超过最大Segment的个数,最大个数MAX_SEGMENTS默认值为 2 << 16,如果超过这个值,设置这个值。
            if (concurrencyLevel > MAX_SEGMENTS)
                concurrencyLevel = MAX_SEGMENTS;
            
            // Find power-of-two sizes best matching arguments
            //比如concurrencyLevel=16默认值,则ssize也会等于16(2的4次方,sshift=4),如果concurrencyLevel=18,则ssize=32(也就是2的5次方,sshift=5),
            //3.这段代码的使用循环找到>=concurrencyLevel的第一个2的n次方的数ssize,这个数ssize就是Segment数组的大小;并记录一共向左按位移动的次数sshift。
           
            int sshift = 0;
            int ssize = 1;
            while (ssize < concurrencyLevel) {
                //sshift记录ssize向左移动的次数
                ++sshift;
                //ssize就是Segment数组的大小
                ssize <<= 1;
            }
            //segmentShift 默认的情况下为28
            this.segmentShift = 32 - sshift;
            //segmentMask 默认情况下为15,segmentMask的各个二进制位都为1,目的是之后可以通过key的hash值与这个值做&运算确定Segment的索引。
            this.segmentMask = ssize - 1;
            
            //4 检查给的容量值是否大于允许的最大容量,如果大于MAXIMUM_CAPACITY,就设置为该值。initialCapacity默认值也为16。static final int MAXIMUM_CAPACITY = 1 << 30;
            if (initialCapacity > MAXIMUM_CAPACITY)
                initialCapacity = MAXIMUM_CAPACITY;
            //5 计算每个Segment平均应该放置多少元素,这个值c是向上取整的值。比如初始容量initialCapacity=15,Segment数组的大小为16,Segment的个数为4,则每个Segment平均需要放置4个元素。
            int c = initialCapacity / ssize;
            if (c * ssize < initialCapacity)
                ++c;
            int cap = MIN_SEGMENT_TABLE_CAPACITY;
            while (cap < c)
                cap <<= 1;
            //6 创建一个Segment的实例,将其当做Segment数组的第一个元素。
            // create segments and segments[0],cap * loadFactor = 1.5,cap=2
            Segment<K,V> s0 =
                new Segment<K,V>(loadFactor, (int)(cap * loadFactor),
                                 (HashEntry<K,V>[])new HashEntry[cap]);
            
            // ssize默认=16,表示Segment数组的大小
            Segment<K,V>[] ss = (Segment<K,V>[])new Segment[ssize];
            UNSAFE.putOrderedObject(ss, SBASE, s0); // ordered write of segments[0]
            this.segments = ss;
        }
    
        /**
         * Creates a new, empty map with the specified initial capacity
         * and load factor and with the default concurrencyLevel (16).
         *
         * @param initialCapacity The implementation performs internal
         * sizing to accommodate this many elements.
         * @param loadFactor  the load factor threshold, used to control resizing.
         * Resizing may be performed when the average number of elements per
         * bin exceeds this threshold.
         * @throws IllegalArgumentException if the initial capacity of
         * elements is negative or the load factor is nonpositive
         *
         * @since 1.6
         */
        public ConcurrentHashMapSourceCode(int initialCapacity, float loadFactor) {
            this(initialCapacity, loadFactor, DEFAULT_CONCURRENCY_LEVEL);
        }
    
        /**
         * Creates a new, empty map with the specified initial capacity,
         * and with default load factor (0.75) and concurrencyLevel (16).
         *
         * @param initialCapacity the initial capacity. The implementation
         * performs internal sizing to accommodate this many elements.
         * @throws IllegalArgumentException if the initial capacity of
         * elements is negative.
         */
        public ConcurrentHashMapSourceCode(int initialCapacity) {
            this(initialCapacity, DEFAULT_LOAD_FACTOR, DEFAULT_CONCURRENCY_LEVEL);
        }
    
        /**
         * Creates a new, empty map with a default initial capacity (16),
         * load factor (0.75) and concurrencyLevel (16).
         */
        public ConcurrentHashMapSourceCode() {
            this(DEFAULT_INITIAL_CAPACITY, DEFAULT_LOAD_FACTOR, DEFAULT_CONCURRENCY_LEVEL);
        }
    
        /**
         * Creates a new map with the same mappings as the given map.
         * The map is created with a capacity of 1.5 times the number
         * of mappings in the given map or 16 (whichever is greater),
         * and a default load factor (0.75) and concurrencyLevel (16).
         *
         * @param m the map
         */
        public ConcurrentHashMapSourceCode(Map<? extends K, ? extends V> m) {
            this(Math.max((int) (m.size() / DEFAULT_LOAD_FACTOR) + 1,
                          DEFAULT_INITIAL_CAPACITY),
                 DEFAULT_LOAD_FACTOR, DEFAULT_CONCURRENCY_LEVEL);
            putAll(m);
        }
    
        /**
         * Returns <tt>true</tt> if this map contains no key-value mappings.
         *
         * @return <tt>true</tt> if this map contains no key-value mappings
         */
        public boolean isEmpty() {
            /*
             * Sum per-segment modCounts to avoid mis-reporting when
             * elements are concurrently added and removed in one segment
             * while checking another, in which case the table was never
             * actually empty at any point. (The sum ensures accuracy up
             * through at least 1<<31 per-segment modifications before
             * recheck.)  Methods size() and containsValue() use similar
             * constructions for stability checks.
             */
            long sum = 0L;
            final Segment<K,V>[] segments = this.segments;
            for (int j = 0; j < segments.length; ++j) {
                Segment<K,V> seg = segmentAt(segments, j);
                if (seg != null) {
                    if (seg.count != 0)
                        return false;
                    sum += seg.modCount;
                }
            }
            if (sum != 0L) { // recheck unless no modifications
                for (int j = 0; j < segments.length; ++j) {
                    Segment<K,V> seg = segmentAt(segments, j);
                    if (seg != null) {
                        if (seg.count != 0)
                            return false;
                        sum -= seg.modCount;
                    }
                }
                if (sum != 0L)
                    return false;
            }
            return true;
        }
    
        /**
         * Returns the number of key-value mappings in this map.  If the
         * map contains more than <tt>Integer.MAX_VALUE</tt> elements, returns
         * <tt>Integer.MAX_VALUE</tt>.
         *
         * @return the number of key-value mappings in this map
         * 
         *1. size 操作和put与get的区别在于,size操作需要遍历所有的segment才能算出整个map的大小,而put和get操作只需要关心一个segment;
         *2. 假设我们当前遍历的Segment为SA,那么在遍历SA过程中,其他的Segment比如SB可能会被修改,那么这一次计算出来的size值并不是Map的当前真正大小。
         *     所以一个比较简单的办法是就是计算Map大小的时候所有的segment都lock住,不能更新数据(put 和 remove,计算完之后unlock;
         *
         *3. 作者Doug Lea 想出一个更好的idea:先给3次机会(retries初始化为-1,一直重试到RETRIES_BEFORE_LOCK值为2 ,不锁定lock所有Segment;
         *   遍历所有的segment,累加各个segment的大小得到整个Map的大小。
         *   
         *4.如果某相邻的2次计算获取的所有Segment的所有更新次数(每个Segment都有一个变量modCount变量,这个变量在Segment的Entry被修改的时候会加1
         * 通过这个值可以得到每个Segment的更新操作的次数)是一样的,说明在计算的过程中没有更新操作,直接结束循环,返回当前的size;
         * 
         * 5. 如果重试3次计算的结果中,Map的更新次数和前一次不一致,则之后的计算先对所有的Segment加锁,遍历所有segment计算map的大小,最后当重试计算>3次后再解锁所有的
         * segment。    
         * 
         * 6.例子:
         * 
         * 假如一个Map有4个segment,标记S1,S2,S3,S4,现在我们要获取Map的Size;
         * 计算过程是这样的:
         *                 第一次计算不对segment S1,S2,S3,S4加锁,遍历所有的segment,假设这次每个segment的大小变成了1,2,3,4;更新次数分别为2,2,3,1;则这次计算可以得到Map的总大小为1+2+3+4=10,总更新次数modCount=2+2+3+1=8;
         *                 第二次计算,不对S1,S2,S3,S4加锁,遍历所有的Segment,假设这次每个segment的大小变成了2,2,3,4;更新次数变为了3,2,3,1; 则Map的size=2+2+3+4=11;modCount=9
         *                 那么第一次和第二次计算得到的更新次数不一致,第一次是8,第二次是9;则可以判定这段时间Map的数据被更新;因此必须进行第3次重试计算;
         *                 第三次计算,不对S1,S2,S3,S4加锁,遍历所有的Segment,假设每个Segment的更新次数还是为3,2,3,1;则因为第2次计算和第3次计算的得到的Map的modCount次数是一致的,则说明这段时间内第2次和第3次这段时间内Map的数据没有被更新
         *                 此时可以返回第3次计算的Map大小;最坏的情况:第3次计算得到的计算结果和第2次不一致,则只能先对所有的Segment加锁再计算,最后解锁。
         */
        public int size() {
            // Try a few times to get accurate count. On failure due to
            // continuous async changes in table, resort to locking.
            final Segment<K,V>[] segments = this.segments;
            int size;
            boolean overflow; // true if size overflows 32 bits
            long sum;         // sum of modCounts
            long last = 0L;   // previous sum
            int retries = -1; // first iteration isn't retry
            try {
                for (;;) {
                    // 如果重试次数为3次,锁定segment
                    if (retries++ == RETRIES_BEFORE_LOCK) {
                        for (int j = 0; j < segments.length; ++j)
                            ensureSegment(j).lock(); // force creation
                    }
                    
                    sum = 0L;
                    size = 0;
                    overflow = false;
                    for (int j = 0; j < segments.length; ++j) {
                        //遍历所有的Segment
                        Segment<K,V> seg = segmentAt(segments, j);
                        if (seg != null) {
                            //累加修改的次数
                            sum += seg.modCount;
                            //c代表segment的
                            int c = seg.count;
                            if (c < 0 || (size += c) < 0)
                                overflow = true;
                        }
                    }
                    //如果和前一次计算的Map的size一致,结束循环,返回最终的size值
                    if (sum == last)
                        break;
                    last = sum;
                }
            } finally {
                // 如果重试次数>3次则,释放segment锁
                if (retries > RETRIES_BEFORE_LOCK) {
                    for (int j = 0; j < segments.length; ++j)
                        segmentAt(segments, j).unlock();
                }
            }
            return overflow ? Integer.MAX_VALUE : size;
        }
    
        /**
         * Returns the value to which the specified key is mapped,
         * or {@code null} if this map contains no mapping for the key.
         *
         * <p>More formally, if this map contains a mapping from a key
         * {@code k} to a value {@code v} such that {@code key.equals(k)},
         * then this method returns {@code v}; otherwise it returns
         * {@code null}.  (There can be at most one such mapping.)
         *
         * @throws NullPointerException if the specified key is null
         */
        public V get(Object key) {
            Segment<K,V> s; // manually integrate access methods to reduce overhead
            HashEntry<K,V>[] tab;
            //1 和put操作一样,先通过key进行两次hash确定取哪个segment中的数据
            int h = hash(key);
            //2 使用UNSAFE方法获取对应的Segment,然后再进行一次&运算得到HashEntry链表的位置,然后从链表头开始遍历整个链表。
            //(由于hash会碰撞,所以用一个链表保存),如果找到对应的key,则返回对应的value值,如果链表遍历完都没有找到对应的key,
            // 则说明map中不包含该key,返回null
            long u = (((h >>> segmentShift) & segmentMask) << SSHIFT) + SBASE;
            if ((s = (Segment<K,V>)UNSAFE.getObjectVolatile(segments, u)) != null &&
                (tab = s.table) != null) {
                for (HashEntry<K,V> e = (HashEntry<K,V>) UNSAFE.getObjectVolatile
                         (tab, ((long)(((tab.length - 1) & h)) << TSHIFT) + TBASE);
                     e != null; e = e.next) {
                    K k;
                    if ((k = e.key) == key || (e.hash == h && key.equals(k)))
                        return e.value;
                }
            }
            return null;
        }
    
        /**
         * Tests if the specified object is a key in this table.
         *
         * @param  key   possible key
         * @return <tt>true</tt> if and only if the specified object
         *         is a key in this table, as determined by the
         *         <tt>equals</tt> method; <tt>false</tt> otherwise.
         * @throws NullPointerException if the specified key is null
         */
        @SuppressWarnings("unchecked")
        public boolean containsKey(Object key) {
            Segment<K,V> s; // same as get() except no need for volatile value read
            HashEntry<K,V>[] tab;
            int h = hash(key);
            long u = (((h >>> segmentShift) & segmentMask) << SSHIFT) + SBASE;
            if ((s = (Segment<K,V>)UNSAFE.getObjectVolatile(segments, u)) != null &&
                (tab = s.table) != null) {
                for (HashEntry<K,V> e = (HashEntry<K,V>) UNSAFE.getObjectVolatile
                         (tab, ((long)(((tab.length - 1) & h)) << TSHIFT) + TBASE);
                     e != null; e = e.next) {
                    K k;
                    if ((k = e.key) == key || (e.hash == h && key.equals(k)))
                        return true;
                }
            }
            return false;
        }
    
        /**
         * Returns <tt>true</tt> if this map maps one or more keys to the
         * specified value. Note: This method requires a full internal
         * traversal of the hash table, and so is much slower than
         * method <tt>containsKey</tt>.
         *
         * @param value value whose presence in this map is to be tested
         * @return <tt>true</tt> if this map maps one or more keys to the
         *         specified value
         * @throws NullPointerException if the specified value is null
         */
        public boolean containsValue(Object value) {
            // Same idea as size()
            if (value == null)
                throw new NullPointerException();
            final Segment<K,V>[] segments = this.segments;
            boolean found = false;
            long last = 0;
            int retries = -1;
            try {
                outer: for (;;) {
                    
                    //重试3次,计算size后才给所有segment加锁,计算Map的size
                    if (retries++ == RETRIES_BEFORE_LOCK) {
                        for (int j = 0; j < segments.length; ++j)
                            ensureSegment(j).lock(); // force creation
                    }
                    long hashSum = 0L;
                    int sum = 0;
                    for (int j = 0; j < segments.length; ++j) {
                        HashEntry<K,V>[] tab;
                        //遍历所有的Segment
                        Segment<K,V> seg = segmentAt(segments, j);
                        if (seg != null && (tab = seg.table) != null) {
                            //遍历每个Segment里面的HashEntry
                            for (int i = 0 ; i < tab.length; i++) {
                                HashEntry<K,V> e;
                                for (e = entryAt(tab, i); e != null; e = e.next) {
                                    //获取value值,并且与入参value进行比较
                                    V v = e.value;
                                    //相同返回,found=true,退出循环
                                    if (v != null && value.equals(v)) {
                                        found = true;
                                        break outer;
                                    }
                                }
                            }
                            //累加各个segment的更新次数
                            sum += seg.modCount;
                        }
                    }
                    //前一次计算的更新次数modCount和当前计算的segment的更新次数进行比较,相同,退出循环,返回found = true
                    if (retries > 0 && sum == last)
                        break;
                    last = sum;
                }
            } finally {
                //重试计算次数>3次后,释放segment锁
                if (retries > RETRIES_BEFORE_LOCK) {
                    for (int j = 0; j < segments.length; ++j)
                        segmentAt(segments, j).unlock();
                }
            }
            return found;
        }
    
        /**
         * Legacy method testing if some key maps into the specified value
         * in this table.  This method is identical in functionality to
         * {@link #containsValue}, and exists solely to ensure
         * full compatibility with class {@link java.util.Hashtable},
         * which supported this method prior to introduction of the
         * Java Collections framework.
    
         * @param  value a value to search for
         * @return <tt>true</tt> if and only if some key maps to the
         *         <tt>value</tt> argument in this table as
         *         determined by the <tt>equals</tt> method;
         *         <tt>false</tt> otherwise
         * @throws NullPointerException if the specified value is null
         */
        public boolean contains(Object value) {
            return containsValue(value);
        }
    
        /**
         * Maps the specified key to the specified value in this table.
         * Neither the key nor the value can be null.
         *
         * <p> The value can be retrieved by calling the <tt>get</tt> method
         * with a key that is equal to the original key.
         *
         * @param key key with which the specified value is to be associated
         * @param value value to be associated with the specified key
         * @return the previous value associated with <tt>key</tt>, or
         *         <tt>null</tt> if there was no mapping for <tt>key</tt>
         * @throws NullPointerException if the specified key or value is null
         */
        @SuppressWarnings("unchecked")
        public V put(K key, V value) {
            Segment<K,V> s;
            //1.value值不能为空
            if (value == null)
                throw new NullPointerException();
            //2.key通过一次hash运算得到一个hash值。(这个hash运算下文详说)
            int hash = hash(key);
            //3.将得到的hash值向右按位移动segmentShift位,然后再与segmentMask做&运算得到Segment的索引
            //在初始化的时候,segmentShift的值等于32-sshift,例如concurrencyLevel等于16,则sshift等于4,那么segmentShift为28。
            //hash值是一个32位的整数,将其向右移动28就变成这个样子:0000 0000 0000 0000 0000 0000 0000 XXXX,然后再用这个值与segmentMask
            //做&运算,也就是说取最后四位的值。这个值确定Segment的索引。
            int j = (hash >>> segmentShift) & segmentMask;
            //4.使用UNSAFE的方式从Segment数组中获取该索引对应的Segment对象
            if ((s = (Segment<K,V>)UNSAFE.getObject          // nonvolatile; recheck
                 (segments, (j << SSHIFT) + SBASE)) == null) //  in ensureSegment
                s = ensureSegment(j);
            //5.向这个Segment对象中put值,这个put操作也是一样的步骤
            return s.put(key, hash, value, false);
        }
    
        /**
         * {@inheritDoc}
         *
         * @return the previous value associated with the specified key,
         *         or <tt>null</tt> if there was no mapping for the key
         * @throws NullPointerException if the specified key or value is null
         */
        @SuppressWarnings("unchecked")
        public V putIfAbsent(K key, V value) {
            Segment<K,V> s;
            if (value == null)
                throw new NullPointerException();
            int hash = hash(key);
            int j = (hash >>> segmentShift) & segmentMask;
            if ((s = (Segment<K,V>)UNSAFE.getObject
                 (segments, (j << SSHIFT) + SBASE)) == null)
                s = ensureSegment(j);
            return s.put(key, hash, value, true);
        }
    
        /**
         * Copies all of the mappings from the specified map to this one.
         * These mappings replace any mappings that this map had for any of the
         * keys currently in the specified map.
         *
         * @param m mappings to be stored in this map
         */
        public void putAll(Map<? extends K, ? extends V> m) {
            for (Map.Entry<? extends K, ? extends V> e : m.entrySet())
                put(e.getKey(), e.getValue());
        }
    
        /**
         * Removes the key (and its corresponding value) from this map.
         * This method does nothing if the key is not in the map.
         *
         * @param  key the key that needs to be removed
         * @return the previous value associated with <tt>key</tt>, or
         *         <tt>null</tt> if there was no mapping for <tt>key</tt>
         * @throws NullPointerException if the specified key is null
         */
        public V remove(Object key) {
            int hash = hash(key);
            Segment<K,V> s = segmentForHash(hash);
            return s == null ? null : s.remove(key, hash, null);
        }
    
        /**
         * {@inheritDoc}
         *
         * @throws NullPointerException if the specified key is null
         */
        public boolean remove(Object key, Object value) {
            int hash = hash(key);
            Segment<K,V> s;
            return value != null && (s = segmentForHash(hash)) != null &&
                s.remove(key, hash, value) != null;
        }
    
        /**
         * {@inheritDoc}
         *
         * @throws NullPointerException if any of the arguments are null
         */
        public boolean replace(K key, V oldValue, V newValue) {
            int hash = hash(key);
            if (oldValue == null || newValue == null)
                throw new NullPointerException();
            Segment<K,V> s = segmentForHash(hash);
            return s != null && s.replace(key, hash, oldValue, newValue);
        }
    
        /**
         * {@inheritDoc}
         *
         * @return the previous value associated with the specified key,
         *         or <tt>null</tt> if there was no mapping for the key
         * @throws NullPointerException if the specified key or value is null
         */
        public V replace(K key, V value) {
            int hash = hash(key);
            if (value == null)
                throw new NullPointerException();
            Segment<K,V> s = segmentForHash(hash);
            return s == null ? null : s.replace(key, hash, value);
        }
    
        /**
         * Removes all of the mappings from this map.
         */
        public void clear() {
            final Segment<K,V>[] segments = this.segments;
            for (int j = 0; j < segments.length; ++j) {
                Segment<K,V> s = segmentAt(segments, j);
                if (s != null)
                    s.clear();
            }
        }
    
        /**
         * Returns a {@link Set} view of the keys contained in this map.
         * The set is backed by the map, so changes to the map are
         * reflected in the set, and vice-versa.  The set supports element
         * removal, which removes the corresponding mapping from this map,
         * via the <tt>Iterator.remove</tt>, <tt>Set.remove</tt>,
         * <tt>removeAll</tt>, <tt>retainAll</tt>, and <tt>clear</tt>
         * operations.  It does not support the <tt>add</tt> or
         * <tt>addAll</tt> operations.
         *
         * <p>The view's <tt>iterator</tt> is a "weakly consistent" iterator
         * that will never throw {@link ConcurrentModificationException},
         * and guarantees to traverse elements as they existed upon
         * construction of the iterator, and may (but is not guaranteed to)
         * reflect any modifications subsequent to construction.
         */
        public Set<K> keySet() {
            Set<K> ks = keySet;
            return (ks != null) ? ks : (keySet = new KeySet());
        }
    
        /**
         * Returns a {@link Collection} view of the values contained in this map.
         * The collection is backed by the map, so changes to the map are
         * reflected in the collection, and vice-versa.  The collection
         * supports element removal, which removes the corresponding
         * mapping from this map, via the <tt>Iterator.remove</tt>,
         * <tt>Collection.remove</tt>, <tt>removeAll</tt>,
         * <tt>retainAll</tt>, and <tt>clear</tt> operations.  It does not
         * support the <tt>add</tt> or <tt>addAll</tt> operations.
         *
         * <p>The view's <tt>iterator</tt> is a "weakly consistent" iterator
         * that will never throw {@link ConcurrentModificationException},
         * and guarantees to traverse elements as they existed upon
         * construction of the iterator, and may (but is not guaranteed to)
         * reflect any modifications subsequent to construction.
         */
        public Collection<V> values() {
            Collection<V> vs = values;
            return (vs != null) ? vs : (values = new Values());
        }
    
        /**
         * Returns a {@link Set} view of the mappings contained in this map.
         * The set is backed by the map, so changes to the map are
         * reflected in the set, and vice-versa.  The set supports element
         * removal, which removes the corresponding mapping from the map,
         * via the <tt>Iterator.remove</tt>, <tt>Set.remove</tt>,
         * <tt>removeAll</tt>, <tt>retainAll</tt>, and <tt>clear</tt>
         * operations.  It does not support the <tt>add</tt> or
         * <tt>addAll</tt> operations.
         *
         * <p>The view's <tt>iterator</tt> is a "weakly consistent" iterator
         * that will never throw {@link ConcurrentModificationException},
         * and guarantees to traverse elements as they existed upon
         * construction of the iterator, and may (but is not guaranteed to)
         * reflect any modifications subsequent to construction.
         */
        public Set<Map.Entry<K,V>> entrySet() {
            Set<Map.Entry<K,V>> es = entrySet;
            return (es != null) ? es : (entrySet = new EntrySet());
        }
    
        /**
         * Returns an enumeration of the keys in this table.
         *
         * @return an enumeration of the keys in this table
         * @see #keySet()
         */
        public Enumeration<K> keys() {
            return new KeyIterator();
        }
    
        /**
         * Returns an enumeration of the values in this table.
         *
         * @return an enumeration of the values in this table
         * @see #values()
         */
        public Enumeration<V> elements() {
            return new ValueIterator();
        }
    
        /* ---------------- Iterator Support -------------- */
    
        abstract class HashIterator {
            int nextSegmentIndex;
            int nextTableIndex;
            HashEntry<K,V>[] currentTable;
            HashEntry<K, V> nextEntry;
            HashEntry<K, V> lastReturned;
    
            HashIterator() {
                nextSegmentIndex = segments.length - 1;
                nextTableIndex = -1;
                advance();
            }
    
            /**
             * Set nextEntry to first node of next non-empty table
             * (in backwards order, to simplify checks).
             */
            final void advance() {
                for (;;) {
                    if (nextTableIndex >= 0) {
                        if ((nextEntry = entryAt(currentTable,
                                                 nextTableIndex--)) != null)
                            break;
                    }
                    else if (nextSegmentIndex >= 0) {
                        Segment<K,V> seg = segmentAt(segments, nextSegmentIndex--);
                        if (seg != null && (currentTable = seg.table) != null)
                            nextTableIndex = currentTable.length - 1;
                    }
                    else
                        break;
                }
            }
    
            final HashEntry<K,V> nextEntry() {
                HashEntry<K,V> e = nextEntry;
                if (e == null)
                    throw new NoSuchElementException();
                lastReturned = e; // cannot assign until after null check
                if ((nextEntry = e.next) == null)
                    advance();
                return e;
            }
    
            public final boolean hasNext() { return nextEntry != null; }
            public final boolean hasMoreElements() { return nextEntry != null; }
    
            public final void remove() {
                if (lastReturned == null)
                    throw new IllegalStateException();
                ConcurrentHashMapSourceCode.this.remove(lastReturned.key);
                lastReturned = null;
            }
        }
    
        final class KeyIterator
            extends HashIterator
            implements Iterator<K>, Enumeration<K>
        {
            public final K next()        { return super.nextEntry().key; }
            public final K nextElement() { return super.nextEntry().key; }
        }
    
        final class ValueIterator
            extends HashIterator
            implements Iterator<V>, Enumeration<V>
        {
            public final V next()        { return super.nextEntry().value; }
            public final V nextElement() { return super.nextEntry().value; }
        }
    
        /**
         * Custom Entry class used by EntryIterator.next(), that relays
         * setValue changes to the underlying map.
         */
        final class WriteThroughEntry
            extends AbstractMap.SimpleEntry<K,V>
        {
            WriteThroughEntry(K k, V v) {
                super(k,v);
            }
    
            /**
             * Set our entry's value and write through to the map. The
             * value to return is somewhat arbitrary here. Since a
             * WriteThroughEntry does not necessarily track asynchronous
             * changes, the most recent "previous" value could be
             * different from what we return (or could even have been
             * removed in which case the put will re-establish). We do not
             * and cannot guarantee more.
             */
            public V setValue(V value) {
                if (value == null) throw new NullPointerException();
                V v = super.setValue(value);
                ConcurrentHashMapSourceCode.this.put(getKey(), value);
                return v;
            }
        }
    
        final class EntryIterator
            extends HashIterator
            implements Iterator<Entry<K,V>>
        {
            public Map.Entry<K,V> next() {
                HashEntry<K,V> e = super.nextEntry();
                return new WriteThroughEntry(e.key, e.value);
            }
        }
    
        final class KeySet extends AbstractSet<K> {
            public Iterator<K> iterator() {
                return new KeyIterator();
            }
            public int size() {
                return ConcurrentHashMapSourceCode.this.size();
            }
            public boolean isEmpty() {
                return ConcurrentHashMapSourceCode.this.isEmpty();
            }
            public boolean contains(Object o) {
                return ConcurrentHashMapSourceCode.this.containsKey(o);
            }
            public boolean remove(Object o) {
                return ConcurrentHashMapSourceCode.this.remove(o) != null;
            }
            public void clear() {
                ConcurrentHashMapSourceCode.this.clear();
            }
        }
    
        final class Values extends AbstractCollection<V> {
            public Iterator<V> iterator() {
                return new ValueIterator();
            }
            public int size() {
                return ConcurrentHashMapSourceCode.this.size();
            }
            public boolean isEmpty() {
                return ConcurrentHashMapSourceCode.this.isEmpty();
            }
            public boolean contains(Object o) {
                return ConcurrentHashMapSourceCode.this.containsValue(o);
            }
            public void clear() {
                ConcurrentHashMapSourceCode.this.clear();
            }
        }
    
        final class EntrySet extends AbstractSet<Map.Entry<K,V>> {
            public Iterator<Map.Entry<K,V>> iterator() {
                return new EntryIterator();
            }
            public boolean contains(Object o) {
                if (!(o instanceof Map.Entry))
                    return false;
                Map.Entry<?,?> e = (Map.Entry<?,?>)o;
                V v = ConcurrentHashMapSourceCode.this.get(e.getKey());
                return v != null && v.equals(e.getValue());
            }
            public boolean remove(Object o) {
                if (!(o instanceof Map.Entry))
                    return false;
                Map.Entry<?,?> e = (Map.Entry<?,?>)o;
                return ConcurrentHashMapSourceCode.this.remove(e.getKey(), e.getValue());
            }
            public int size() {
                return ConcurrentHashMapSourceCode.this.size();
            }
            public boolean isEmpty() {
                return ConcurrentHashMapSourceCode.this.isEmpty();
            }
            public void clear() {
                ConcurrentHashMapSourceCode.this.clear();
            }
        }
    
        /* ---------------- Serialization Support -------------- */
    
        /**
         * Save the state of the <tt>ConcurrentHashMap</tt> instance to a
         * stream (i.e., serialize it).
         * @param s the stream
         * @serialData
         * the key (Object) and value (Object)
         * for each key-value mapping, followed by a null pair.
         * The key-value mappings are emitted in no particular order.
         */
        private void writeObject(java.io.ObjectOutputStream s) throws IOException {
            // force all segments for serialization compatibility
            for (int k = 0; k < segments.length; ++k)
                ensureSegment(k);
            s.defaultWriteObject();
    
            final Segment<K,V>[] segments = this.segments;
            for (int k = 0; k < segments.length; ++k) {
                Segment<K,V> seg = segmentAt(segments, k);
                seg.lock();
                try {
                    HashEntry<K,V>[] tab = seg.table;
                    for (int i = 0; i < tab.length; ++i) {
                        HashEntry<K,V> e;
                        for (e = entryAt(tab, i); e != null; e = e.next) {
                            s.writeObject(e.key);
                            s.writeObject(e.value);
                        }
                    }
                } finally {
                    seg.unlock();
                }
            }
            s.writeObject(null);
            s.writeObject(null);
        }
    
        /**
         * Reconstitute the <tt>ConcurrentHashMap</tt> instance from a
         * stream (i.e., deserialize it).
         * @param s the stream
         */
        @SuppressWarnings("unchecked")
        private void readObject(java.io.ObjectInputStream s)
            throws IOException, ClassNotFoundException {
            // Don't call defaultReadObject()
            ObjectInputStream.GetField oisFields = s.readFields();
            final Segment<K,V>[] oisSegments = (Segment<K,V>[])oisFields.get("segments", null);
    
            final int ssize = oisSegments.length;
            if (ssize < 1 || ssize > MAX_SEGMENTS
                || (ssize & (ssize-1)) != 0 )  // ssize not power of two
                throw new java.io.InvalidObjectException("Bad number of segments:"
                                                         + ssize);
            int sshift = 0, ssizeTmp = ssize;
            while (ssizeTmp > 1) {
                ++sshift;
                ssizeTmp >>>= 1;
            }
            UNSAFE.putIntVolatile(this, SEGSHIFT_OFFSET, 32 - sshift);
            UNSAFE.putIntVolatile(this, SEGMASK_OFFSET, ssize - 1);
            UNSAFE.putObjectVolatile(this, SEGMENTS_OFFSET, oisSegments);
    
            // set hashMask
            UNSAFE.putIntVolatile(this, HASHSEED_OFFSET, randomHashSeed(this));
    
            // Re-initialize segments to be minimally sized, and let grow.
            int cap = MIN_SEGMENT_TABLE_CAPACITY;
            final Segment<K,V>[] segments = this.segments;
            for (int k = 0; k < segments.length; ++k) {
                Segment<K,V> seg = segments[k];
                if (seg != null) {
                    seg.threshold = (int)(cap * seg.loadFactor);
                    seg.table = (HashEntry<K,V>[]) new HashEntry[cap];
                }
            }
    
            // Read the keys and values, and put the mappings in the table
            for (;;) {
                K key = (K) s.readObject();
                V value = (V) s.readObject();
                if (key == null)
                    break;
                put(key, value);
            }
        }
    
        // Unsafe mechanics
        private static final sun.misc.Unsafe UNSAFE;
        private static final long SBASE;
        private static final int SSHIFT;
        private static final long TBASE;
        private static final int TSHIFT;
        private static final long HASHSEED_OFFSET;
        private static final long SEGSHIFT_OFFSET;
        private static final long SEGMASK_OFFSET;
        private static final long SEGMENTS_OFFSET;
    
        static {
            int ss, ts;
            try {
                UNSAFE = sun.misc.Unsafe.getUnsafe();
                Class tc = HashEntry[].class;
                Class sc = Segment[].class;
                TBASE = UNSAFE.arrayBaseOffset(tc);
                SBASE = UNSAFE.arrayBaseOffset(sc);
                ts = UNSAFE.arrayIndexScale(tc);
                ss = UNSAFE.arrayIndexScale(sc);
                HASHSEED_OFFSET = UNSAFE.objectFieldOffset(
                    ConcurrentHashMap.class.getDeclaredField("hashSeed"));
                SEGSHIFT_OFFSET = UNSAFE.objectFieldOffset(
                    ConcurrentHashMap.class.getDeclaredField("segmentShift"));
                SEGMASK_OFFSET = UNSAFE.objectFieldOffset(
                    ConcurrentHashMap.class.getDeclaredField("segmentMask"));
                SEGMENTS_OFFSET = UNSAFE.objectFieldOffset(
                    ConcurrentHashMap.class.getDeclaredField("segments"));
            } catch (Exception e) {
                throw new Error(e);
            }
            if ((ss & (ss-1)) != 0 || (ts & (ts-1)) != 0)
                throw new Error("data type scale not a power of two");
            SSHIFT = 31 - Integer.numberOfLeadingZeros(ss);
            TSHIFT = 31 - Integer.numberOfLeadingZeros(ts);
        }
    
    }

    参考文章:

    1.https://www.ibm.com/developerworks/cn/java/java-lo-concurrenthashmap/

    2.http://www.infoq.com/cn/articles/ConcurrentHashMap

    3.http://qifuguang.me/

    4.阿里牛人:https://blog.csdn.net/justloveyou_/article/details/72783008

    5.掘金面试总结:https://juejin.im/post/5ba591386fb9a05cd31eb85f

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  • 原文地址:https://www.cnblogs.com/200911/p/5800493.html
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