• 设计模式(三)学习----工厂模式


    工厂模式:专门负责将大量有共同接口的类实例化,工厂模式可以动态的决定将哪一个类实例化,不必事先知道每次要实例化哪一个类。工厂模式有以下几种形态:

    • 简单工厂模式(simple factory)又称静态工厂模式。
    • 工厂方法模式(Factory Method)又称多态工厂模式模式。
    • 抽象工厂模式(Abstract Method):又称工具箱。

    1.简单工厂模式UML类图如图所示

        

    代码:

    Fruit 抽象产品:

    package com.lp.ecjtu.SimpleFactory;
    
    public interface Fruit {
        /**
         * 种植
         */
        public void plant();
        /**
         * 生长
         */
        public void grow();
        /**
         * 收货
         */
        public void harvest();
    }

    具体产品:这里包括Apple,Orange,Grape:

    package com.lp.ecjtu.SimpleFactory;
    
    public class Apple implements Fruit{
    
        @Override
        public void plant() {
            // TODO Auto-generated method stub
            System.out.println("Apples have been  planted!");
        }
    
        @Override
        public void grow() {
            // TODO Auto-generated method stub
            System.out.println("Apples is growing!");
        }
    
        @Override
        public void harvest() {
            // TODO Auto-generated method stub
            System.out.println("Apples have been  harvested!");
        }
        
    }

    package com.lp.ecjtu.SimpleFactory;
    
    public class Orange implements Fruit {
    
        @Override
        public void plant() {
            // TODO Auto-generated method stub
            System.out.println("Oranges have been  planted!");
        }
    
        @Override
        public void grow() {
            // TODO Auto-generated method stub
            System.out.println("Oranges is growing!");
        }
    
        @Override
        public void harvest() {
            // TODO Auto-generated method stub
            System.out.println("Oranges have been harvested!");
        }
        
    }
    package com.lp.ecjtu.SimpleFactory;
    
    public class Grape implements Fruit {
        private boolean seedless;
        
        public boolean isSeedless() {
            return seedless;
        }
    
        public void setSeedless(boolean seedless) {
            this.seedless = seedless;
        }
    
        public void plant() {
            // TODO Auto-generated method stub
            System.out.println("Grapes have been planted!");
        }
    
        public void grow() {
            // TODO Auto-generated method stub
            System.out.println("Grapes is  growing!");
        }
    
    
        public void harvest() {
            // TODO Auto-generated method stub
            System.out.println("Grapes have been  growed!");
        }
        
    }

    工厂类:工厂模式的核心

    package com.lp.ecjtu.SimpleFactory;
    
    public class FruitGarden {
        public FruitGarden(){}
        public static Fruit factoryFruit(String which) throws BadFruitException {
            if(which.equalsIgnoreCase("apple")){
                return new Apple();
            }else if(which.equalsIgnoreCase("orange")){
                return new Orange();
            }else if(which.equalsIgnoreCase("grape")){
                return new Grape();
            }else{
                throw new BadFruitException("bad fruit");
            }
            
        }
    }

    FruitClient :

    package com.lp.ecjtu.SimpleFactory;
    
    public class FruitClient {
    
        /**
         * @param args
         */
        public static void main(String[] args) {
            // TODO Auto-generated method stub
            try {
                Fruit f = FruitGarden.factoryFruit("apple");
                f.plant();
                f.grow();
                f.harvest();
                System.out.println("********************************");
                Fruit o = FruitGarden.factoryFruit("orange");
                o.grow();
                o.harvest();
                o.plant();
            } catch (BadFruitException e) {
                // TODO Auto-generated catch block
                e.printStackTrace();
            }
        }
    
    }

    运行输出:

    Apples have been  planted!
    Apples is growing!
    Apples have been  harvested!
    ********************************
    Oranges is growing!
    Oranges have been harvested!
    Oranges have been  planted!

    简单工厂模式的优点与缺陷:

       优点:模式的核心是工厂,这个类含有必要的判断逻辑,可以决定在什么时候创建哪一个产品的实例。而客户端可以免除直接创建产品对象的责任,而仅仅负责"消费"产品。实现了对责任的额分割。

       缺陷:工厂类是一个全能类,像上帝类,里面的方法是静态的,无法由子类继承,扩展性比较差,当有新的产品加入到系统中去,就需要修改工厂类。对"开-闭"

     2.工厂方法设计模式(多态工厂模式)

      工厂方法设计模式:弥补了简单工厂对“开-闭”原则支持不够的缺点,核心的工厂类不在负责所有产品的创建,而将具体创建工作交给了子类去做,这个核心类变成了一个抽象工厂角色。仅负责给出具体工厂子类必须的实现接口,而不接触那个产品类应该被实例化的这种细节。这样当系统需要加入新的产品的时候,不需要修改客户端,也没必要修改抽象工厂类或者其他已有的具体工厂角色,只需要向系统加入一个产品类以及它对应的工厂类。

       下面我们对上面的水果类作物系统进行优化,在那个系统中有一个全知全能的园丁角色(FruitGarden),控制所有作物的种植,生长,收货。现在这个农场的规模变大了,而同时发生的是管理更专业化了。过去的全能人物没有了,每一种弄作物都有专门的园丁管理,形成规模化生产和专业化生产。

    下图为工厂方法模式UML类图

    代码实现:

    抽象工厂角色:FruitGarden

    package com.lp.ecjtu.FactoryMethod;
    
    public interface FruitGarden {
        /**
         * 工厂方法,抽象工厂角色
         * @return
         */
        public Fruit factory();
    }

    具体工厂角色:AppleGarden,GrapeGarden,OrangeGarden

    package com.lp.ecjtu.FactoryMethod;
    
    public class AppleGarden implements FruitGarden{
        /**
         * 工厂方法,抽象工厂角色
         * @return
         */
        public Fruit factory() {
              return new Apple();
        }
    }
    package com.lp.ecjtu.FactoryMethod;
    
    public class OrangeGarden implements FruitGarden{
        /**
         * 工厂方法,抽象工厂角色
         * @return
         */
        public Fruit factory() {
            return new Orange();
        }
    }
    package com.lp.ecjtu.FactoryMethod;
    
    public class GrapeGarden implements FruitGarden{
        /**
         * 工厂方法,抽象工厂角色
         * @return
         */
        public Fruit factory() {
            return new Grape();
        }
    }

    抽象产品角色:Fruit

    package com.lp.ecjtu.FactoryMethod;
    
    public interface Fruit {
        /**
         * 种植
         */
        public void plant();
        /**
         * 生长
         */
        public void grow();
        /**
         * 收货
         */
        public void harvest();
    }

    具体产品角色:Apple,Orange,Grape

    package com.lp.ecjtu.FactoryMethod;
    
    public class Apple implements Fruit {
        
        private int treeAge;
        
        public int getTreeAge() {
            return treeAge;
        }
    
        public void setTreeAge(int treeAge) {
            this.treeAge = treeAge;
        }
        @Override
        public void plant() {
            System.out.println("Apples have been  planted!");
            
        }
        
        @Override
        public void grow() {
            // TODO Auto-generated method stub
            System.out.println("Apples is growing!");
        }
    
    
        @Override
        public void harvest() {
            // TODO Auto-generated method stub
            System.out.println("Apples have been  harvested!");
        }
    }
    package com.lp.ecjtu.FactoryMethod;
    
    public class Orange implements Fruit {
        @Override
        public void plant() {
            System.out.println("Oranges have been  planted!");
            
        }
        
        @Override
        public void grow() {
            // TODO Auto-generated method stub
            System.out.println("Oranges is growing!");
        }
    
    
        @Override
        public void harvest() {
            // TODO Auto-generated method stub
            System.out.println("Oranges have been  harvested!");
        }
    }
    package com.lp.ecjtu.FactoryMethod;
    
    public class Grape implements Fruit {
        
        private String seedLess;
        
        
        public String isSeedLess() {
            return seedLess;
        }
    
        public void setSeedLess(String seedLess) {
            this.seedLess = seedLess;
        }
    
        @Override
        public void plant() {
            System.out.println("Grapes have been  planted!");
            
        }
        
        @Override
        public void grow() {
            // TODO Auto-generated method stub
            System.out.println("Grapes is growing!");
        }
    
    
        @Override
        public void harvest() {
            // TODO Auto-generated method stub
            System.out.println("Grapes have been  harvested!");
        }
    }

    水果Client:FruitClient

    package com.lp.ecjtu.FactoryMethod;
    
    public class FruitClient {
    
        /**
         * @param args
         */
        public static void main(String[] args) {
                FruitGarden fa = new AppleGarden();
                Fruit f =  fa.factory();
                f.plant();
                f.grow();
                f.harvest();
                System.out.println("********************************");
                FruitGarden fo = new OrangeGarden();
                Fruit o = fo.factory();
                o.grow();
                o.harvest();
                o.plant();
                System.out.println("********************************");
                FruitGarden fg = new GrapeGarden();
                Fruit g =  fg.factory();
                g.grow();
                g.harvest();
                g.plant();
        }
    }

     输出结果:

    Apples have been  planted!
    Apples is growing!
    Apples have been  harvested!
    ********************************
    Oranges is growing!
    Oranges have been  harvested!
    Oranges have been  planted!
    ********************************
    Grapes is growing!
    Grapes have been  harvested!
    Grapes have been  planted!

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  • 原文地址:https://www.cnblogs.com/200911/p/3935383.html
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