import
UIKit
class
ViewController
:
UIViewController
{
override
func
viewDidLoad() {
super
.viewDidLoad()
}
//开始摇晃
override
func
motionBegan(motion:
UIEventSubtype
, withEvent event:
UIEvent
) {
println
(
"开始摇晃"
)
}
//摇晃结束
override
func
motionEnded(motion:
UIEventSubtype
, withEvent event:
UIEvent
) {
println
(
"摇晃结束"
)
}
//摇晃被意外终止
override
func
motionCancelled(motion:
UIEventSubtype
, withEvent event:
UIEvent
) {
println
(
"摇晃被意外终止"
)
}
}