• json对象转化为字符串过程分析


    一、操作如下,可以将json对象转为字符串

    Json::Value root;
    root["name"] = "咸鱼";
    root["age"] = 100;
    
    string str;
    Json::FastWriter fast;
    str = fast.write(root);
    cout << str << endl;

    二、实现过程

    (1)首先看上面代码,先声明个Value对象root,

     Value类:

    class JSON_API Value 
       {
          friend class ValueIteratorBase;
    # ifdef JSON_VALUE_USE_INTERNAL_MAP
          friend class ValueInternalLink;
          friend class ValueInternalMap;
    # endif
       public:
          typedef std::vector<std::string> Members;
          typedef ValueIterator iterator;
          typedef ValueConstIterator const_iterator;
          typedef Json::UInt UInt;
          typedef Json::Int Int;
          typedef UInt ArrayIndex;
    
          static const Value null;
          static const Int minInt;
          static const Int maxInt;
          static const UInt maxUInt;
    
       private:
    #ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
    # ifndef JSON_VALUE_USE_INTERNAL_MAP
          class CZString 
          {
          public:
             enum DuplicationPolicy 
             {
                noDuplication = 0,
                duplicate,
                duplicateOnCopy
             };
             CZString( int index );
             CZString( const char *cstr, DuplicationPolicy allocate );
             CZString( const CZString &other );
             ~CZString();
             CZString &operator =( const CZString &other );
             bool operator<( const CZString &other ) const;
             bool operator==( const CZString &other ) const;
             int index() const;
             const char *c_str() const;
             bool isStaticString() const;
          private:
             void swap( CZString &other );
             const char *cstr_;
             int index_;
          };
    
       public:
    #  ifndef JSON_USE_CPPTL_SMALLMAP
          typedef std::map<CZString, Value> ObjectValues;
    #  else
          typedef CppTL::SmallMap<CZString, Value> ObjectValues;
    #  endif // ifndef JSON_USE_CPPTL_SMALLMAP
    # endif // ifndef JSON_VALUE_USE_INTERNAL_MAP
    #endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
    
       public:
          /** rief Create a default Value of the given type.
    
            This is a very useful constructor.
            To create an empty array, pass arrayValue.
            To create an empty object, pass objectValue.
            Another Value can then be set to this one by assignment.
        This is useful since clear() and resize() will not alter types.
    
            Examples:
        code
        Json::Value null_value; // null
        Json::Value arr_value(Json::arrayValue); // []
        Json::Value obj_value(Json::objectValue); // {}
        endcode
          */
          Value( ValueType type = nullValue );
          Value( Int value );
          Value( UInt value );
          Value( double value );
          Value( const char *value );
          Value( const char *beginValue, const char *endValue );
          /** rief Constructs a value from a static string.
    
           * Like other value string constructor but do not duplicate the string for
           * internal storage. The given string must remain alive after the call to this
           * constructor.
           * Example of usage:
           * code
           * Json::Value aValue( StaticString("some text") );
           * endcode
           */
          Value( const StaticString &value );
          Value( const std::string &value );
    # ifdef JSON_USE_CPPTL
          Value( const CppTL::ConstString &value );
    # endif
          Value( bool value );
          Value( const Value &other );
          ~Value();
    
          Value &operator=( const Value &other );
          /// Swap values.
          /// 
    ote Currently, comments are intentionally not swapped, for
          /// both logic and efficiency.
          void swap( Value &other );
    
          ValueType type() const;
    
          bool operator <( const Value &other ) const;
          bool operator <=( const Value &other ) const;
          bool operator >=( const Value &other ) const;
          bool operator >( const Value &other ) const;
    
          bool operator ==( const Value &other ) const;
          bool operator !=( const Value &other ) const;
    
          int compare( const Value &other );
    
          const char *asCString() const;
          std::string asString() const;
    # ifdef JSON_USE_CPPTL
          CppTL::ConstString asConstString() const;
    # endif
          Int asInt() const;
          UInt asUInt() const;
          double asDouble() const;
          bool asBool() const;
    
          bool isNull() const;
          bool isBool() const;
          bool isInt() const;
          bool isUInt() const;
          bool isIntegral() const;
          bool isDouble() const;
          bool isNumeric() const;
          bool isString() const;
          bool isArray() const;
          bool isObject() const;
    
          bool isConvertibleTo( ValueType other ) const;
    
          /// Number of values in array or object
          UInt size() const;
    
          /// rief Return true if empty array, empty object, or null;
          /// otherwise, false.
          bool empty() const;
    
          /// Return isNull()
          bool operator!() const;
    
          /// Remove all object members and array elements.
          /// pre type() is arrayValue, objectValue, or nullValue
          /// post type() is unchanged
          void clear();
    
          /// Resize the array to size elements. 
          /// New elements are initialized to null.
          /// May only be called on nullValue or arrayValue.
          /// pre type() is arrayValue or nullValue
          /// post type() is arrayValue
          void resize( UInt size );
    
          /// Access an array element (zero based index ).
          /// If the array contains less than index element, then null value are inserted
          /// in the array so that its size is index+1.
          /// (You may need to say 'value[0u]' to get your compiler to distinguish
          ///  this from the operator[] which takes a string.)
          Value &operator[]( UInt index );
          /// Access an array element (zero based index )
          /// (You may need to say 'value[0u]' to get your compiler to distinguish
          ///  this from the operator[] which takes a string.)
          const Value &operator[]( UInt index ) const;
          /// If the array contains at least index+1 elements, returns the element value, 
          /// otherwise returns defaultValue.
          Value get( UInt index, 
                     const Value &defaultValue ) const;
          /// Return true if index < size().
          bool isValidIndex( UInt index ) const;
          /// rief Append value to array at the end.
          ///
          /// Equivalent to jsonvalue[jsonvalue.size()] = value;
          Value &append( const Value &value );
    
          /// Access an object value by name, create a null member if it does not exist.
          Value &operator[]( const char *key );
          /// Access an object value by name, returns null if there is no member with that name.
          const Value &operator[]( const char *key ) const;
          /// Access an object value by name, create a null member if it does not exist.
          Value &operator[]( const std::string &key );
          /// Access an object value by name, returns null if there is no member with that name.
          const Value &operator[]( const std::string &key ) const;
          /** rief Access an object value by name, create a null member if it does not exist.
    
           * If the object as no entry for that name, then the member name used to store
           * the new entry is not duplicated.
           * Example of use:
           * code
           * Json::Value object;
           * static const StaticString code("code");
           * object[code] = 1234;
           * endcode
           */
          Value &operator[]( const StaticString &key );
    # ifdef JSON_USE_CPPTL
          /// Access an object value by name, create a null member if it does not exist.
          Value &operator[]( const CppTL::ConstString &key );
          /// Access an object value by name, returns null if there is no member with that name.
          const Value &operator[]( const CppTL::ConstString &key ) const;
    # endif
          /// Return the member named key if it exist, defaultValue otherwise.
          Value get( const char *key, 
                     const Value &defaultValue ) const;
          /// Return the member named key if it exist, defaultValue otherwise.
          Value get( const std::string &key,
                     const Value &defaultValue ) const;
    # ifdef JSON_USE_CPPTL
          /// Return the member named key if it exist, defaultValue otherwise.
          Value get( const CppTL::ConstString &key,
                     const Value &defaultValue ) const;
    # endif
          /// rief Remove and return the named member.  
          ///
          /// Do nothing if it did not exist.
          /// 
    eturn the removed Value, or null.
          /// pre type() is objectValue or nullValue
          /// post type() is unchanged
          Value removeMember( const char* key );
          /// Same as removeMember(const char*)
          Value removeMember( const std::string &key );
    
          /// Return true if the object has a member named key.
          bool isMember( const char *key ) const;
          /// Return true if the object has a member named key.
          bool isMember( const std::string &key ) const;
    # ifdef JSON_USE_CPPTL
          /// Return true if the object has a member named key.
          bool isMember( const CppTL::ConstString &key ) const;
    # endif
    
          /// rief Return a list of the member names.
          ///
          /// If null, return an empty list.
          /// pre type() is objectValue or nullValue
          /// post if type() was nullValue, it remains nullValue
          Members getMemberNames() const;
    
    //# ifdef JSON_USE_CPPTL
    //      EnumMemberNames enumMemberNames() const;
    //      EnumValues enumValues() const;
    //# endif
    
          /// Comments must be //... or /* ... */
          void setComment( const char *comment,
                           CommentPlacement placement );
          /// Comments must be //... or /* ... */
          void setComment( const std::string &comment,
                           CommentPlacement placement );
          bool hasComment( CommentPlacement placement ) const;
          /// Include delimiters and embedded newlines.
          std::string getComment( CommentPlacement placement ) const;
    
          std::string toStyledString() const;
    
          const_iterator begin() const;
          const_iterator end() const;
    
          iterator begin();
          iterator end();
    
       private:
          Value &resolveReference( const char *key, 
                                   bool isStatic );
    
    # ifdef JSON_VALUE_USE_INTERNAL_MAP
          inline bool isItemAvailable() const
          {
             return itemIsUsed_ == 0;
          }
    
          inline void setItemUsed( bool isUsed = true )
          {
             itemIsUsed_ = isUsed ? 1 : 0;
          }
    
          inline bool isMemberNameStatic() const
          {
             return memberNameIsStatic_ == 0;
          }
    
          inline void setMemberNameIsStatic( bool isStatic )
          {
             memberNameIsStatic_ = isStatic ? 1 : 0;
          }
    # endif // # ifdef JSON_VALUE_USE_INTERNAL_MAP
    
       private:
          struct CommentInfo
          {
             CommentInfo();
             ~CommentInfo();
    
             void setComment( const char *text );
    
             char *comment_;
          };
    
          //struct MemberNamesTransform
          //{
          //   typedef const char *result_type;
          //   const char *operator()( const CZString &name ) const
          //   {
          //      return name.c_str();
          //   }
          //};
    
          union ValueHolder
          {
             Int int_;
             UInt uint_;
             double real_;
             bool bool_;
             char *string_;
    # ifdef JSON_VALUE_USE_INTERNAL_MAP
             ValueInternalArray *array_;
             ValueInternalMap *map_;
    #else
             ObjectValues *map_;
    # endif
          } value_;
          ValueType type_ : 8;
          int allocated_ : 1;     // Notes: if declared as bool, bitfield is useless.
    # ifdef JSON_VALUE_USE_INTERNAL_MAP
          unsigned int itemIsUsed_ : 1;      // used by the ValueInternalMap container.
          int memberNameIsStatic_ : 1;       // used by the ValueInternalMap container.
    # endif
          CommentInfo *comments_;
       };
    View Code

     其中,Value类中包含以下4个成员变量:

    union ValueHolder
          {
             Int int_;
             UInt uint_;
             double real_;
             bool bool_;
             char *string_;
             ObjectValues *map_;
          } value_;
    
    
     ValueType type_ : 8;
    
    int allocated_ : 1;
    
    CommentInfo *comments_;

    (2)ObjectVale的原型为typedef std::map<CZString, Value> ObjectValues,以下2句赋值其实是往value_变量中map_中赋值

      root["name"] = "咸鱼";
      root["age"] = 100;

    (3)有了map,j接下来就是把map中的key和value分别拿出来组成有规律的字符串。

    FastWriter类:

    class JSON_API FastWriter : public Writer
       {
       public:
          FastWriter();
          virtual ~FastWriter(){}
    
          void enableYAMLCompatibility();
    
       public: // overridden from Writer
          virtual std::string write( const Value &root );
    
       private:
          void writeValue( const Value &value );
    
          std::string document_;
          bool yamlCompatiblityEnabled_;
       };
    View Code

    FastWriter类中write方法的原型:

    FastWriter::write( const Value &root )
    {
       document_ = "";
       writeValue( root );
       document_ += "
    ";
       return document_;
    }

    其中writeValue方法的原型:

    FastWriter::writeValue( const Value &value )
    {
       switch ( value.type() )
       {
       case nullValue:
          document_ += "null";
          break;
       case intValue:
          document_ += valueToString( value.asInt() );
          break;
       case uintValue:
          document_ += valueToString( value.asUInt() );
          break;
       case realValue:
          document_ += valueToString( value.asDouble() );
          break;
       case stringValue:
          document_ += valueToQuotedString( value.asCString() );
          break;
       case booleanValue:
          document_ += valueToString( value.asBool() );
          break;
       case arrayValue:
          {
             document_ += "[";
             int size = value.size();
             for ( int index =0; index < size; ++index )
             {
                if ( index > 0 )
                   document_ += ",";
                writeValue( value[index] );
             }
             document_ += "]";
          }
          break;
       case objectValue:
          {
             Value::Members members( value.getMemberNames() );
             document_ += "{";
             for ( Value::Members::iterator it = members.begin(); 
                   it != members.end(); 
                   ++it )
             {
                const std::string &name = *it;
                if ( it != members.begin() )
                   document_ += ",";
                document_ += valueToQuotedString( name.c_str() );
                document_ += yamlCompatiblityEnabled_ ? ": " 
                                                      : ":";
                writeValue( value[name] );
             }
             document_ += "}";
          }
          break;
       }
    }
    View Code

    我们可以看到,writeValue方法中,case objectValue部分,

    Value::Members members( value.getMemberNames() )这个方法是取出map_变量中的key,然后底下for循环,遍历key对应的value,最后组成FastWriter类中的document_字符串,返回。

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  • 原文地址:https://www.cnblogs.com/zwj-199306231519/p/14238791.html
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