• sqlite数据库在IOS中的运用


    下面是本人写的sqlite数据库在IOS中使用的通用代码,欢迎大家拍砖指正。

    在使用前需要先添加libsqlite3.0.dylib

    DataInit.h

    #import <Foundation/Foundation.h>

    #import "sqlite3.h"

     

    @interface DataInit : NSObject 

    {

    NSMutableArray *dataArray;//该数组用于存放从数据库中读取的数据

    sqlite3 *database;

    }

     

    @property (nonatomic,retain) NSMutableArray *dataArray;

     //建立的DataInit单例模型

    +(DataInit*)sharedDataInit;

     

     //添加数据到sqlite数据库中

    //sql:所要执行的sql插入语句

    //_valueString:要插入的数据串

    //_indexString:要插入的数据串在数据库中每个数据所在的列的位置

    -(BOOL)addDataWithsqlClause:(char *)sql withString:(NSString *)_valueString withIndexString:(NSString *)_indexString;

     

    -(BOOL)insertWithsqlClause:(char *)sqlInsert withString:(NSString *)_valueString withIndexString:(NSString *)_indexString;

     

     //通过程序代码创建sqlite数据库

    - (BOOL)createEditableCopyOfDatabaseIfNeeded ;

    // 查询数据库,并存储数据到数组中

    - (void)initializeDatabaseTableSelectsql:(const char *)sql getDataSQL:(const char *)sql1 withIndexCount:(int)_indexCount;

     

    -(NSString *)getStringValueWithPrimaryKey:(NSInteger)pk withSelectSQL:(const char *)sql withIndexCount:(int)_indexCount;

     //更新数据库纪录

    -(BOOL)updateDataWithSQLClause:(constchar*)sql;

     

    -(BOOL)updateWithsqlClause:(constchar *)sqlupdate;

     

    @end

     

    DataInit.m

     

    #import "DataInit.h"

    #import "DataFile.h"

     

     

    static sqlite3_stmt *insert_statement = nil;

    static sqlite3_stmt *init_statement = nil;

    static sqlite3_stmt *delete_statement = nil;

     

    static sqlite3_stmt *update_statement = nil;

     

     

    @implementation DataInit

     

    @synthesize dataArray;

     

    static DataInit *initdatabase = nil;

     

    +(DataInit*)sharedDataInit

    {

    @synchronized(self)

    {

    if(initdatabase==nil)

    {

    [[self alloc]init];

    }

    }

    returninitdatabase;

    }

     

    + (id)allocWithZone:(NSZone *)zone 

    {

        @synchronized(self

    {

            if (initdatabase == nil)

    {

                initdatabase = [super allocWithZone:zone];

                returninitdatabase// assignment and return on first allocation

            }

        }

        returnnil; //on subsequent allocation attempts return nil

    }

     

    - (id)copyWithZone:(NSZone *)zone 

    {

        returnself;

    }

     

    - (id)retain 

    {

        returnself;

    }

     

    - (unsigned)retainCount 

    {

        returnUINT_MAX//denotes an object that cannot be released

    }

     

    - (void)release 

    {

        //do nothing

    }

     

    - (id)autorelease 

    {

        returnself;

    }

    ///*

    - init 

    {

    if (self = [super init]) 

    {

    self.dataArray = [[NSMutableArrayalloc]init];

    }

    returnself;

    }

     

    -(void)dealloc

    {

    [dataArrayremoveAllObjects];

    [dataArrayrelease];

    [superdealloc];

    }

    //*/

     

    // Creates a writable copy of the bundled default database in the application Documents directory.

    - (BOOL)createEditableCopyOfDatabaseIfNeeded 

    {

        // First, test for existence.

        BOOL success;

        NSFileManager *fileManager = [NSFileManagerdefaultManager];

        //NSError *error;

        NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);

        NSString *documentsDirectory = [paths objectAtIndex:0];

        NSString *writableDBPath = [documentsDirectory stringByAppendingPathComponent:DATABASE];

        success = [fileManager fileExistsAtPath:writableDBPath];

        if (success) 

    returnYES;

    success = [fileManager createFileAtPath:writableDBPath contents:nil attributes:nil];

    //*

    //Create tables for the database in the first time

    int isexecuate = -1;

    if(success)

    {

    if(sqlite3_open([writableDBPath UTF8String], &database) == SQLITE_OK)

    {

    constchar *sql = "create table songlist (songlist_id integer primary key autoincrement,net_id nvarchar(48),email nvarchar(48),title nvarchar(48),body text(48),created nvarchar(48),downloadtimes nvarchar(48),remember nvarchar(48),favorite nvarchar(48) )";

     

    isexecuate = sqlite3_exec(database, sql,NULL,NULL,NULL);

    if(isexecuate!=SQLITE_OK)

    {

    #ifTARGET_IPHONE_SIMULATOR

    NSAssert1(0,@"failed to create table songlist with message '%@'.",sqlite3_errmsg(database));

    #endif

    }

    constchar *sql1 = "create table playsongs (songlist_id integer primary key autoincrement,title nvarchar(48),soundwords text(48))";

    isexecuate = sqlite3_exec(database, sql1,NULL,NULL,NULL);

    if(isexecuate!=SQLITE_OK)

    {

    #ifTARGET_IPHONE_SIMULATOR

    NSAssert1(0,@"failed to create table playsongs with message '%@'.",sqlite3_errmsg(database));

    #endif

    }

    }

    }

    if (isexecuate==SQLITE_OK)

    {

    #if TARGET_IPHONE_SIMULATOR

    NSLog(@"create success");

    #endif

    returnYES;

    }

    else

    {

    #ifTARGET_IPHONE_SIMULATOR

    NSLog(@"create fail");

    #endif

    returnNO;

    }

     

    }

     

     

    #pragma mark 数据库操作

     

     

    +(void)finalizeStatements

    {

    if(insert_statement)

    sqlite3_finalize(insert_statement);

    if(init_statement)

    sqlite3_finalize(init_statement);

    if(delete_statement)

    sqlite3_finalize(delete_statement);

    }

     

    - (void)initializeDatabaseTableSelectsql:(const char *)sql getDataSQL:(const char *)sql1 withIndexCount:(int)_indexCount

    {

    [self.dataArrayremoveAllObjects];

    database = nil;

        NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);

        NSString *documentsDirectory = [paths objectAtIndex:0];

        NSString *path = [documentsDirectory stringByAppendingPathComponent:DATABASE];

        // Open the database. The database was prepared outside the application.

        if (sqlite3_open([path UTF8String], &database) == SQLITE_OK

    {

     

            sqlite3_stmt *statement;        

            if (sqlite3_prepare_v2(database, sql, -1, &statement, NULL) == SQLITE_OK

    {

                // We "step" through the results - once for each row.

                while (sqlite3_step(statement) == SQLITE_ROW

    {

                    int primaryKey = sqlite3_column_int(statement, 0);

    NSString *valueString = [selfgetStringValueWithPrimaryKey:primaryKey withSelectSQL:sql1 withIndexCount:_indexCount];

                    [dataArray addObject:valueString];

                }

            }

            sqlite3_finalize(statement);

    sqlite3_close(database);

        } 

    else 

    {

            // Even though the open failed, call close to properly clean up resources.

            sqlite3_close(database);

    #ifTARGET_IPHONE_SIMULATOR

            NSAssert1(0, @"Failed to open database with message '%s'.", sqlite3_errmsg(database));

    #endif

        }

    }

     

     

    -(BOOL)addDataWithsqlClause:(char *)sql withString:(NSString *)_valueString withIndexString:(NSString *)_indexString

    {

    NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);

        NSString *documentsDirectory = [paths objectAtIndex:0];

        NSString *path = [documentsDirectory stringByAppendingPathComponent:DATABASE];

        if (sqlite3_open([path UTF8String], &database) == SQLITE_OK

    {

    return [selfinsertWithsqlClause:sql withString:_valueString withIndexString:_indexString];

    }

    returnNO;

    }

     

    -(BOOL)updateDataWithSQLClause:(const char*)sql

    {

    NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);

        NSString *documentsDirectory = [paths objectAtIndex:0];

        NSString *path = [documentsDirectory stringByAppendingPathComponent:DATABASE];

        if (sqlite3_open([path UTF8String], &database) == SQLITE_OK

    {

    return [selfupdateWithsqlClause:sql];

    }

    returnNO;

    }

     

    -(NSString *)getStringValueWithPrimaryKey:(NSInteger)pk withSelectSQL:(const char *)sql withIndexCount:(int)_indexCount

    {

    int success = -1;

    NSString *returnString = @"";

    success = sqlite3_prepare_v2(database, sql, -1, &init_statement, NULL);

    if (success!=SQLITE_OK)

    {

    #if TARGET_IPHONE_SIMULATOR

    NSAssert1(0,@"Error: failed to prepare statement with message '%s'.",sqlite3_errmsg(database));

    #endif

    returnString = @"-1";

    return returnString;

    }

     

    if (sqlite3_column_count(init_statement)<_indexCount)

    {

    returnString = @"-2";

    return returnString;

    }

     

    sqlite3_bind_int(init_statement, 1, pk);

    if(sqlite3_step(init_statement)==SQLITE_ROW)

    {

    for (int i=0; i<_indexCount; i++)

    {

    if ([returnString isEqualToString:@""])

    {

    returnString =[NSStringstringWithFormat:@"%@",[NSStringstringWithUTF8String:(char *)sqlite3_column_text(init_statement, i)]];

    }

    else 

    {

    returnString =[NSStringstringWithFormat:@"%@,%@",returnString,[NSStringstringWithUTF8String:(char *)sqlite3_column_text(init_statement, i)]];

     

    }

    //NSLog(@"returnString = %@",returnString);

    }

    }

    sqlite3_reset(init_statement);

    return returnString;

    }

     

    -(BOOL)insertWithsqlClause:(char *)sqlInsert withString:(NSString *)_valueString withIndexString:(NSString *)_indexString

    {

    int success = -1;

    if(insert_statement == nil)

    {

    success = sqlite3_prepare_v2(database, sqlInsert, -1, &insert_statement, NULL);

    if(success!=SQLITE_OK)

    {

    #if TARGET_IPHONE_SIMULATOR

    NSAssert1(0,@"Error: failed to prepare statement with message '%s .",sqlite3_errmsg(database));

    #endif

    }

    }

    if (success!=SQLITE_OK)

    {

    #ifTARGET_IPHONE_SIMULATOR

    NSLog(@"prepare fail");

    #endif

    returnNO;

    }

    NSArray *valueArray = [_valueString componentsSeparatedByString:@","];

    NSArray *indexArray = [_indexString componentsSeparatedByString:@","];

    if (valueArray.count==indexArray.count)

    {

    for (int i=0; i<valueArray.count; i++)

    {

    int index = [[indexArray objectAtIndex:i]intValue];

    NSString *tempString = [valueArray objectAtIndex:i];

    sqlite3_bind_text(insert_statement,index,[tempString UTF8String],-1,SQLITE_TRANSIENT);

    }

     

    success = sqlite3_step(insert_statement);

    if (success==SQLITE_ERROR)

    {

    sqlite3_reset(insert_statement);

    sqlite3_finalize(insert_statement);

    sqlite3_close(database);

    insert_statement = nil;

    database = nil;

    returnNO;

    }

    sqlite3_reset(insert_statement);

    sqlite3_finalize(insert_statement);

    sqlite3_close(database);

    insert_statement = nil;

    database = nil;

    }//*/

    returnYES;

    }

     

    -(BOOL)updateWithsqlClause:(const char *)sqlupdate

    {

    int success = -1;

    if(update_statement == nil)

    {

    success = sqlite3_prepare_v2(database, sqlupdate, -1, &update_statement, NULL);

    if(success!=SQLITE_OK)

    {

    #if TARGET_IPHONE_SIMULATOR

    NSAssert1(0,@"Error: failed to prepare statement with message '%s .",sqlite3_errmsg(database));

    #endif

    }

    }

    if (success!=SQLITE_OK)

    {

    #ifTARGET_IPHONE_SIMULATOR

    NSLog(@"prepare fail");

    #endif

    returnNO;

    }

    success = sqlite3_step(update_statement);

    if (success==SQLITE_DONE)

    {

    sqlite3_finalize(update_statement);

    sqlite3_close(database);

    update_statement = nil;

    database = nil;

    }

    if (success==SQLITE_ERROR)

    {

    sqlite3_reset(update_statement);

    sqlite3_finalize(update_statement);

    sqlite3_close(database);

    update_statement = nil;

    database = nil;

    returnNO;

    }

    returnYES;

    }

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  • 原文地址:https://www.cnblogs.com/wenxp2006/p/2535185.html
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