常用方法:
public class FileHelper { private static void Write(string fileName, byte[] bytes) { FileStream fs = null; string filePath = "C:\\temp\\" + fileName + ".ecg"; Encoding encoder = Encoding.UTF8; try { //判断文件是否存在 if (!Directory.Exists(filePath)) { Directory.CreateDirectory(filePath); } fs = File.OpenWrite(filePath); fs.Position = fs.Length; fs.Write(bytes, 0, bytes.Length); } catch (Exception ex) { NLogHelper.Error(ex.Message); } finally { if (fs != null) fs.Close(); } } public static void Write(string msg) { System.IO.FileStream fs = null; System.IO.StreamWriter sw = null; try { string time = System.DateTime.Now.ToString(); var fileName = "C:\\temp\\vipsoft.log"; string filePath = System.Web.HttpContext.Current.Server.MapPath(fileName); fs = new System.IO.FileStream(filePath, System.IO.FileMode.Append); sw = new System.IO.StreamWriter(fs, System.Text.Encoding.GetEncoding("utf-8")); sw.WriteLine("======================"); sw.WriteLine(time); sw.WriteLine("----------------------"); sw.WriteLine(msg); sw.WriteLine("----------------------"); } catch (Exception e) { throw e; } finally { if (fs != null) { fs.Close(); } if (sw != null) { sw.Close(); } } } /// <summary> /// 用得比较多 /// </summary> /// <param name="msg"></param> public static void WriteAppend(string msg) { System.IO.StreamWriter sw = null; try { var fileName = "C:\\temp\\vipsoft.log"; //判断文件是否存在 if (!Directory.Exists(fileName)) { Directory.CreateDirectory(fileName); } sw = File.AppendText(fileName); sw.WriteLine(msg); sw.Flush(); sw.Close(); } catch (Exception e) { throw e; } finally { if (sw != null) { sw.Close(); } } } }