• Writing a Simple Service and Client (C++)


    此前说的publisher/subscriber都是广播式的,subscriber被动地接收消息,二者没有request/response这种交互.

    • Service Node
    • Client Node

    Service Node

    #include "ros/ros.h"
    #include "beginner_tutorials/AddTwoInts.h"   //由.srv文件生成的头文件
    
    
    //service函数.提供add功能,入参为srv文件里定义好的request/response类型
    bool add(beginner_tutorials::AddTwoInts::Request  &req,
             beginner_tutorials::AddTwoInts::Response &res)
    {
      res.sum = req.a + req.b;
      ROS_INFO("request: x=%ld, y=%ld", (long int)req.a, (long int)req.b);
      ROS_INFO("sending back response: [%ld]", (long int)res.sum);
      return true;
    }
    
    int main(int argc, char **argv)
    {
      ros::init(argc, argv, "add_two_ints_server");
      ros::NodeHandle n;
        
      //创建服务  
      ros::ServiceServer service = n.advertiseService("add_two_ints", add);
      ROS_INFO("Ready to add two ints.");
      
      
      ros::spin();
    
      return 0;
    }
    

    总结一下

    • 初始化
    • 创建服务
    • ros::spin() 简单说就是运行一个loop,避免程序退掉.具体详细解释看https://answers.ros.org/question/257361/what-is-the-actual-meaning-of-rosspin/

    Client Node

    #include "ros/ros.h"
    #include "beginner_tutorials/AddTwoInts.h"
    #include <cstdlib>
    
    int main(int argc, char **argv)
    {
      ros::init(argc, argv, "add_two_ints_client");
      if (argc != 3)
      {
        ROS_INFO("usage: add_two_ints_client X Y");
        return 1;
      }
    
      ros::NodeHandle n;
      
      //创建client
      ros::ServiceClient client = n.serviceClient<beginner_tutorials::AddTwoInts>("add_two_ints");
      
      //定义request
      beginner_tutorials::AddTwoInts srv;
      srv.request.a = atoll(argv[1]);
      srv.request.b = atoll(argv[2]);
      
      //发送request 
      if (client.call(srv))
      {
        ROS_INFO("Sum: %ld", (long int)srv.response.sum);
      }
      else
      {
        ROS_ERROR("Failed to call service add_two_ints");
        return 1;
      }
    
      return 0;
    }
    

    编译

    修改CMakeLists.txt

    add_executable(add_two_ints_server src/add_two_ints_server.cpp)
    target_link_libraries(add_two_ints_server ${catkin_LIBRARIES})
    add_dependencies(add_two_ints_server beginner_tutorials_gencpp)
    
    add_executable(add_two_ints_client src/add_two_ints_client.cpp)
    target_link_libraries(add_two_ints_client ${catkin_LIBRARIES})
    add_dependencies(add_two_ints_client beginner_tutorials_gencpp)
    

    编译

    # In your catkin workspace
    cd ~/catkin_ws
    catkin_make
    

    target_link_libraries与add_dependencies区别.https://www.cnblogs.com/wpcockroach/p/6625699.html

    简单说一说前两天学习使用CMake解决链接问题时遇到的一个问题。
    对于编译时遇到的依赖问题,很多时候我们只需要一句target_link_libraries就可以搞定。
    但是CMake还有另外一个command,add_dependencies。这个什么时候用呢?
    一般来说用不到。用到的情况就是两个targets有依赖关系(通过target_link_libraries解决)并且依赖库也是通过编译源码产生的。这时候一句add_dependencies可以在直接编译上层target时,自动检查下层依赖库是否已经生成。没有的话先编译下层依赖库,然后再编译上层target,最后link depend target。

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  • 原文地址:https://www.cnblogs.com/sdu20112013/p/10590419.html
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