<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Document</title>
<style>
canvas {
box-shadow: 0 0 5px red;
display: block;
margin: 20px auto;
}
</style>
</head>
<body>
<canvas id="cv" width="800" height="500"></canvas>
<script>
var cv = document.querySelector('#cv');
var ctx = cv.getContext('2d');
// 不断绘制矩形,矩形坐标通过计时器累加累减
// x y方向的移动速度不能是同一个
var x = 0, y = 0, vx = 1, vy = 1;
setInterval(function(){
// 清除画布
ctx.clearRect(0,0,cv.width,cv.height);
x+=vx;y+=vy;
ctx.strokeRect(x,y,50,50);
if(x<=0||x>=cv.width-50){vx*=-1};
if(y<=0||y>=cv.height-50){vy*=-1};
},10);
</script>
</body>
</html>
文章地址 https://www.cnblogs.com/sandraryan/