#include <afxwin.h> #include "resource.h" #include <afxtempl.h> //CArray使用的头文件 class MyDocument:public CDocument { public: CArray<CPoint, CPoint &> pArray; //记录点轨迹容器 void AddPoint(CPoint p) //将轨迹点添加到容器里 { pArray.Add(p); } CPoint GetPoint(int i) { return pArray[i]; //将轨迹点从容器中取出 } int GetSize() { return pArray.GetSize(); //获得容器大小 } DECLARE_DYNCREATE(MyDocument) //定义为run-time类别 DECLARE_MESSAGE_MAP() //声明消息映射 }; IMPLEMENT_DYNCREATE(MyDocument, CDocument) //建立run-time类别 BEGIN_MESSAGE_MAP(MyDocument, CDocument) //建立消息映射 END_MESSAGE_MAP() class MyView:public CView { public: void OnDraw(CDC* pDC) //重写OnDraw虚函数(这个是必须要重写的) { MyDocument *doc = (MyDocument*)GetDocument(); //获得当前Document控件的指针 int num = doc->GetSize(); //取得当前轨迹点数 int i; for(i=0;i<num;i++) //将Document中储存的轨迹点重绘到视窗上 { CPoint point = doc->GetPoint(i); //获得相应点 pDC->SetPixel(point, RGB(255, 0, 0)); //画点到单文档中 } } afx_msg void OnLButtonDown(UINT nFlags, CPoint point) { SetCapture(); //取得鼠标消息接收权 } afx_msg void OnMouseMove(UINT nFlags, CPoint point) { if(this==GetCapture()) { CClientDC aDC(this); //建立画布 aDC.SetPixel(point, RGB(255, 0, 0)); //将点画在画布上 MyDocument *doc = (MyDocument*)GetDocument(); //取得当前Document控件的指针 doc->AddPoint(point);//将轨迹点加入到Document控件中 } } afx_msg void OnLButtonUp(UINT nFlags, CPoint point) { ReleaseCapture(); //释放鼠标消息控件权 } DECLARE_DYNCREATE(MyView) DECLARE_MESSAGE_MAP() }; IMPLEMENT_DYNCREATE(MyView, CView) BEGIN_MESSAGE_MAP(MyView, CView) ON_WM_LBUTTONDOWN() ON_WM_MOUSEMOVE() ON_WM_LBUTTONUP() END_MESSAGE_MAP() class MyFrame:public CFrameWnd { DECLARE_DYNCREATE(MyFrame) DECLARE_MESSAGE_MAP() }; IMPLEMENT_DYNCREATE(MyFrame, CFrameWnd) BEGIN_MESSAGE_MAP(MyFrame, CFrameWnd) END_MESSAGE_MAP() class MyApp : public CWinApp { public: BOOL InitInstance() { CDocument *doc; CSingleDocTemplate * DocTemplate; DocTemplate = new CSingleDocTemplate( //单文档初始化 IDR_MENU1, RUNTIME_CLASS(MyDocument), RUNTIME_CLASS(MyFrame), RUNTIME_CLASS(MyView)); AddDocTemplate(DocTemplate); //将文件样版加入到应用程序 doc = DocTemplate->CreateNewDocument(); //建立新文件 m_pMainWnd = DocTemplate->CreateNewFrame(doc, NULL); //建立新的视窗框架 DocTemplate->InitialUpdateFrame((CFrameWnd*)m_pMainWnd, doc); //起始化View控件 m_pMainWnd->ShowWindow(SW_SHOW); //显示视窗 return true; } }; MyApp a_app;