http://blog.csdn.net/kuerjinjin/article/details/50177633
1.大体思路:
在Android Studio 中编译导出Jar库,提供函数供 Unity 调用;安卓端提供三个测试函数:弹出对话框
,弹出Toast
,手机振动
;Unity端提供界面,添加三个按钮分别调用这三个安卓提供的函数
2.编译环境
Unity 4.3.4 + Android Studio 1.5( buildToolVersion:23.0.2)
3.Android 部分
1)新建工程
新建一个 Android 工程例如叫 JarDemo ,然后依次点击:菜单栏中File -> New -> New Module -> 选择 Android Library -> 库的名称为 android2u3d,然后把layout下的activity_main.xml删掉,目前不需要这个布局文件。同时在MainActivity.java 的 onCreate 函数中将 setContentView(R.layout.activity_main); 删掉。
2)修改配置
在Unity4.x安装目录EditorDataPlaybackEnginesandroidplayerin 下找到classes.jar
文件拷贝到JarDemoandroid2u3dlibs 目录下,然后依次点击菜单栏中File
-> Project Structures -> 在左侧栏的Modules下点击 android2u3d ,右侧选择 Dependencies
标签页,点击右侧的加号按钮,选择File
Dependency
,然后在弹出的对话框中选择libs下classes.jar;或者直接修改这个库对应的build.gradle文件,在dependencies
节点下添加一行:
<code class="hljs livecodeserver has-numbering" style="display: block; padding: 0px; color: inherit; box-sizing: border-box; font-family: 'Source Code Pro', monospace;font-size:undefined; white-space: pre; border-radius: 0px; word-wrap: normal; background: transparent;">compile <span class="hljs-built_in" style="color: rgb(102, 0, 102); box-sizing: border-box;">files</span>(<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">'libs/classes.jar'</span>)</code><ul class="pre-numbering" style="box-sizing: border-box; position: absolute; 50px; top: 0px; left: 0px; margin: 0px; padding: 6px 0px 40px; border-right- 1px; border-right-style: solid; border-right-color: rgb(221, 221, 221); list-style: none; text-align: right; background-color: rgb(238, 238, 238);"><li style="box-sizing: border-box; padding: 0px 5px;">1</li></ul><ul class="pre-numbering" style="box-sizing: border-box; position: absolute; 50px; top: 0px; left: 0px; margin: 0px; padding: 6px 0px 40px; border-right- 1px; border-right-style: solid; border-right-color: rgb(221, 221, 221); list-style: none; text-align: right; background-color: rgb(238, 238, 238);"><li style="box-sizing: border-box; padding: 0px 5px;">1</li></ul>
3)添加代码
现在开始需要修改 MainActivity.java 文件了,MainActivity需要继承自 UnityPlayerActivity
<code class="hljs java has-numbering" style="display: block; padding: 0px; color: inherit; box-sizing: border-box; font-family: 'Source Code Pro', monospace;font-size:undefined; white-space: pre; border-radius: 0px; word-wrap: normal; background: transparent;"><span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">public</span> <span class="hljs-class" style="box-sizing: border-box;"><span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">class</span> <span class="hljs-title" style="box-sizing: border-box; color: rgb(102, 0, 102);">MainActivity</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">extends</span> <span class="hljs-title" style="box-sizing: border-box; color: rgb(102, 0, 102);">UnityPlayerActivity</span> {</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">private</span> Context mContext = <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">null</span>; <span class="hljs-annotation" style="color: rgb(155, 133, 157); box-sizing: border-box;">@Override</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">protected</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">void</span> <span class="hljs-title" style="box-sizing: border-box;">onCreate</span>(Bundle savedInstanceState) { <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">super</span>.onCreate(savedInstanceState); mContext = <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">this</span>; } <span class="hljs-comment" style="color: rgb(136, 0, 0); box-sizing: border-box;">// 定义一个显示对话框的方法,在Unity中调用此方法</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">public</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">void</span> <span class="hljs-title" style="box-sizing: border-box;">ShowDialog</span>(<span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">final</span> String mTitle,<span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">final</span> String mContent) { <span class="hljs-comment" style="color: rgb(136, 0, 0); box-sizing: border-box;">// 在UI线程下执行</span> runOnUiThread(<span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">new</span> Runnable() { <span class="hljs-annotation" style="color: rgb(155, 133, 157); box-sizing: border-box;">@Override</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">public</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">void</span> <span class="hljs-title" style="box-sizing: border-box;">run</span>() { AlertDialog.Builder mBuilder = <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">new</span> AlertDialog.Builder(MainActivity.<span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">this</span>); mBuilder.setTitle(mTitle).setMessage(mContent).setPositiveButton(<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">"Down"</span>, <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">null</span>); mBuilder.show(); } }); } <span class="hljs-comment" style="color: rgb(136, 0, 0); box-sizing: border-box;">// 定义一个显示Toast的方法,在Unity中调用此方法</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">public</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">void</span> <span class="hljs-title" style="box-sizing: border-box;">ShowToast</span>(<span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">final</span> String mStr2Show){ <span class="hljs-comment" style="color: rgb(136, 0, 0); box-sizing: border-box;">// 同样需要在UI线程下执行</span> runOnUiThread(<span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">new</span> Runnable() { <span class="hljs-annotation" style="color: rgb(155, 133, 157); box-sizing: border-box;">@Override</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">public</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">void</span> <span class="hljs-title" style="box-sizing: border-box;">run</span>() { Toast.makeText(getApplicationContext(),mStr2Show,Toast.LENGTH_LONG).show(); } }); } <span class="hljs-comment" style="color: rgb(136, 0, 0); box-sizing: border-box;">// 定义一个手机振动的方法,在Unity中调用此方法</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">public</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">void</span> <span class="hljs-title" style="box-sizing: border-box;">SetVibrator</span>(){ Vibrator mVibrator=(Vibrator)getSystemService(VIBRATOR_SERVICE); mVibrator.vibrate(<span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">new</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">long</span>[]{<span class="hljs-number" style="color: rgb(0, 102, 102); box-sizing: border-box;">200</span>, <span class="hljs-number" style="color: rgb(0, 102, 102); box-sizing: border-box;">2000</span>, <span class="hljs-number" style="color: rgb(0, 102, 102); box-sizing: border-box;">2000</span>, <span class="hljs-number" style="color: rgb(0, 102, 102); box-sizing: border-box;">200</span>, <span class="hljs-number" style="color: rgb(0, 102, 102); box-sizing: border-box;">200</span>, <span class="hljs-number" style="color: rgb(0, 102, 102); box-sizing: border-box;">200</span>}, -<span class="hljs-number" style="color: rgb(0, 102, 102); box-sizing: border-box;">1</span>); <span class="hljs-comment" style="color: rgb(136, 0, 0); box-sizing: border-box;">//-1:表示不重复 0:循环的震动</span> } }</code><ul class="pre-numbering" style="box-sizing: border-box; position: absolute; 50px; top: 0px; left: 0px; margin: 0px; padding: 6px 0px 40px; border-right- 1px; border-right-style: solid; border-right-color: rgb(221, 221, 221); list-style: none; text-align: right; background-color: rgb(238, 238, 238);"><li style="box-sizing: border-box; padding: 0px 5px;">1</li><li style="box-sizing: border-box; padding: 0px 5px;">2</li><li style="box-sizing: border-box; padding: 0px 5px;">3</li><li style="box-sizing: border-box; padding: 0px 5px;">4</li><li style="box-sizing: border-box; padding: 0px 5px;">5</li><li style="box-sizing: border-box; padding: 0px 5px;">6</li><li style="box-sizing: border-box; padding: 0px 5px;">7</li><li style="box-sizing: border-box; padding: 0px 5px;">8</li><li style="box-sizing: border-box; padding: 0px 5px;">9</li><li style="box-sizing: border-box; padding: 0px 5px;">10</li><li style="box-sizing: border-box; padding: 0px 5px;">11</li><li style="box-sizing: border-box; padding: 0px 5px;">12</li><li style="box-sizing: border-box; padding: 0px 5px;">13</li><li style="box-sizing: border-box; padding: 0px 5px;">14</li><li style="box-sizing: border-box; padding: 0px 5px;">15</li><li style="box-sizing: border-box; padding: 0px 5px;">16</li><li style="box-sizing: border-box; padding: 0px 5px;">17</li><li style="box-sizing: border-box; padding: 0px 5px;">18</li><li style="box-sizing: border-box; padding: 0px 5px;">19</li><li style="box-sizing: border-box; padding: 0px 5px;">20</li><li style="box-sizing: border-box; padding: 0px 5px;">21</li><li style="box-sizing: border-box; padding: 0px 5px;">22</li><li style="box-sizing: border-box; padding: 0px 5px;">23</li><li style="box-sizing: border-box; padding: 0px 5px;">24</li><li style="box-sizing: border-box; padding: 0px 5px;">25</li><li style="box-sizing: border-box; padding: 0px 5px;">26</li><li style="box-sizing: border-box; padding: 0px 5px;">27</li><li style="box-sizing: border-box; padding: 0px 5px;">28</li><li style="box-sizing: border-box; padding: 0px 5px;">29</li><li style="box-sizing: border-box; padding: 0px 5px;">30</li><li style="box-sizing: border-box; padding: 0px 5px;">31</li><li style="box-sizing: border-box; padding: 0px 5px;">32</li><li style="box-sizing: border-box; padding: 0px 5px;">33</li><li style="box-sizing: border-box; padding: 0px 5px;">34</li><li style="box-sizing: border-box; padding: 0px 5px;">35</li><li style="box-sizing: border-box; padding: 0px 5px;">36</li><li style="box-sizing: border-box; padding: 0px 5px;">37</li><li style="box-sizing: border-box; padding: 0px 5px;">38</li><li style="box-sizing: border-box; padding: 0px 5px;">39</li><li style="box-sizing: border-box; padding: 0px 5px;">40</li><li style="box-sizing: border-box; padding: 0px 5px;">41</li></ul><ul class="pre-numbering" style="box-sizing: border-box; position: absolute; 50px; top: 0px; left: 0px; margin: 0px; padding: 6px 0px 40px; border-right- 1px; border-right-style: solid; border-right-color: rgb(221, 221, 221); list-style: none; text-align: right; background-color: rgb(238, 238, 238);"><li style="box-sizing: border-box; padding: 0px 5px;">1</li><li style="box-sizing: border-box; padding: 0px 5px;">2</li><li style="box-sizing: border-box; padding: 0px 5px;">3</li><li style="box-sizing: border-box; padding: 0px 5px;">4</li><li style="box-sizing: border-box; padding: 0px 5px;">5</li><li style="box-sizing: border-box; padding: 0px 5px;">6</li><li style="box-sizing: border-box; padding: 0px 5px;">7</li><li style="box-sizing: border-box; padding: 0px 5px;">8</li><li style="box-sizing: border-box; padding: 0px 5px;">9</li><li style="box-sizing: border-box; padding: 0px 5px;">10</li><li style="box-sizing: border-box; padding: 0px 5px;">11</li><li style="box-sizing: border-box; padding: 0px 5px;">12</li><li style="box-sizing: border-box; padding: 0px 5px;">13</li><li style="box-sizing: border-box; padding: 0px 5px;">14</li><li style="box-sizing: border-box; padding: 0px 5px;">15</li><li style="box-sizing: border-box; padding: 0px 5px;">16</li><li style="box-sizing: border-box; padding: 0px 5px;">17</li><li style="box-sizing: border-box; padding: 0px 5px;">18</li><li style="box-sizing: border-box; padding: 0px 5px;">19</li><li style="box-sizing: border-box; padding: 0px 5px;">20</li><li style="box-sizing: border-box; padding: 0px 5px;">21</li><li style="box-sizing: border-box; padding: 0px 5px;">22</li><li style="box-sizing: border-box; padding: 0px 5px;">23</li><li style="box-sizing: border-box; padding: 0px 5px;">24</li><li style="box-sizing: border-box; padding: 0px 5px;">25</li><li style="box-sizing: border-box; padding: 0px 5px;">26</li><li style="box-sizing: border-box; padding: 0px 5px;">27</li><li style="box-sizing: border-box; padding: 0px 5px;">28</li><li style="box-sizing: border-box; padding: 0px 5px;">29</li><li style="box-sizing: border-box; padding: 0px 5px;">30</li><li style="box-sizing: border-box; padding: 0px 5px;">31</li><li style="box-sizing: border-box; padding: 0px 5px;">32</li><li style="box-sizing: border-box; padding: 0px 5px;">33</li><li style="box-sizing: border-box; padding: 0px 5px;">34</li><li style="box-sizing: border-box; padding: 0px 5px;">35</li><li style="box-sizing: border-box; padding: 0px 5px;">36</li><li style="box-sizing: border-box; padding: 0px 5px;">37</li><li style="box-sizing: border-box; padding: 0px 5px;">38</li><li style="box-sizing: border-box; padding: 0px 5px;">39</li><li style="box-sizing: border-box; padding: 0px 5px;">40</li><li style="box-sizing: border-box; padding: 0px 5px;">41</li></ul>
关于手机的振动,需要修改AndroidManifest.xml
文件添加权限的:
<code class="hljs xml has-numbering" style="display: block; padding: 0px; color: inherit; box-sizing: border-box; font-family: 'Source Code Pro', monospace;font-size:undefined; white-space: pre; border-radius: 0px; word-wrap: normal; background: transparent;"><span class="hljs-tag" style="color: rgb(0, 102, 102); box-sizing: border-box;"><<span class="hljs-title" style="box-sizing: border-box; color: rgb(0, 0, 136);">uses-permission</span> <span class="hljs-attribute" style="box-sizing: border-box; color: rgb(102, 0, 102);">android:name</span>=<span class="hljs-value" style="box-sizing: border-box; color: rgb(0, 136, 0);">"android.permission.VIBRATE"</span>></span><span class="hljs-tag" style="color: rgb(0, 102, 102); box-sizing: border-box;"></<span class="hljs-title" style="box-sizing: border-box; color: rgb(0, 0, 136);">uses-permission</span>></span></code><ul class="pre-numbering" style="box-sizing: border-box; position: absolute; 50px; top: 0px; left: 0px; margin: 0px; padding: 6px 0px 40px; border-right- 1px; border-right-style: solid; border-right-color: rgb(221, 221, 221); list-style: none; text-align: right; background-color: rgb(238, 238, 238);"><li style="box-sizing: border-box; padding: 0px 5px;">1</li></ul><ul class="pre-numbering" style="box-sizing: border-box; position: absolute; 50px; top: 0px; left: 0px; margin: 0px; padding: 6px 0px 40px; border-right- 1px; border-right-style: solid; border-right-color: rgb(221, 221, 221); list-style: none; text-align: right; background-color: rgb(238, 238, 238);"><li style="box-sizing: border-box; padding: 0px 5px;">1</li></ul>
4)修改 build.gradle文件导出jar库
打开 build.gradle(Module:android2u3d) 在文件后面追加以下代码:
<code class="hljs livecodeserver has-numbering" style="display: block; padding: 0px; color: inherit; box-sizing: border-box; font-family: 'Source Code Pro', monospace;font-size:undefined; white-space: pre; border-radius: 0px; word-wrap: normal; background: transparent;">task makeJar(type: Copy) { <span class="hljs-built_in" style="color: rgb(102, 0, 102); box-sizing: border-box;">delete</span> <span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">'build/libs/android2u3d.jar'</span> <span class="hljs-built_in" style="color: rgb(102, 0, 102); box-sizing: border-box;">from</span>(<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">'build/intermediates/bundles/release/'</span>) <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">into</span>(<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">'build/libs/'</span>) <span class="hljs-built_in" style="color: rgb(102, 0, 102); box-sizing: border-box;">include</span>(<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">'classes.jar'</span>) <span class="hljs-built_in" style="color: rgb(102, 0, 102); box-sizing: border-box;">rename</span> (<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">'classes.jar'</span>, <span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">'android2u3d.jar'</span>) } makeJar.dependsOn(build)</code><ul class="pre-numbering" style="box-sizing: border-box; position: absolute; 50px; top: 0px; left: 0px; margin: 0px; padding: 6px 0px 40px; border-right- 1px; border-right-style: solid; border-right-color: rgb(221, 221, 221); list-style: none; text-align: right; background-color: rgb(238, 238, 238);"><li style="box-sizing: border-box; padding: 0px 5px;">1</li><li style="box-sizing: border-box; padding: 0px 5px;">2</li><li style="box-sizing: border-box; padding: 0px 5px;">3</li><li style="box-sizing: border-box; padding: 0px 5px;">4</li><li style="box-sizing: border-box; padding: 0px 5px;">5</li><li style="box-sizing: border-box; padding: 0px 5px;">6</li><li style="box-sizing: border-box; padding: 0px 5px;">7</li><li style="box-sizing: border-box; padding: 0px 5px;">8</li><li style="box-sizing: border-box; padding: 0px 5px;">9</li></ul><ul class="pre-numbering" style="box-sizing: border-box; position: absolute; 50px; top: 0px; left: 0px; margin: 0px; padding: 6px 0px 40px; border-right- 1px; border-right-style: solid; border-right-color: rgb(221, 221, 221); list-style: none; text-align: right; background-color: rgb(238, 238, 238);"><li style="box-sizing: border-box; padding: 0px 5px;">1</li><li style="box-sizing: border-box; padding: 0px 5px;">2</li><li style="box-sizing: border-box; padding: 0px 5px;">3</li><li style="box-sizing: border-box; padding: 0px 5px;">4</li><li style="box-sizing: border-box; padding: 0px 5px;">5</li><li style="box-sizing: border-box; padding: 0px 5px;">6</li><li style="box-sizing: border-box; padding: 0px 5px;">7</li><li style="box-sizing: border-box; padding: 0px 5px;">8</li><li style="box-sizing: border-box; padding: 0px 5px;">9</li></ul>
然后在Terminal
窗口中输入* gradlew makeJar* 来导出 android2u3d.jar;导出成功之后会有BUILD SUCCESSFUL 的提示! jar导出成功之后的物理位置在 JarDemoandroid2u3duildlibs
TIPS:
A: 导出之前最好把不需要打包导出的东西统统干掉,比如 dependencies 下的
testCompile ‘junit:junit:4.12’
compile ‘com.android.support:appcompat-v7:23.1.0’
B: 以及Project -> Project -> JarDemo -> app -> src 下的 androidTest 和 test 这两个直接delect删掉。
C:第一次执行 gradlew makeJar 这个命令会下载一些东西不要关闭窗口,等他下载并配置完成之后再执行这个命令!
4.Uniy 部分
1)创建工程
新建一个Unity的工程如叫 JarDemo,在 Assets 下Create Folder 名称为 Plugins ,在这个文件夹下继续创建一个 Android,然后再次在Android 下创建一个文件夹 bin ;然后将上边生成的 android2u3d.jar
拷贝到这个AssetsPluginsAndroidin 下,然后将安卓工程下JarDemoandroid2u3dsrcmain 中的AndroidManifest.xml
拷贝到 AssetsPluginsAndroid目录下。
2)添加脚本
添加C#脚本名称如AndroidAPI,然后添加如下代码:
<code class="hljs cs has-numbering" style="display: block; padding: 0px; color: inherit; box-sizing: border-box; font-family: 'Source Code Pro', monospace;font-size:undefined; white-space: pre; border-radius: 0px; word-wrap: normal; background: transparent;"> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">void</span> Update () { <span class="hljs-comment" style="color: rgb(136, 0, 0); box-sizing: border-box;">// 返回键退出</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">if</span>(Input.GetKey(KeyCode.Escape)) Application.Quit(); } <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">void</span> OnGUI () { <span class="hljs-comment" style="color: rgb(136, 0, 0); box-sizing: border-box;">// 通过API调用对话框 </span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">if</span>(GUILayout.Button(<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">"调用安卓Jar中的函数 ShowDialog !"</span>,GUILayout.Height(<span class="hljs-number" style="color: rgb(0, 102, 102); box-sizing: border-box;">50</span>))) { <span class="hljs-comment" style="color: rgb(136, 0, 0); box-sizing: border-box;">// Android的Java接口 </span> AndroidJavaClass jc=<span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">new</span> AndroidJavaClass(<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">"com.unity3d.player.UnityPlayer"</span>); AndroidJavaObject jo=jc.GetStatic<AndroidJavaObject>(<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">"currentActivity"</span>); <span class="hljs-comment" style="color: rgb(136, 0, 0); box-sizing: border-box;">// 参数 </span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">string</span>[] mObject=<span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">new</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">string</span>[<span class="hljs-number" style="color: rgb(0, 102, 102); box-sizing: border-box;">2</span>]; mObject[<span class="hljs-number" style="color: rgb(0, 102, 102); box-sizing: border-box;">0</span>]=<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">"Jar4Android"</span>; mObject[<span class="hljs-number" style="color: rgb(0, 102, 102); box-sizing: border-box;">1</span>]=<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">"Wow,Amazing!It's worked!"</span>; <span class="hljs-comment" style="color: rgb(136, 0, 0); box-sizing: border-box;">// 调用方法 </span> jo.Call(<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">"ShowDialog"</span>,mObject); } <span class="hljs-comment" style="color: rgb(136, 0, 0); box-sizing: border-box;">// 通过API调用Toast</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">if</span>(GUILayout.Button(<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">"调用安卓Jar中的函数 ShowToast !"</span>,GUILayout.Height(<span class="hljs-number" style="color: rgb(0, 102, 102); box-sizing: border-box;">50</span>))) { AndroidJavaClass jc=<span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">new</span> AndroidJavaClass(<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">"com.unity3d.player.UnityPlayer"</span>); AndroidJavaObject jo=jc.GetStatic<AndroidJavaObject>(<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">"currentActivity"</span>); jo.Call(<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">"ShowToast"</span>,<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">"Showing on Toast"</span>); } <span class="hljs-comment" style="color: rgb(136, 0, 0); box-sizing: border-box;">// 通过API调用手机震动的方法</span> <span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">if</span>(GUILayout.Button(<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">"调用安卓Jar中的函数 SetVibrator !"</span>,GUILayout.Height(<span class="hljs-number" style="color: rgb(0, 102, 102); box-sizing: border-box;">50</span>))) { AndroidJavaClass jc=<span class="hljs-keyword" style="color: rgb(0, 0, 136); box-sizing: border-box;">new</span> AndroidJavaClass(<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">"com.unity3d.player.UnityPlayer"</span>); AndroidJavaObject jo=jc.GetStatic<AndroidJavaObject>(<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">"currentActivity"</span>); jo.Call(<span class="hljs-string" style="color: rgb(0, 136, 0); box-sizing: border-box;">"SetVibrator"</span>); } } </code><ul class="pre-numbering" style="box-sizing: border-box; position: absolute; 50px; top: 0px; left: 0px; margin: 0px; padding: 6px 0px 40px; border-right- 1px; border-right-style: solid; border-right-color: rgb(221, 221, 221); list-style: none; text-align: right; background-color: rgb(238, 238, 238);"><li style="box-sizing: border-box; padding: 0px 5px;">1</li><li style="box-sizing: border-box; padding: 0px 5px;">2</li><li style="box-sizing: border-box; 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position: absolute; 50px; top: 0px; left: 0px; margin: 0px; padding: 6px 0px 40px; border-right- 1px; border-right-style: solid; border-right-color: rgb(221, 221, 221); list-style: none; text-align: right; background-color: rgb(238, 238, 238);"><li style="box-sizing: border-box; padding: 0px 5px;">1</li><li style="box-sizing: border-box; padding: 0px 5px;">2</li><li style="box-sizing: border-box; padding: 0px 5px;">3</li><li style="box-sizing: border-box; padding: 0px 5px;">4</li><li style="box-sizing: border-box; padding: 0px 5px;">5</li><li style="box-sizing: border-box; padding: 0px 5px;">6</li><li style="box-sizing: border-box; padding: 0px 5px;">7</li><li style="box-sizing: border-box; padding: 0px 5px;">8</li><li style="box-sizing: border-box; padding: 0px 5px;">9</li><li style="box-sizing: border-box; padding: 0px 5px;">10</li><li style="box-sizing: border-box; padding: 0px 5px;">11</li><li style="box-sizing: border-box; padding: 0px 5px;">12</li><li style="box-sizing: border-box; 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padding: 0px 5px;">30</li><li style="box-sizing: border-box; padding: 0px 5px;">31</li><li style="box-sizing: border-box; padding: 0px 5px;">32</li><li style="box-sizing: border-box; padding: 0px 5px;">33</li><li style="box-sizing: border-box; padding: 0px 5px;">34</li><li style="box-sizing: border-box; padding: 0px 5px;">35</li></ul>
然后将这个 AndroidAPI.cs 拖动到 Main Camera 上进行绑定。
3)真机调试
需要先配置SDK,依次点击菜单栏Edit -> Preferences -> External Tools 在右侧下边的Android SDK Location
选择你的Android SDK所在目录。
4)构建设置
依次点击菜单栏 File -> Build Settings 在弹出的窗口中切换平台到 Android
,右侧 Texture
Compression
选择 ETC1 or RGBA16(GLES 2.0),同时勾选Development build
和Autoconnect
profiler
这两个复选框。
点击Player Settings
在右侧的Inspector窗口下,常见的需要修改的 Bundle
Identifier
等。
除此之外还需要修改下边那个Publishing Settings
中 keystore ,这里我们勾选 Create New KeyCode然后在keystore
password
和 Confirm password
添加你设置的密码。
5)开始调试
OK,现在使用数据线连接安卓手机,允许调试后,点击Build And Run
开始调试吧~
5.分享一下源码做参考
之前上传过一份源码到网盘,忘了在这里贴出来了!源码网盘地址