<!DOCTYPE html> <html lang="zh"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta http-equiv="X-UA-Compatible" content="ie=edge"> <title></title> </head> <body> <canvas id="canvas" width="500" height="150" style="border: aqua 1px solid;"></canvas> <canvas id="ex2" width="500" height="150" style="border: aqua 1px solid;margin-top: 1.25rem;"></canvas> <!-- 绘制曲线 --> <canvas id="ex3" width="500" height="150" style="border: aqua 1px solid;margin-top: 1.25rem;"></canvas> <script type="text/javascript"> window.onload = function () { drawExamples() drawRoute() textShadow() } // 绘制矩形 function drawExamples () { // . 获取canvas元素的引用 var canvas = document.getElementById('canvas') // 从canvas元素中获取一个2D context var context = canvas.getContext("2d"); // 定义用蓝色填充矩形 context.fillStyle = "#ff0000"; // 绘制100 * 100 像素填充的矩形 前两个值X轴和Y轴的位置 context.fillRect(x,y,width,height); context.fillRect(10, 10, 100, 100); // 绘制一个矩形。请用蓝色的笔触颜色(边框颜色) context.strokeStyle = "#0000ff"; // 用宽度为 10 像素的线条来绘制矩形:(边框宽度) context.lineWidth = 5; // strokeRect()方法用于绘制一个描边矩形,没有填充色 context.strokeRect(10, 10, 100, 100); context.strokeRect(30, 20, 120, 110); // clearRect()函数用于在Canvas中清除一个矩形区域(橡皮擦) context.clearRect(50, 30, 110, 35); } // 绘制路径 function drawRoute () { var ex2 = document.getElementById('ex2') // 从canvas元素中获取一个2D context var context = ex2.getContext("2d"); // beginPath() 方法开始一条路径,或重置当前的路径。 context.beginPath(); // moveTo() 方法把路径移动到画布中的指定点,不创建线条。(线条的起点) context.moveTo(10, 10); // lineTo() 方法添加一个新点,然后创建从该点到画布中最后指定点的线条(该方法并不会创建线条) context.lineTo(60, 50); context.lineTo(110, 50); context.lineTo(10, 10); // stroke() 方法在画布上绘制确切的路径。 //context.lineWidth设置线条的宽度 context.lineWidth = 10; // 2D上下文的lineJoin属性用于定义两条线条连接处的点如何绘制(连接点样式)有三个属性[miter,bevel,round] // context.lineJoin = "miter"; // context.lineJoin = "bevel"; context.lineJoin = "round"; context.stroke(); context.closePath(); context.beginPath(); context.moveTo(100, 10); context.lineTo(150, 50); context.lineTo(200, 50); context.lineTo(100, 10); context.fill(); context.closePath(); } // 绘制曲线 // 绘制文字阴影 function textShadow() { var canvas = document.getElementById("ex3"); var context = canvas.getContext("2d"); context.shadowOffsetX = 10; context.shadowOffsetY = 10; context.shadowBlur = 4; context.shadowColor = "#666666"; //or use rgb(red, green, blue) context.fillStyle = "#000000"; context.fillRect(10,10, 50, 50); context.fillStyle = "#000066"; context.font = "30px Arial"; context.fillText("HTML5 Canvas Shadow", 10,120); } </script> </body> </html>