How To Use Google Logging Library (glog)
(as of Thu Jan 12 2012)
Introduction
Google glog is a library that implements application-level logging. This library provides logging APIs based on C++-style streams and various helper macros. You can log a message by simply streaming things to LOG(<a particular severity level>), e.g.
#include <glog/logging.h> int main(int argc, char* argv[]) { // Initialize Google's logging library. google::InitGoogleLogging(argv[0]); // ... LOG(INFO) << "Found " << num_cookies << " cookies"; }
Google glog defines a series of macros that simplify many common logging tasks. You can log messages by severity level, control logging behavior from the command line, log based on conditionals, abort the program when expected conditions are not met, introduce your own verbose logging levels, and more. This document describes the functionality supported by glog. Please note that this document doesn't describe all features in this library, but the most useful ones. If you want to find less common features, please check header files under src/glog
directory.
Severity Level
You can specify one of the following severity levels (in increasing order of severity): INFO
, WARNING
, ERROR
, and FATAL
. Logging a FATAL
message terminates the program (after the message is logged). Note that messages of a given severity are logged not only in the logfile for that severity, but also in all logfiles of lower severity. E.g., a message of severity FATAL
will be logged to the logfiles of severity FATAL
, ERROR
, WARNING
, and INFO
.
The DFATAL
severity logs a FATAL
error in debug mode (i.e., there is no NDEBUG
macro defined), but avoids halting the program in production by automatically reducing the severity to ERROR
.
Unless otherwise specified, glog writes to the filename "/tmp/<program name>.<hostname>.<user name>.log.<severity level>.<date>.<time>.<pid>" (e.g., "/tmp/hello_world.example.com.hamaji.log.INFO.20080709-222411.10474"). By default, glog copies the log messages of severity level ERROR
or FATAL
to standard error (stderr) in addition to log files.
Setting Flags
Several flags influence glog's output behavior. If the Google gflags library is installed on your machine, the configure
script (see the INSTALL file in the package for detail of this script) will automatically detect and use it, allowing you to pass flags on the command line. For example, if you want to turn the flag --logtostderr
on, you can start your application with the following command line:
./your_application --logtostderr=1
If the Google gflags library isn't installed, you set flags via environment variables, prefixing the flag name with "GLOG_", e.g.
GLOG_logtostderr=1 ./your_application
The following flags are most commonly used:
logtostderr
(bool
, default=false
)- Log messages to stderr instead of logfiles.
Note: you can set binary flags totrue
by specifying1
,true
, oryes
(case insensitive). Also, you can set binary flags tofalse
by specifying0
,false
, orno
(again, case insensitive). stderrthreshold
(int
, default=2, which isERROR
)- Copy log messages at or above this level to stderr in addition to logfiles. The numbers of severity levels
INFO
,WARNING
,ERROR
, andFATAL
are 0, 1, 2, and 3, respectively. minloglevel
(int
, default=0, which isINFO
)- Log messages at or above this level. Again, the numbers of severity levels
INFO
,WARNING
,ERROR
, andFATAL
are 0, 1, 2, and 3, respectively. log_dir
(string
, default="")- If specified, logfiles are written into this directory instead of the default logging directory.
v
(int
, default=0)- Show all
VLOG(m)
messages form
less or equal the value of this flag. Overridable by --vmodule. See the section about verbose logging for more detail. vmodule
(string
, default="")- Per-module verbose level. The argument has to contain a comma-separated list of <module name>=<log level>. <module name> is a glob pattern (e.g.,
gfs*
for all modules whose name starts with "gfs"), matched against the filename base (that is, name ignoring .cc/.h./-inl.h). <log level> overrides any value given by --v. See also the section about verbose logging.
There are some other flags defined in logging.cc. Please grep the source code for "DEFINE_" to see a complete list of all flags.
Conditional / Occasional Logging
Sometimes, you may only want to log a message under certain conditions. You can use the following macros to perform conditional logging:
LOG_IF(INFO, num_cookies > 10) << "Got lots of cookies";
The "Got lots of cookies" message is logged only when the variable num_cookies
exceeds 10. If a line of code is executed many times, it may be useful to only log a message at certain intervals. This kind of logging is most useful for informational messages.
LOG_EVERY_N(INFO, 10) << "Got the " << google::COUNTER << "th cookie";
The above line outputs a log messages on the 1st, 11th, 21st, ... times it is executed. Note that the special google::COUNTER
value is used to identify which repetition is happening.
You can combine conditional and occasional logging with the following macro.
LOG_IF_EVERY_N(INFO, (size > 1024), 10) << "Got the " << google::COUNTER << "th big cookie";
Instead of outputting a message every nth time, you can also limit the output to the first n occurrences:
LOG_FIRST_N(INFO, 20) << "Got the " << google::COUNTER << "th cookie";
Outputs log messages for the first 20 times it is executed. Again, the google::COUNTER
identifier indicates which repetition is happening.
Debug Mode Support
Special "debug mode" logging macros only have an effect in debug mode and are compiled away to nothing for non-debug mode compiles. Use these macros to avoid slowing down your production application due to excessive logging.
DLOG(INFO) << "Found cookies"; DLOG_IF(INFO, num_cookies > 10) << "Got lots of cookies"; DLOG_EVERY_N(INFO, 10) << "Got the " << google::COUNTER << "th cookie";
CHECK Macros
It is a good practice to check expected conditions in your program frequently to detect errors as early as possible. The CHECK
macro provides the ability to abort the application when a condition is not met, similar to the assert
macro defined in the standard C library.
CHECK
aborts the application if a condition is not true. Unlike assert
, it is *not* controlled by NDEBUG
, so the check will be executed regardless of compilation mode. Therefore, fp->Write(x)
in the following example is always executed:
CHECK(fp->Write(x) == 4) << "Write failed!";
There are various helper macros for equality/inequality checks - CHECK_EQ
, CHECK_NE
, CHECK_LE
, CHECK_LT
, CHECK_GE
, and CHECK_GT
. They compare two values, and log a FATAL
message including the two values when the result is not as expected. The values must have operator<<(ostream, ...)
defined.
You may append to the error message like so:
CHECK_NE(1, 2) << ": The world must be ending!";
We are very careful to ensure that each argument is evaluated exactly once, and that anything which is legal to pass as a function argument is legal here. In particular, the arguments may be temporary expressions which will end up being destroyed at the end of the apparent statement, for example:
CHECK_EQ(string("abc")[1], 'b');
The compiler reports an error if one of the arguments is a pointer and the other is NULL. To work around this, simply static_cast NULL to the type of the desired pointer.
CHECK_EQ(some_ptr, static_cast<SomeType*>(NULL));
Better yet, use the CHECK_NOTNULL macro:
CHECK_NOTNULL(some_ptr); some_ptr->DoSomething();
Since this macro returns the given pointer, this is very useful in constructor initializer lists.
struct S { S(Something* ptr) : ptr_(CHECK_NOTNULL(ptr)) {} Something* ptr_; };
Note that you cannot use this macro as a C++ stream due to this feature. Please use CHECK_EQ
described above to log a custom message before aborting the application.
If you are comparing C strings (char *), a handy set of macros performs case sensitive as well as case insensitive comparisons - CHECK_STREQ
, CHECK_STRNE
, CHECK_STRCASEEQ
, and CHECK_STRCASENE
. The CASE versions are case-insensitive. You can safely pass NULL
pointers for this macro. They treat NULL
and any non-NULL
string as not equal. Two NULL
s are equal.
Note that both arguments may be temporary strings which are destructed at the end of the current "full expression" (e.g., CHECK_STREQ(Foo().c_str(), Bar().c_str())
where Foo
and Bar
return C++'s std::string
).
The CHECK_DOUBLE_EQ
macro checks the equality of two floating point values, accepting a small error margin. CHECK_NEAR
accepts a third floating point argument, which specifies the acceptable error margin.
Verbose Logging
When you are chasing difficult bugs, thorough log messages are very useful. However, you may want to ignore too verbose messages in usual development. For such verbose logging, glog provides the VLOG
macro, which allows you to define your own numeric logging levels. The --v
command line option controls which verbose messages are logged:
VLOG(1) << "I'm printed when you run the program with --v=1 or higher"; VLOG(2) << "I'm printed when you run the program with --v=2 or higher";
With VLOG
, the lower the verbose level, the more likely messages are to be logged. For example, if --v==1
, VLOG(1)
will log, but VLOG(2)
will not log. This is opposite of the severity level, where INFO
is 0, and ERROR
is 2. --minloglevel
of 1 will log WARNING
and above. Though you can specify any integers for both VLOG
macro and --v
flag, the common values for them are small positive integers. For example, if you write VLOG(0)
, you should specify --v=-1
or lower to silence it. This is less useful since we may not want verbose logs by default in most cases. The VLOG
macros always log at the INFO
log level (when they log at all).
Verbose logging can be controlled from the command line on a per-module basis:
--vmodule=mapreduce=2,file=1,gfs*=3 --v=0
will:
- a. Print VLOG(2) and lower messages from mapreduce.{h,cc}
- b. Print VLOG(1) and lower messages from file.{h,cc}
- c. Print VLOG(3) and lower messages from files prefixed with "gfs"
- d. Print VLOG(0) and lower messages from elsewhere
The wildcarding functionality shown by (c) supports both '*' (matches 0 or more characters) and '?' (matches any single character) wildcards. Please also check the section about command line flags.
There's also VLOG_IS_ON(n)
"verbose level" condition macro. This macro returns true when the --v
is equal or greater than n
. To be used as
if (VLOG_IS_ON(2)) { // do some logging preparation and logging // that can't be accomplished with just VLOG(2) << ...; }
Verbose level condition macros VLOG_IF
, VLOG_EVERY_N
and VLOG_IF_EVERY_N
behave analogous to LOG_IF
, LOG_EVERY_N
, LOF_IF_EVERY
, but accept a numeric verbosity level as opposed to a severity level.
VLOG_IF(1, (size > 1024)) << "I'm printed when size is more than 1024 and when you run the " "program with --v=1 or more"; VLOG_EVERY_N(1, 10) << "I'm printed every 10th occurrence, and when you run the program " "with --v=1 or more. Present occurence is " << google::COUNTER; VLOG_IF_EVERY_N(1, (size > 1024), 10) << "I'm printed on every 10th occurence of case when size is more " " than 1024, when you run the program with --v=1 or more. "; "Present occurence is " << google::COUNTER;
Failure Signal Handler
The library provides a convenient signal handler that will dump useful information when the program crashes on certain signals such as SIGSEGV. The signal handler can be installed by google::InstallFailureSignalHandler(). The following is an example of output from the signal handler.
*** Aborted at 1225095260 (unix time) try "date -d @1225095260" if you are using GNU date *** *** SIGSEGV (@0x0) received by PID 17711 (TID 0x7f893090a6f0) from PID 0; stack trace: *** PC: @ 0x412eb1 TestWaitingLogSink::send() @ 0x7f892fb417d0 (unknown) @ 0x412eb1 TestWaitingLogSink::send() @ 0x7f89304f7f06 google::LogMessage::SendToLog() @ 0x7f89304f35af google::LogMessage::Flush() @ 0x7f89304f3739 google::LogMessage::~LogMessage() @ 0x408cf4 TestLogSinkWaitTillSent() @ 0x4115de main @ 0x7f892f7ef1c4 (unknown) @ 0x4046f9 (unknown)
By default, the signal handler writes the failure dump to the standard error. You can customize the destination by InstallFailureWriter().
Miscellaneous Notes
Performance of Messages
The conditional logging macros provided by glog (e.g., CHECK
, LOG_IF
, VLOG
, ...) are carefully implemented and don't execute the right hand side expressions when the conditions are false. So, the following check may not sacrifice the performance of your application.
CHECK(obj.ok) << obj.CreatePrettyFormattedStringButVerySlow();
User-defined Failure Function
FATAL
severity level messages or unsatisfied CHECK
condition terminate your program. You can change the behavior of the termination by InstallFailureFunction
.
void YourFailureFunction() { // Reports something... exit(1); } int main(int argc, char* argv[]) { google::InstallFailureFunction(&YourFailureFunction); }
By default, glog tries to dump stacktrace and makes the program exit with status 1. The stacktrace is produced only when you run the program on an architecture for which glog supports stack tracing (as of September 2008, glog supports stack tracing for x86 and x86_64).
Raw Logging
The header file <glog/raw_logging.h>
can be used for thread-safe logging, which does not allocate any memory or acquire any locks. Therefore, the macros defined in this header file can be used by low-level memory allocation and synchronization code. Please check src/glog/raw_logging.h.in
for detail.
Google Style perror()
PLOG()
and PLOG_IF()
and PCHECK()
behave exactly like their LOG*
and CHECK
equivalents with the addition that they append a description of the current state of errno to their output lines. E.g.
PCHECK(write(1, NULL, 2) >= 0) << "Write NULL failed";
This check fails with the following error message.
F0825 185142 test.cc:22] Check failed: write(1, NULL, 2) >= 0 Write NULL failed: Bad address [14]
Syslog
SYSLOG
, SYSLOG_IF
, and SYSLOG_EVERY_N
macros are available. These log to syslog in addition to the normal logs. Be aware that logging to syslog can drastically impact performance, especially if syslog is configured for remote logging! Make sure you understand the implications of outputting to syslog before you use these macros. In general, it's wise to use these macros sparingly.
Strip Logging Messages
Strings used in log messages can increase the size of your binary and present a privacy concern. You can therefore instruct glog to remove all strings which fall below a certain severity level by using the GOOGLE_STRIP_LOG macro:
If your application has code like this:
#define GOOGLE_STRIP_LOG 1 // this must go before the #include! #include <glog/logging.h>
The compiler will remove the log messages whose severities are less than the specified integer value. Since VLOG
logs at the severity level INFO
(numeric value 0
), setting GOOGLE_STRIP_LOG
to 1 or greater removes all log messages associated with VLOG
s as well as INFO
log statements.
Notes for Windows users
Google glog defines a severity level ERROR
, which is also defined in windows.h
. You can make glog not define INFO
, WARNING
, ERROR
, and FATAL
by defining GLOG_NO_ABBREVIATED_SEVERITIES
before including glog/logging.h
. Even with this macro, you can still use the iostream like logging facilities:
#define GLOG_NO_ABBREVIATED_SEVERITIES #include <windows.h> #include <glog/logging.h> // ... LOG(ERROR) << "This should work"; LOG_IF(ERROR, x > y) << "This should be also OK";
However, you cannot use INFO
, WARNING
, ERROR
, and FATAL
anymore for functions defined in glog/logging.h
.
#define GLOG_NO_ABBREVIATED_SEVERITIES #include <windows.h> #include <glog/logging.h> // ... // This won't work. // google::FlushLogFiles(google::ERROR); // Use this instead. google::FlushLogFiles(google::GLOG_ERROR);
If you don't need ERROR
defined by windows.h
, there are a couple of more workarounds which sometimes don't work:
- #define
WIN32_LEAN_AND_MEAN
orNOGDI
before you #includewindows.h
. - #undef
ERROR
after you #includewindows.h
.
See this issue for more detail.