• [ios]音频(录音),视频 基础


    1.音频播放

    #import <AVFoundation/AVFoundation.h>

    <AVAudioPlayerDelegate>

    AVAudioPlayer *player;

    - (IBAction)start:(id)sender {
        NSError *err=nil;
        player=[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:@"charleston1925_64kb" ofType:@"mp3"]]error:&err];
        player.delegate=self;
        if(err){
            NSLog(@"%@",[err localizedDescription]);
            [err release];
        
        }
        [player play];
        
    }

    - (IBAction)stop:(id)sender {
        [player stop];
    }
    - (void)audioPlayerDidFinishPlaying:(AVAudioPlayer *)player successfully:(BOOL)flag{
        NSLog(@"%@",@"play done!");

    }

    /* if an error occurs while decoding it will be reported to the delegate. */
    - (void)audioPlayerDecodeErrorDidOccur:(AVAudioPlayer *)player error:(NSError *)error{
        NSLog(@"%@",[error localizedDescription]);

    }
    2.音频播放

    #import <AudioToolbox/AudioToolbox.h>

    void SoundFinishedPlayingCallback(SystemSoundID sound_id, void* user_data){

        AudioServicesDisposeSystemSoundID(sound_id);
    }

     NSURL *system_sound_url=[NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:@"BeepGMC500" ofType:@"wav"]];
        SystemSoundID   system_sound_id;
        AudioServicesCreateSystemSoundID((CFURLRef)system_sound_url, &system_sound_id);
        AudioServicesAddSystemSoundCompletion(system_sound_id, NULL, NULL ,SoundFinishedPlayingCallback, NULL);
        AudioServicesPlaySystemSound(system_sound_id);

    让设备震动

     AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);

    3.视频播放

    #import <MediaPlayer/MediaPlayer.h>

     NSString *path = [[NSBundle mainBundle] pathForResource:fileName ofType:@"mp4"];  

       NSURL *url = [NSURL fileURLWithPath:path];  

        MPMoviePlayerController *movie = [[MPMoviePlayerController alloc] initWithContentURL:url];  

        movie.controlStyle = MPMovieControlStyleFullscreen;  

        [movie.view setFrame:self.view.bounds];  

        movie.initialPlaybackTime = -1;  

        [self.view addSubview:movie.view];  

     

     [[NSNotificationCenter defaultCenter] addObserver:self  

                                                 selector:@selector(myMovieFinishedCallback:)  

                                                     name:MPMoviePlayerPlaybackDidFinishNotification  

                                                   object:movie];  

        [movie play];

    -(void)myMovieFinishedCallback:(NSNotification*)notify  

    {  

        

        MPMoviePlayerController* theMovie = [notify object];  

       [[NSNotificationCenter defaultCenter] removeObserver:self  

                                                        name:MPMoviePlayerPlaybackDidFinishNotification  

                                                      object:theMovie];  

        [theMovie.view removeFromSuperview]; 

        [theMovie release];  


       

        [[NSNotificationCenter defaultCenter] addObserver:self  

                                                 selector:@selector(myMovieFinishedCallback:)  

                                                     name:MPMoviePlayerPlaybackDidFinishNotification  

                                                   object:movie];  

        [movie play];

    4.录音,播放

    #import <UIKit/UIKit.h>
    #import <AVFoundation/AVFoundation.h>

    @interface RecorderViewController : UIViewController
    {
        AVAudioRecorder * recoider;
        AVAudioPlayer * player;

    }
    @property (retain, nonatomic) IBOutlet AVAudioRecorder * recoider;
    @property (retain, nonatomic) IBOutlet AVAudioPlayer * player;

    m文件

    -(NSString *)  documentsDirectory{

        NSArray * paths=NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
        return [paths  objectAtIndex:0];



    }

    //开始录音
    - (IBAction)Rocord:(id)sender {
        
         self.myLabel.text=@"Recode.....";
        if([recoider isRecording])
        {
            return;
        
        }
        if([player isPlaying]){
            return;

        }
        NSError *error=nil;
        [[AVAudioSession sharedInstance]  setCategory:AVAudioSessionCategoryRecord error:&error];   
        [[AVAudioSession sharedInstance] setActive:YES error:&error];
        NSMutableDictionary  *settings=[NSMutableDictionary dictionary];
        [settings setValue:[NSNumber numberWithInt:kAudioFormatLinearPCM]
                    forKey:AVFormatIDKey];
        [settings setValue:[NSNumber numberWithFloat:44100.0]
                    forKey:AVSampleRateKey]; //采样率
        [settings setValue:[NSNumber numberWithInt:1]
                    forKey:AVNumberOfChannelsKey];//通道的数目
        [settings setValue:[NSNumber numberWithInt:16]
                    forKey:AVLinearPCMBitDepthKey];//采样位数  默认 16
        [settings setValue:[NSNumber numberWithBool:NO]
                    forKey:AVLinearPCMIsBigEndianKey];//大端还是小端 是内存的组织方式
        [settings setValue:[NSNumber numberWithBool:NO]
                    forKey:AVLinearPCMIsFloatKey];//采样信号是整数还是浮点数
        
        NSString * filePath=[NSString stringWithFormat:@"%@/rec_audio.caf",[self documentsDirectory]];
        NSURL * fileurl=[NSURL fileURLWithPath:filePath];
        
        self.recoider=[[AVAudioRecorder alloc] initWithURL:fileurl settings:settings error:&error];
        [self.recoider record];

        
    }
    //停止录制
    - (IBAction)stop:(id)sender {
        self.myLabel.text=@"stoping...";
        if([recoider isRecording])
        {
            [recoider stop];
            
        }
        if([player isPlaying]){
            [player stop];
            
        }
    }
    //播放录制的音频
    - (IBAction)play:(id)sender {
        self.myLabel.text=@"playing...";
        if([recoider isRecording])
        {
            return;
            
        }
        if([player isPlaying]){
            return;
            
        }
        NSError * errl=nil;
        [[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayback error:&errl];
        [[AVAudioSession sharedInstance] setActive:YES error:&errl];
        
        NSString * filePath=[NSString stringWithFormat:@"%@/rec_audio.caf",[self documentsDirectory]];
        NSURL * fileurl=[NSURL fileURLWithPath:filePath];

        self.player=[[AVAudioPlayer alloc] initWithContentsOfURL:fileurl error:&errl];
        [self.player play];
        
    }

    整理了一些多媒体应用中会用到的基础的东西

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  • 原文地址:https://www.cnblogs.com/jinjiantong/p/2992610.html
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