• State Design Pattern


    注:

    转载自 https://www.geeksforgeeks.org/state-design-pattern/  【以便查阅,非原创】

    State Design Pattern

    State pattern is one of the behavioral design pattern. State design pattern is used when an Object changes its behavior based on its internal state.

    If we have to change behavior of an object based on its state, we can have a state variable in the Object and use if-else condition block to perform different actions based on the state. State pattern is used to provide a systematic and lose-coupled way to achieve this through Context and State implementations.

    UML Diagram of State Design Pattern

    State-Design-Pattern

      • Context: Defines an interface to client to interact. It maintains references to concrete state object which may be used to define current state of object.
      • State: Defines interface for declaring what each concrete state should do.
      • ConcreteState: Provides implementation for methods defined in State.

      Example of State Design Pattern 
      In below example, we have implemented a mobile state scenario . With respect to alerts, a mobile can be in different states. For example, vibration and silent. Based on this alert state, behavior of the mobile changes when an alert is to be done.

    • // Java program to demonstrate working of
      // State Design Pattern
       
      interface MobileAlertState
      {
          public void alert(AlertStateContext ctx);
      }
       
      class AlertStateContext
      {
          private MobileAlertState currentState;
       
          public AlertStateContext()
          {
              currentState = new Vibration();
          }
       
          public void setState(MobileAlertState state)
          {
              currentState = state;
          }
       
          public void alert()
          {
              currentState.alert(this);
          }
      }
       
      class Vibration implements MobileAlertState
      {
          @Override
          public void alert(AlertStateContext ctx)
          {
               System.out.println("vibration...");
          }
       
      }
       
      class Silent implements MobileAlertState
      {
          @Override
          public void alert(AlertStateContext ctx)
          {
              System.out.println("silent...");
          }
       
      }
       
      class StatePattern
      {
          public static void main(String[] args)
          {
              AlertStateContext stateContext = new AlertStateContext();
              stateContext.alert();
              stateContext.alert();
              stateContext.setState(new Silent());
              stateContext.alert();
              stateContext.alert();
              stateContext.alert();       
          }
      }

       

    • Output:

      vibration...
      vibration...
      silent...
      silent...
      silent...
    • Advantages of State Design Pattern

      • With State pattern, the benefits of implementing polymorphic behavior are evident, and it is also easier to add states to support additional behavior.
      • In the State design pattern, an object’s behavior is the result of the function of its state, and the behavior gets changed at runtime depending on the state. This removes the dependency on the if/else or switch/case conditional logic. For example, in the TV remote scenario, we could have also implemented the behavior by simply writing one class and method that will ask for a parameter and perform an action (switch the TV on/off) with an if/else block.
      • The State design pattern also improves Cohesion since state-specific behaviors are aggregated into the ConcreteState classes, which are placed in one location in the code.

      Disadvantages of State Design Pattern

      • The State design pattern can be used when we need to change state of object at runtime by inputting in it different subclasses of some State base class. This circumstance is advantage and disadvantage in the same time, because we have a clear separate State classes with some logic and from the other hand the number of classes grows up.
  • 相关阅读:
    SQL Server2000的ROWGUID 列
    数据库主键设计之思考
    SQL Server 索引结构及其使用(四)
    一些基础表单的验证 函数
    JS加密编码算法
    textarea自动增高并隐藏滚动条
    HTML之打开/另存为/打印/刷新/查看原文件等按钮的代码
    Code Snippets
    jQuery验证框架
    Jquery 扩展验证
  • 原文地址:https://www.cnblogs.com/happyWolf666/p/9348860.html
Copyright © 2020-2023  润新知