Serialization is the process of converting a data structure or object into a sequence of bits so that it can be stored in a file or memory buffer, or transmitted across a network connection link to be reconstructed later in the same or another computer environment.
Design an algorithm to serialize and deserialize a binary tree. There is no restriction on how your serialization/deserialization algorithm should work. You just need to ensure that a binary tree can be serialized to a string and this string can be deserialized to the original tree structure.
Example:
You may serialize the following tree:
1
/
2 3
/
4 5
as "[1,2,3,null,null,4,5]"
Clarification: The above format is the same as how LeetCode serializes a binary tree. You do not necessarily need to follow this format, so please be creative and come up with different approaches yourself.
Note: Do not use class member/global/static variables to store states. Your serialize and deserialize algorithms should be stateless.
Approach #1: C++.
/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Codec { public: // Encodes a tree to a single string. string serialize(TreeNode* root) { ostringstream out; serialize(root, out); return out.str(); } // Decodes your encoded data to tree. TreeNode* deserialize(string data) { istringstream in(data); return deserialize(in); } private: void serialize(TreeNode* root, ostringstream& out) { if (!root) { out << "# "; return ; } out << root->val << " "; serialize(root->left, out); serialize(root->right, out); } TreeNode* deserialize(istringstream& in) { string val; in >> val; if (val == "#") return nullptr; TreeNode* root = new TreeNode(stoi(val)); root->left = deserialize(in); root->right = deserialize(in); return root; } }; // Your Codec object will be instantiated and called as such: // Codec codec; // codec.deserialize(codec.serialize(root));
Approach #2: Java.
/** * Definition for a binary tree node. * public class TreeNode { * int val; * TreeNode left; * TreeNode right; * TreeNode(int x) { val = x; } * } */ public class Codec { private static final String spliter = ","; private static final String NN = "X"; // Encodes a tree to a single string. public String serialize(TreeNode root) { StringBuilder sb = new StringBuilder(); buildString(root, sb); return sb.toString(); } private void buildString(TreeNode node, StringBuilder sb) { if (node == null) sb.append(NN).append(spliter); else { sb.append(node.val).append(spliter); buildString(node.left, sb); buildString(node.right, sb); } } // Decodes your encoded data to tree. public TreeNode deserialize(String data) { Deque<String> nodes = new LinkedList<>(); nodes.addAll(Arrays.asList(data.split(spliter))); return buildTree(nodes); } private TreeNode buildTree(Deque<String> nodes) { String val = nodes.remove(); if (val.equals(NN)) return null; else { TreeNode node = new TreeNode(Integer.valueOf(val)); node.left = buildTree(nodes); node.right = buildTree(nodes); return node; } } } // Your Codec object will be instantiated and called as such: // Codec codec = new Codec(); // codec.deserialize(codec.serialize(root));
Analysis:
c++ --------> std::istringstream::str
string str() const; void str (const string& s);
The first form (1) returns a string object with a copy of the current contents of the stream.
The second form (2) sets str as the contents of the stream, discarding any previous contents. The object preserves its open mode: if this includes ios_base::ate, the writing position is moved to the end of the new sequence.
Internally, the function calls the str member of its internal string buffer object.
example:
// istringstream::str #include <string> // std::string #include <iostream> // std::cout #include <sstream> // std::istringstream int main () { std::istringstream iss; std::string strvalues = "32 240 2 1450"; iss.str (strvalues); for (int n=0; n<4; n++) { int val; iss >> val; std::cout << val << ' '; } std::cout << "Finished writing the numbers in: "; std::cout << iss.str() << ' '; return 0; }
output:
32 240 2 1450 Finished writing the numbers in: 32 240 2 1450