// Event0616.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <WINDOWS.H>
HANDLE hEvent;
HANDLE hMutex;
DWORD dwM = 10;
DWORD dSignal = 0;
DWORD WINAPI ThreadPro1(LPVOID lpParameter)
{
for (int i =0; i < dwM; i++)
{
if (dSignal == 0)
{
WaitForSingleObject(hMutex,INFINITE);
dSignal = 1;
DWORD CurrentID = GetCurrentThreadId();
printf("线程%d--生产了--%d件--产品!\n",CurrentID,dSignal);
}
else
{
i--;
}
ReleaseMutex(hMutex);
}
return 0;
}
DWORD WINAPI ThreadPro2(LPVOID lpParameter)
{
for (int i =0; i < dwM; i++)
{
if (dSignal == 1)
{
WaitForSingleObject(hMutex,INFINITE);
dSignal = 0;
DWORD CurrentID = GetCurrentThreadId();
printf("线程%d--消费了--%d件--产品!\n",CurrentID,dSignal);
}
else
{
i--;
}
ReleaseMutex(hMutex);
}
return 0;
}
int main(int argc, char* argv[])
{
//1.安全属性 2.FALSE通知/TRUE互斥 3.初始有无信号TRUE有/FALSE没有 4.名字
//hEvent = CreateEvent(NULL,FALSE,FALSE,NULL);
hMutex = CreateMutex(NULL,FALSE,NULL);
HANDLE hThead[2];
hThead[0] = CreateThread(NULL,0,ThreadPro1,NULL,0,NULL);
hThead[1] = CreateThread(NULL,0,ThreadPro2,NULL,0,NULL);
//SetEvent(hEvent);
WaitForMultipleObjects(sizeof(hThead),hThead,TRUE,INFINITE);
CloseHandle(hThead[0]);
CloseHandle(hThead[1]);
CloseHandle(hEvent);
//printf("Hello World!\n");
getchar();
return 0;
}