• Canvas上绘制几何图形


    重要的类自定义View组件要重写View组件的onDraw(Canvase)方法,接下来是在该 Canvas上绘制大量的几何图形,点、直线、弧、圆、椭圆、文字、矩形、多边形、曲线、圆角矩形,等各种形状!
    DrawView.java

     

     

    [java]  view plain copy
     
    1. public class DrawView extends View {  
    2.   
    3.     public DrawView(Context context) {  
    4.         super(context);  
    5.     }  
    6.   
    7.     @Override  
    8.     protected void onDraw(Canvas canvas) {  
    9.         super.onDraw(canvas);  
    10.         /* 
    11.          * 方法 说明 drawRect 绘制矩形 drawCircle 绘制圆形 drawOval 绘制椭圆 drawPath 绘制任意多边形 
    12.          * drawLine 绘制直线 drawPoin 绘制点 
    13.          */  
    14.         // 创建画笔  
    15.         Paint p = new Paint();  
    16.         p.setColor(Color.RED);// 设置红色  
    17.   
    18.         canvas.drawText("画圆:"1020, p);// 画文本  
    19.         canvas.drawCircle(602010, p);// 小圆  
    20.         p.setAntiAlias(true);// 设置画笔的锯齿效果。 true是去除,大家一看效果就明白了  
    21.         canvas.drawCircle(1202020, p);// 大圆  
    22.   
    23.         canvas.drawText("画线及弧线:"1060, p);  
    24.         p.setColor(Color.GREEN);// 设置绿色  
    25.         canvas.drawLine(604010040, p);// 画线  
    26.         canvas.drawLine(1104019080, p);// 斜线  
    27.         //画笑脸弧线  
    28.         p.setStyle(Paint.Style.STROKE);//设置空心  
    29.         RectF oval1=new RectF(150,20,180,40);  
    30.         canvas.drawArc(oval1, 180180false, p);//小弧形  
    31.         oval1.set(1902022040);  
    32.         canvas.drawArc(oval1, 180180false, p);//小弧形  
    33.         oval1.set(1603021060);  
    34.         canvas.drawArc(oval1, 0180false, p);//小弧形  
    35.   
    36.         canvas.drawText("画矩形:"1080, p);  
    37.         p.setColor(Color.GRAY);// 设置灰色  
    38.         p.setStyle(Paint.Style.FILL);//设置填满  
    39.         canvas.drawRect(60608080, p);// 正方形  
    40.         canvas.drawRect(6090160100, p);// 长方形  
    41.   
    42.         canvas.drawText("画扇形和椭圆:"10120, p);  
    43.         /* 设置渐变色 这个正方形的颜色是改变的 */  
    44.         Shader mShader = new LinearGradient(00100100,  
    45.                 new int[] { Color.RED, Color.GREEN, Color.BLUE, Color.YELLOW,  
    46.                         Color.LTGRAY }, null, Shader.TileMode.REPEAT); // 一个材质,打造出一个线性梯度沿著一条线。  
    47.         p.setShader(mShader);  
    48.         // p.setColor(Color.BLUE);  
    49.         RectF oval2 = new RectF(60100200240);// 设置个新的长方形,扫描测量  
    50.         canvas.drawArc(oval2, 200130true, p);  
    51.         // 画弧,第一个参数是RectF:该类是第二个参数是角度的开始,第三个参数是多少度,第四个参数是真的时候画扇形,是假的时候画弧线  
    52.         //画椭圆,把oval改一下  
    53.         oval2.set(210,100,250,130);  
    54.         canvas.drawOval(oval2, p);  
    55.   
    56.         canvas.drawText("画三角形:"10200, p);  
    57.         // 绘制这个三角形,你可以绘制任意多边形  
    58.         Path path = new Path();  
    59.         path.moveTo(80200);// 此点为多边形的起点  
    60.         path.lineTo(120250);  
    61.         path.lineTo(80250);  
    62.         path.close(); // 使这些点构成封闭的多边形  
    63.         canvas.drawPath(path, p);  
    64.   
    65.         // 你可以绘制很多任意多边形,比如下面画六连形  
    66.         p.reset();//重置  
    67.         p.setColor(Color.LTGRAY);  
    68.         p.setStyle(Paint.Style.STROKE);//设置空心  
    69.         Path path1=new Path();  
    70.         path1.moveTo(180200);  
    71.         path1.lineTo(200200);  
    72.         path1.lineTo(210210);  
    73.         path1.lineTo(200220);  
    74.         path1.lineTo(180220);  
    75.         path1.lineTo(170210);  
    76.         path1.close();//封闭  
    77.         canvas.drawPath(path1, p);  
    78.         /* 
    79.          * Path类封装复合(多轮廓几何图形的路径 
    80.          * 由直线段*、二次曲线,和三次方曲线,也可画以油画。drawPath(路径、油漆),要么已填充的或抚摸 
    81.          * (基于油漆的风格),或者可以用于剪断或画画的文本在路径。 
    82.          */  
    83.           
    84.         //画圆角矩形  
    85.         p.setStyle(Paint.Style.FILL);//充满  
    86.         p.setColor(Color.LTGRAY);  
    87.         p.setAntiAlias(true);// 设置画笔的锯齿效果  
    88.         canvas.drawText("画圆角矩形:"10260, p);  
    89.         RectF oval3 = new RectF(80260200300);// 设置个新的长方形  
    90.         canvas.drawRoundRect(oval3, 2015, p);//第二个参数是x半径,第三个参数是y半径  
    91.           
    92.         //画贝塞尔曲线  
    93.         canvas.drawText("画贝塞尔曲线:"10310, p);  
    94.         p.reset();  
    95.         p.setStyle(Paint.Style.STROKE);  
    96.         p.setColor(Color.GREEN);  
    97.         Path path2=new Path();  
    98.         path2.moveTo(100320);//设置Path的起点  
    99.         path2.quadTo(150310170400); //设置贝塞尔曲线的控制点坐标和终点坐标  
    100.         canvas.drawPath(path2, p);//画出贝塞尔曲线  
    101.           
    102.         //画点  
    103.         p.setStyle(Paint.Style.FILL);  
    104.         canvas.drawText("画点:"10390, p);  
    105.         canvas.drawPoint(60390, p);//画一个点  
    106.         canvas.drawPoints(new float[]{60,400,65,400,70,400}, p);//画多个点  
    107.           
    108.         //画图片,就是贴图  
    109.         Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);  
    110.         canvas.drawBitmap(bitmap, 250,360, p);  
    111.     }  
    112. }  
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  • 原文地址:https://www.cnblogs.com/dyllove98/p/3196842.html
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