• NET Framework 4.5新特性 (二) 控制台支持 Unicode (UTF-16) 编码


    从 .NET Framework 4.5 开始,Console 类支持与 UnicodeEncoding 类的 UTF-16 编码。  显示 Unicode 字符到控制台,你可以设置 OutputEncoding 属性为 UTF8EncodingUnicodeEncoding

    下面的示例显示 Unicode 字符的范围到控制台中。  该示例接受三个命令行参数:显示范围的开头,显示范围的末尾,以及是否使用当前控制台编码 (false) 或 UTF-16 编码 (true)。  假定控制台使用一个 TrueType 字体。

        class Program
        {
            private static void Main(string[] args)
            {
                uint rangeStart = 0;
                uint rangeEnd = 0;
                bool setOutputEncodingToUnicode = true;
                // Get the current encoding so we can restore it.
                Encoding originalOutputEncoding = Console.OutputEncoding;
    
                try
                {
                    switch (args.Length)
                    {
                        case 2:
                            rangeStart = uint.Parse(args[0], NumberStyles.HexNumber);
                            rangeEnd = uint.Parse(args[1], NumberStyles.HexNumber);
                            setOutputEncodingToUnicode = true;
                            break;
                        case 3:
                            if (!uint.TryParse(args[0], NumberStyles.HexNumber, null, out rangeStart))
                                throw new ArgumentException(String.Format("{0} is not a valid hexadecimal number.", args[0]));
    
                            if (!uint.TryParse(args[1], NumberStyles.HexNumber, null, out rangeEnd))
                                throw new ArgumentException(String.Format("{0} is not a valid hexadecimal number.", args[1]));
    
                            bool.TryParse(args[2], out setOutputEncodingToUnicode);
                            break;
                        default:
                            Console.WriteLine("Usage: {0} <{1}> <{2}> [{3}]",
                                              Environment.GetCommandLineArgs()[0],
                                              "startingCodePointInHex",
                                              "endingCodePointInHex",
                                              "<setOutputEncodingToUnicode?{true|false, default:false}>");
                            return;
                    }
    
                    if (setOutputEncodingToUnicode)
                    {
                        // This won't work before .NET Framework 4.5.
                        try
                        {
                            // Set encoding using endianness of this system.
                            // We're interested in displaying individual Char objects, so 
                            // we don't want a Unicode BOM or exceptions to be thrown on
                            // invalid Char values.
                            Console.OutputEncoding = new UnicodeEncoding(!BitConverter.IsLittleEndian, false);
                            Console.WriteLine("
    Output encoding set to UTF-16");
                        }
                        catch (IOException)
                        {
                            Console.OutputEncoding = new UTF8Encoding();
                            Console.WriteLine("Output encoding set to UTF-8");
                        }
                    }
                    else
                    {
                        Console.WriteLine("The console encoding is {0} (code page {1})",
                                          Console.OutputEncoding.EncodingName,
                                          Console.OutputEncoding.CodePage);
                    }
                    DisplayRange(rangeStart, rangeEnd);
                }
                catch (ArgumentException ex)
                {
                    Console.WriteLine(ex.Message);
                }
                finally
                {
                    // Restore console environment.
                    Console.OutputEncoding = originalOutputEncoding;
                }
            }
    
            public static void DisplayRange(uint start, uint end)
            {
                const uint upperRange = 0x10FFFF;
                const uint surrogateStart = 0xD800;
                const uint surrogateEnd = 0xDFFF;
    
                if (end <= start)
                {
                    uint t = start;
                    start = end;
                    end = t;
                }
    
                // Check whether the start or end range is outside of last plane.
                if (start > upperRange)
                    throw new ArgumentException(String.Format("0x{0:X5} is outside the upper range of Unicode code points (0x{1:X5})",
                                                              start, upperRange));
                if (end > upperRange)
                    throw new ArgumentException(String.Format("0x{0:X5} is outside the upper range of Unicode code points (0x{0:X5})",
                                                              end, upperRange));
    
                // Since we're using 21-bit code points, we can't use U+D800 to U+DFFF.
                if ((start < surrogateStart & end > surrogateStart) || (start >= surrogateStart & start <= surrogateEnd))
                    throw new ArgumentException(String.Format("0x{0:X5}-0x{1:X5} includes the surrogate pair range 0x{2:X5}-0x{3:X5}",
                                                              start, end, surrogateStart, surrogateEnd));
                uint last = RoundUpToMultipleOf(0x10, end);
                uint first = RoundDownToMultipleOf(0x10, start);
    
                uint rows = (last - first) / 0x10;
    
                for (uint r = 0; r < rows; ++r)
                {
                    // Display the row header.
                    Console.Write("{0:x5} ", first + 0x10 * r);
    
                    for (uint c = 0; c < 0x10; ++c)
                    {
                        uint cur = (first + 0x10 * r + c);
                        if (cur < start)
                        {
                            Console.Write(" {0} ", Convert.ToChar(0x20));
                        }
                        else if (end < cur)
                        {
                            Console.Write(" {0} ", Convert.ToChar(0x20));
                        }
                        else
                        {
                            // the cast to int is safe, since we know that val <= upperRange.
                            String chars = Char.ConvertFromUtf32((int)cur);
                            // Display a space for code points that are not valid characters.
                            if (CharUnicodeInfo.GetUnicodeCategory(chars[0]) ==
                                                            UnicodeCategory.OtherNotAssigned)
                                Console.Write(" {0} ", Convert.ToChar(0x20));
                            // Display a space for code points in the private use area.
                            else if (CharUnicodeInfo.GetUnicodeCategory(chars[0]) ==
                                                           UnicodeCategory.PrivateUse)
                                Console.Write(" {0} ", Convert.ToChar(0x20));
                            // Is surrogate pair a valid character?
                            // Note that the console will interpret the high and low surrogate
                            // as separate (and unrecognizable) characters.
                            else if (chars.Length > 1 && CharUnicodeInfo.GetUnicodeCategory(chars, 0) ==
                                                         UnicodeCategory.OtherNotAssigned)
                                Console.Write(" {0} ", Convert.ToChar(0x20));
                            else
                                Console.Write(" {0} ", chars);
                        }
    
                        switch (c)
                        {
                            case 3:
                            case 11:
                                Console.Write("-");
                                break;
                            case 7:
                                Console.Write("--");
                                break;
                        }
                    }
    
                    Console.WriteLine();
                    if (0 < r && r % 0x10 == 0)
                        Console.WriteLine();
                }
            }
    
            private static uint RoundUpToMultipleOf(uint b, uint u)
            {
                return RoundDownToMultipleOf(b, u) + b;
            }
    
            private static uint RoundDownToMultipleOf(uint b, uint u)
            {
                return u - (u % b);
            }
    
    
    
        }


    演示结果

  • 相关阅读:
    在线api文档
    Android Studio 快捷键
    AtomicBoolean运用
    ubuntu下Pycharm安装及配置
    Pycharm Professional Edition 激活码(license)
    opengl中对glOrtho()函数的理解
    附加作业
    个人最终总结
    mysql
    创建数据库
  • 原文地址:https://www.cnblogs.com/david1989/p/3855909.html
Copyright © 2020-2023  润新知