• 八、python基础(线程、线程锁、Join (等待)& Daemon(守护)、event、timer、Semaphore信号量、queue队列、生产者消费者模型)


    进程与线程

    什么是进程(process)?

    An executing instance of a program is called a process.

    Each process provides the resources needed to execute a program. A process has a virtual address space, executable code, open handles to system objects, a security context, a unique process identifier, environment variables, a priority class, minimum and maximum working set sizes, and at least one thread of execution. Each process is started with a single thread, often called the primary thread, but can create additional threads from any of its threads.

    程序并不能单独运行,只有将程序装载到内存中,系统为它分配资源才能运行,而这种执行的程序就称之为进程。程序和进程的区别就在于:程序是指令的集合,它是进程运行的静态描述文本;进程是程序的一次执行活动,属于动态概念。

    在多道编程中,我们允许多个程序同时加载到内存中,在操作系统的调度下,可以实现并发地执行。这是这样的设计,大大提高了CPU的利用率。进程的出现让每个用户感觉到自己独享CPU,因此,进程就是为了在CPU上实现多道编程而提出的。

    有了进程为什么还要线程?

    进程有很多优点,它提供了多道编程,让我们感觉我们每个人都拥有自己的CPU和其他资源,可以提高计算机的利用率。很多人就不理解了,既然进程这么优秀,为什么还要线程呢?其实,仔细观察就会发现进程还是有很多缺陷的,主要体现在两点上:

    • 进程只能在一个时间干一件事,如果想同时干两件事或多件事,进程就无能为力了。

    • 进程在执行的过程中如果阻塞,例如等待输入,整个进程就会挂起,即使进程中有些工作不依赖于输入的数据,也将无法执行。

    例如,我们在使用qq聊天, qq做为一个独立进程如果同一时间只能干一件事,那他如何实现在同一时刻 即能监听键盘输入、又能监听其它人给你发的消息、同时还能把别人发的消息显示在屏幕上呢?你会说,操作系统不是有分时么?但我的亲,分时是指在不同进程间的分时呀, 即操作系统处理一会你的qq任务,又切换到word文档任务上了,每个cpu时间片分给你的qq程序时,你的qq还是只能同时干一件事呀。

    再直白一点, 一个操作系统就像是一个工厂,工厂里面有很多个生产车间,不同的车间生产不同的产品,每个车间就相当于一个进程,且你的工厂又穷,供电不足,同一时间只能给一个车间供电,为了能让所有车间都能同时生产,你的工厂的电工只能给不同的车间分时供电,但是轮到你的qq车间时,发现只有一个干活的工人,结果生产效率极低,为了解决这个问题,应该怎么办呢?。。。。没错,你肯定想到了,就是多加几个工人,让几个人工人并行工作,这每个工人,就是线程!

    什么是线程(thread)?

    线程是操作系统能够进行运算调度的最小单位。它被包含在进程之中,是进程中的实际运作单位。一条线程指的是进程中一个单一顺序的控制流,一个进程中可以并发多个线程,每条线程并行执行不同的任务

    A thread is an execution context, which is all the information a CPU needs to execute a stream of instructions.

    Suppose you're reading a book, and you want to take a break right now, but you want to be able to come back and resume reading from the exact point where you stopped. One way to achieve that is by jotting down the page number, line number, and word number. So your execution context for reading a book is these 3 numbers.

    If you have a roommate, and she's using the same technique, she can take the book while you're not using it, and resume reading from where she stopped. Then you can take it back, and resume it from where you were.

    Threads work in the same way. A CPU is giving you the illusion that it's doing multiple computations at the same time. It does that by spending a bit of time on each computation. It can do that because it has an execution context for each computation. Just like you can share a book with your friend, many tasks can share a CPU.

    On a more technical level, an execution context (therefore a thread) consists of the values of the CPU's registers.

    Last: threads are different from processes. A thread is a context of execution, while a process is a bunch of resources associated with a computation. A process can have one or many threads.

    Clarification: the resources associated with a process include memory pages (all the threads in a process have the same view of the memory), file descriptors (e.g., open sockets), and security credentials (e.g., the ID of the user who started the process).

     

    进程与线程的区别?

    1. Threads share the address space of the process that created it; processes have their own address space.
    2. Threads have direct access to the data segment of its process; processes have their own copy of the data segment of the parent process.
    3. Threads can directly communicate with other threads of its process; processes must use interprocess communication to communicate with sibling processes.
    4. New threads are easily created; new processes require duplication of the parent process.
    5. Threads can exercise considerable control over threads of the same process; processes can only exercise control over child processes.
    6. Changes to the main thread (cancellation, priority change, etc.) may affect the behavior of the other threads of the process; changes to the parent process does not affect child processes.

    Python GIL(Global Interpreter Lock)  

    In CPython, the global interpreter lock, or GIL, is a mutex that prevents multiple native threads from executing Python bytecodes at once. This lock is necessary mainly because CPython’s memory management is not thread-safe. (However, since the GIL exists, other features have grown to depend on the guarantees that it enforces.)

    上面的核心意思就是,无论你启多少个线程,你有多少个cpu, Python在执行的时候会淡定的在同一时刻只允许一个线程运行,擦。。。,那这还叫什么多线程呀?莫如此早的下结结论,听我现场讲。

    首先需要明确的一点是GIL并不是Python的特性,它是在实现Python解析器(CPython)时所引入的一个概念。就好比C++是一套语言(语法)标准,但是可以用不同的编译器来编译成可执行代码。有名的编译器例如GCC,INTEL C++,Visual C++等。Python也一样,同样一段代码可以通过CPython,PyPy,Psyco等不同的Python执行环境来执行。像其中的JPython就没有GIL。然而因为CPython是大部分环境下默认的Python执行环境。所以在很多人的概念里CPython就是Python,也就想当然的把GIL归结为Python语言的缺陷。所以这里要先明确一点:GIL并不是Python的特性,Python完全可以不依赖于GIL

    这篇文章透彻的剖析了GIL对python多线程的影响,强烈推荐看一下:http://www.dabeaz.com/python/UnderstandingGIL.pdf 

    Python threading模块

    线程有2种调用方式,如下:

    直接调用

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    import threading
    import time
     
    def sayhi(num): #定义每个线程要运行的函数
     
        print("running on number:%s" %num)
     
        time.sleep(3)
     
    if __name__ == '__main__':
     
        t1 = threading.Thread(target=sayhi,args=(1,)) #生成一个线程实例
        t2 = threading.Thread(target=sayhi,args=(2,)) #生成另一个线程实例
     
        t1.start() #启动线程
        t2.start() #启动另一个线程
     
        print(t1.getName()) #获取线程名
        print(t2.getName())

    继承式调用

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    import threading
    import time
     
     
    class MyThread(threading.Thread):
        def __init__(self,num):
            threading.Thread.__init__(self)
            self.num = num
     
        def run(self):#定义每个线程要运行的函数
     
            print("running on number:%s" %self.num)
     
            time.sleep(3)
     
    if __name__ == '__main__':
     
        t1 = MyThread(1)
        t2 = MyThread(2)
        t1.start()
        t2.start()
    注意:线程类函数里面的必须是run函数,不能改变这个函数名。

    Join (等待)& Daemon(守护)

    Some threads do background tasks, like sending keepalive packets, or performing periodic garbage collection, or whatever. These are only useful when the main program is running, and it's okay to kill them off once the other, non-daemon, threads have exited.

    Without daemon threads, you'd have to keep track of them, and tell them to exit, before your program can completely quit. By setting them as daemon threads, you can let them run and forget about them, and when your program quits, any daemon threads are killed automatically.

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    #_*_coding:utf-8_*_
    __author__ = 'Alex Li'
     
    import time
    import threading
     
     
    def run(n):
     
        print('[%s]------running---- ' % n)
        time.sleep(2)
        print('--done--')
     
    def main():
        for in range(5):
            = threading.Thread(target=run,args=[i,])
            t.start()
            t.join(1)
            print('starting thread', t.getName())
     
     
    = threading.Thread(target=main,args=[])
    m.setDaemon(True#将main线程设置为Daemon线程,它做为程序主线程的守护线程,当主线程退出时,m线程也会退出,由m启动的其它子线程会同时退出,不管是否执行完任务
    m.start()
    m.join(timeout=2)
    print("---main thread done----")

      

    Note:Daemon threads are abruptly stopped at shutdown. Their resources (such as open files, database transactions, etc.) may not be released properly. If you want your threads to stop gracefully, make them non-daemonic and use a suitable signalling mechanism such as an Event.

    变量.join()相当于等待线程运行结果,将并行变成串行了,实例:

    threading.current_thread()查看当前主线程,但是在函数里面就不是了,就成子线程了

    线程锁(互斥锁Mutex)

    一个进程下可以启动多个线程,多个线程共享父进程的内存空间,也就意味着每个线程可以访问同一份数据,此时,如果2个线程同时要修改同一份数据,会出现什么状况?

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    import time
    import threading
     
    def addNum():
        global num #在每个线程中都获取这个全局变量
        print('--get num:',num )
        time.sleep(1)
        num  -=1 #对此公共变量进行-1操作
     
    num = 100  #设定一个共享变量
    thread_list = []
    for in range(100):
        = threading.Thread(target=addNum)
        t.start()
        thread_list.append(t)
     
    for in thread_list: #等待所有线程执行完毕
        t.join()
     
     
    print('final num:', num )

    正常来讲,这个num结果应该是0, 但在python 2.7上多运行几次,会发现,最后打印出来的num结果不总是0,为什么每次运行的结果不一样呢? 哈,很简单,假设你有A,B两个线程,此时都 要对num 进行减1操作, 由于2个线程是并发同时运行的,所以2个线程很有可能同时拿走了num=100这个初始变量交给cpu去运算,当A线程去处完的结果是99,但此时B线程运算完的结果也是99,两个线程同时CPU运算的结果再赋值给num变量后,结果就都是99。那怎么办呢? 很简单,每个线程在要修改公共数据时,为了避免自己在还没改完的时候别人也来修改此数据,可以给这个数据加一把锁, 这样其它线程想修改此数据时就必须等待你修改完毕并把锁释放掉后才能再访问此数据。 

    *注:不要在3.x上运行,不知为什么,3.x上的结果总是正确的,可能是自动加了锁

    加锁版本

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    import time
    import threading
     
    def addNum():
        global num #在每个线程中都获取这个全局变量
        print('--get num:',num )
        time.sleep(1)
        lock.acquire() #修改数据前加锁
        num  -=1 #对此公共变量进行-1操作
        lock.release() #修改后释放
     
    num = 100  #设定一个共享变量
    thread_list = []
    lock = threading.Lock() #生成全局锁仅针对num运算
    for in range(100):
        = threading.Thread(target=addNum)
        t.start()
        thread_list.append(t)
     
    for in thread_list: #等待所有线程执行完毕
        t.join()
     
    print('final num:', num )

    注意:互斥锁acquire和release之间最好只有变化或者数学计算的内容,如果有sleep,会无法释放锁,导致bug 

    GIL VS Lock 

    Python已经有一个GIL来保证同一时间只能有一个线程来执行了,为什么这里还需要lock? 注意啦,这里的lock是用户级的lock,跟那个GIL没关系 ,具体我们通过下图来看一下+配合我现场讲给大家,就明白了。

    那你又问了, 既然用户程序已经自己有锁了,那为什么C python还需要GIL呢?加入GIL主要的原因是为了降低程序的开发的复杂度,比如现在的你写python不需要关心内存回收的问题,因为Python解释器帮你自动定期进行内存回收,你可以理解为python解释器里有一个独立的线程,每过一段时间它起wake up做一次全局轮询看看哪些内存数据是可以被清空的,此时你自己的程序里的线程和 py解释器自己的线程是并发运行的,假设你的线程删除了一个变量,py解释器的垃圾回收线程在清空这个变量的过程中的clearing时刻,可能一个其它线程正好又重新给这个还没来及得清空的内存空间赋值了,结果就有可能新赋值的数据被删除了,为了解决类似的问题,python解释器简单粗暴的加了锁,即当一个线程运行时,其它人都不能动,这样就解决了上述的问题,这可以说是Python早期版本的遗留问题。

    锁,只在2.xx版本有效,3.xx版本不用加,可能自动加了,在单个计算中可以加,注意在一些情况下会变成串行线程。

    RLock(递归锁)(用到的场景不多)

    说白了就是在一个大锁中还要再包含子锁

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    import threading,time
     
    def run1():
        print("grab the first part data")
        lock.acquire()
        global num
        num +=1
        lock.release()
        return num
    def run2():
        print("grab the second part data")
        lock.acquire()
        global  num2
        num2+=1
        lock.release()
        return num2
    def run3():
        lock.acquire()
        res = run1()
        print('--------between run1 and run2-----')
        res2 = run2()
        lock.release()
        print(res,res2)
     
     
    if __name__ == '__main__':
     
        num,num2 = 0,0
        lock = threading.RLock()
        for in range(10):
            = threading.Thread(target=run3)
            t.start()
     
    while threading.active_count() != 1:
        print(threading.active_count())
    else:
        print('----all threads done---')
        print(num,num2)

    注意:递归锁是Threading.Rlock不是Threading.lock

    Semaphore(信号量)

    互斥锁 同时只允许一个线程更改数据,而Semaphore是同时允许一定数量的线程更改数据。

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    import threading,time
     
    def run(n):
        semaphore.acquire()
        time.sleep(1)
        print("run the thread: %s " %n)
        semaphore.release()
     
    if __name__ == '__main__':
     
        
        semaphore  = threading.BoundedSemaphore(5#最多允许5个线程同时运行
        for in range(20):
            = threading.Thread(target=run,args=(i,))
            t.start()
     
    while threading.active_count() != 1:
        pass #print threading.active_count()
    else:
        print('----all threads done---')
        

    Timer  

    This class represents an action that should be run only after a certain amount of time has passed 

    Timers are started, as with threads, by calling their start() method. The timer can be stopped (before its action has begun) by calling thecancel() method. The interval the timer will wait before executing its action may not be exactly the same as the interval specified by the user.

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    def hello():
        print("hello, world")
     
    = Timer(30.0, hello)    #30秒后执行操作
    t.start()  # after 30 seconds, "hello, world" will be printed

      

    Events

    An event is a simple synchronization object;

    the event represents an internal flag, and threads
    can wait for the flag to be set, or set or clear the flag themselves.

    event = threading.Event()

    # a client thread can wait for the flag to be set
    event.wait()

    # a server thread can set or reset it
    event.set()
    event.clear()
    If the flag is set, the wait method doesn’t do anything.
    If the flag is cleared, wait will block until it becomes set again.
    Any number of threads may wait for the same event.

    通过Event来实现两个或多个线程间的交互,下面是一个红绿灯的例子,即起动一个线程做交通指挥灯,生成几个线程做车辆,车辆行驶按红灯停,绿灯行的规则。

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    import threading,time
    import random
    def light():
        if not event.isSet():
            event.set() #wait就不阻塞 #绿灯状态
        count = 0
        while True:
            if count < 10:
                print('33[42;1m--green light on---33[0m')
            elif count <13:
                print('33[43;1m--yellow light on---33[0m')
            elif count <20:
                if event.isSet():
                    event.clear()
                print('33[41;1m--red light on---33[0m')
            else:
                count = 0
                event.set() #打开绿灯
            time.sleep(1)
            count +=1
    def car(n):
        while 1:
            time.sleep(random.randrange(10))
            if  event.isSet(): #绿灯
                print("car [%s] is running.." % n)
            else:
                print("car [%s] is waiting for the red light.." %n)
    if __name__ == '__main__':
        event = threading.Event()
        Light = threading.Thread(target=light)
        Light.start()
        for in range(3):
            = threading.Thread(target=car,args=(i,))
            t.start()

    这里还有一个event使用的例子,员工进公司门要刷卡, 我们这里设置一个线程是“门”, 再设置几个线程为“员工”,员工看到门没打开,就刷卡,刷完卡,门开了,员工就可以通过。

    #_*_coding:utf-8_*_
     2 __author__ = 'Alex Li'
     3 import threading
     4 import time
     5 import random
     6 
     7 def door():
     8     door_open_time_counter = 0
     9     while True:
    10         if door_swiping_event.is_set():
    11             print("33[32;1mdoor opening....33[0m")
    12             door_open_time_counter +=1
    13 
    14         else:
    15             print("33[31;1mdoor closed...., swipe to open.33[0m")
    16             door_open_time_counter = 0 #清空计时器
    17             door_swiping_event.wait()
    18 
    19 
    20         if door_open_time_counter > 3:#门开了已经3s了,该关了
    21             door_swiping_event.clear()
    22 
    23         time.sleep(0.5)
    24 
    25 
    26 def staff(n):
    27 
    28     print("staff [%s] is comming..." % n )
    29     while True:
    30         if door_swiping_event.is_set():
    31             print("33[34;1mdoor is opened, passing.....33[0m")
    32             break
    33         else:
    34             print("staff [%s] sees door got closed, swipping the card....." % n)
    35             print(door_swiping_event.set())
    36             door_swiping_event.set()
    37             print("after set ",door_swiping_event.set())
    38         time.sleep(0.5)
    39 door_swiping_event  = threading.Event() #设置事件
    40 
    41 
    42 door_thread = threading.Thread(target=door)
    43 door_thread.start()
    44 
    45 
    46 
    47 for i in range(5):
    48     p = threading.Thread(target=staff,args=(i,))
    49     time.sleep(random.randrange(3))
    50     p.start()

    queue队列 

    queue is especially useful in threaded programming when information must be exchanged safely between multiple threads.

    class queue.Queue(maxsize=0) #先入先出
    class queue.LifoQueue(maxsize=0) #last in fisrt out 
    class queue.PriorityQueue(maxsize=0) #存储数据时可设置优先级的队列

    Constructor for a priority queue. maxsize is an integer that sets the upperbound limit on the number of items that can be placed in the queue. Insertion will block once this size has been reached, until queue items are consumed. If maxsize is less than or equal to zero, the queue size is infinite.

    The lowest valued entries are retrieved first (the lowest valued entry is the one returned by sorted(list(entries))[0]). A typical pattern for entries is a tuple in the form: (priority_number, data).

    exception queue.Empty

    Exception raised when non-blocking get() (or get_nowait()) is called on a Queue object which is empty.

    exception queue.Full

    Exception raised when non-blocking put() (or put_nowait()) is called on a Queue object which is full.

    Queue.qsize()
    Queue.empty() #return True if empty  
    Queue.full() # return True if full 
    Queue.put(itemblock=Truetimeout=None)

    Put item into the queue. If optional args block is true and timeout is None (the default), block if necessary until a free slot is available. If timeout is a positive number, it blocks at most timeout seconds and raises the Full exception if no free slot was available within that time. Otherwise (block is false), put an item on the queue if a free slot is immediately available, else raise the Full exception (timeout is ignored in that case).

    Queue.put_nowait(item)

    Equivalent to put(item, False).

    Queue.get(block=Truetimeout=None)

    Remove and return an item from the queue. If optional args block is true and timeout is None (the default), block if necessary until an item is available. If timeout is a positive number, it blocks at most timeout seconds and raises the Empty exception if no item was available within that time. Otherwise (block is false), return an item if one is immediately available, else raise the Empty exception (timeout is ignored in that case).

    Queue.get_nowait()

    Equivalent to get(False).

    Two methods are offered to support tracking whether enqueued tasks have been fully processed by daemon consumer threads.

    Queue.task_done()

    Indicate that a formerly enqueued task is complete. Used by queue consumer threads. For each get() used to fetch a task, a subsequent call to task_done() tells the queue that the processing on the task is complete.

    If a join() is currently blocking, it will resume when all items have been processed (meaning that a task_done() call was received for every item that had been put() into the queue).

    Raises a ValueError if called more times than there were items placed in the queue.

    注意:当queue队列中最后一个数据被取了之后,不要在用queue.get,不然会卡死,可以用get_nowait()(get(block=False)不阻塞,或者设置timeout=时间),会继续取,没有数据可以抛出异常,或者用queue.qsize()判断队列长度
    queue.PriorityQueue(maxsize=0) #存储数据时可设置优先级的队列:

    放入的数据要用元组形式,q.put((排序类型,数据)) 按照元组的第一个“排序类型”进行优先级get出来,注意:排序类型必须是同一数据类型
    Queue.join() block直到queue被消费完毕

    生产者消费者模型

    在并发编程中使用生产者和消费者模式能够解决绝大多数并发问题。该模式通过平衡生产线程和消费线程的工作能力来提高程序的整体处理数据的速度。

    为什么要使用生产者和消费者模式

    在线程世界里,生产者就是生产数据的线程,消费者就是消费数据的线程。在多线程开发当中,如果生产者处理速度很快,而消费者处理速度很慢,那么生产者就必须等待消费者处理完,才能继续生产数据。同样的道理,如果消费者的处理能力大于生产者,那么消费者就必须等待生产者。为了解决这个问题于是引入了生产者和消费者模式。

    什么是生产者消费者模式

    生产者消费者模式是通过一个容器来解决生产者和消费者的强耦合问题。生产者和消费者彼此之间不直接通讯,而通过阻塞队列来进行通讯,所以生产者生产完数据之后不用等待消费者处理,直接扔给阻塞队列,消费者不找生产者要数据,而是直接从阻塞队列里取,阻塞队列就相当于一个缓冲区,平衡了生产者和消费者的处理能力。

    下面来学习一个最基本的生产者消费者模型的例子

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    import threading
    import queue
     
    def producer():
        for in range(10):
            q.put("骨头 %s" % i )
     
        print("开始等待所有的骨头被取走...")
        q.join()
        print("所有的骨头被取完了...")
     
     
    def consumer(n):
     
        while q.qsize() >0:
     
            print("%s 取到" %n  , q.get())
            q.task_done() #告知这个任务执行完了
     
     
    = queue.Queue()
     
     
     
    = threading.Thread(target=producer,)
    p.start()
     
    c1 = consumer("李闯")
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    import time,random
    import queue,threading
    = queue.Queue()
    def Producer(name):
      count = 0
      while count <20:
        time.sleep(random.randrange(3))
        q.put(count)
        print('Producer %s has produced %s baozi..' %(name, count))
        count +=1
    def Consumer(name):
      count = 0
      while count <20:
        time.sleep(random.randrange(4))
        if not q.empty():
            data = q.get()
            print(data)
            print('33[32;1mConsumer %s has eat %s baozi...33[0m' %(name, data))
        else:
            print("-----no baozi anymore----")
        count +=1
    p1 = threading.Thread(target=Producer, args=('A',))
    c1 = threading.Thread(target=Consumer, args=('B',))
    p1.start()
    c1.start()

      实例:

    总结:python多线程不适合cpu密集操作型的任务,适合io密集型的任务,两个进程间的数据不能直接互相访问,

    tips:sleep函数运行的时候是不占用cpu的

    逆风的方向最适合飞翔,我不怕千万人阻挡,只怕自己投降。
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  • 原文地址:https://www.cnblogs.com/daemon-czk/p/9404943.html
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