一、第一种方法:
Windows phone7提供的DeviceExtendedProperties可用于取得内存使用情况。app.xaml.cs:
System.Windows.Threading.DispatcherTimer timer = new System.Windows.Threading.DispatcherTimer();
//设置每间隔一段时间输出内存占用值到控制台
private void timer_Tick(object sender, EventArgs e)
{
//GC.GetTotalMemory(true);
long deviceTotalMemory = (long)Microsoft.Phone.Info.DeviceExtendedProperties.GetValue("DeviceTotalMemory");
long applicationCurrentMemoryUsage = (long)Microsoft.Phone.Info.DeviceExtendedProperties.GetValue("ApplicationCurrentMemoryUsage");
long applicationPeakMemoryUsage = (long)Microsoft.Phone.Info.DeviceExtendedProperties.GetValue("ApplicationPeakMemoryUsage");
System.Diagnostics.Debug.WriteLine(DateTime.Now.ToLongTimeString());
System.Diagnostics.Debug.WriteLine("Device Total 设备使用的总内存 :\t" + deviceTotalMemory.ToString());
System.Diagnostics.Debug.WriteLine("App Peak 当前应用程序可用的最大内存 :\t" + applicationPeakMemoryUsage.ToString());
System.Diagnostics.Debug.WriteLine("App Current 当前应用程序已用的内存 :\t" + applicationCurrentMemoryUsage.ToString());
}
public App()
{
timer.Interval = TimeSpan.FromMilliseconds(1000d);
timer.Tick += new EventHandler(timer_Tick);
timer.Start();
}
二、第二种方法
using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Controls.Primitives;
using System.Windows.Threading;
using Microsoft.Phone.Info;
using System.Diagnostics;
using System.Collections.Generic;
namespace WindowsPhone7
{
/// <summary>
/// 内存监控类:
/// App.xaml.cs的析构函数里调用:MemoryDiagnosticsHelper.Start(TimeSpan.FromMilliseconds(500), true);
/// Debug模式下,模拟器或设备中运行,手机右侧实时显示内存状态
/// </summary>
public static class MemoryDiagnosticsHelper
{
static Popup popup;
static TextBlock currentMemoryBlock;
static TextBlock peakMemoryBlock;
static DispatcherTimer timer;
static bool forceGc;
const long MAX_MEMORY = 90 * 1024 * 1024; // 90MB, per marketplace
static int lastSafetyBand = -1; // to avoid needless changes of colour
const long MAX_CHECKPOINTS = 10; // adjust as needed
static Queue<MemoryCheckpoint> recentCheckpoints;
static bool alreadyFailedPeak = false; // to avoid endless Asserts
/// <summary>
/// Starts the memory diagnostic timer and shows the counter
/// </summary>
/// <param name="timespan">The timespan between counter updates</param>
/// <param name="forceGc">Whether or not to force a GC before collecting memory stats</param>
[Conditional("DEBUG")]
public static void Start(TimeSpan timespan, bool forceGc)
{
if (timer != null)
throw new InvalidOperationException("Diagnostics already running");
MemoryDiagnosticsHelper.forceGc = forceGc;
recentCheckpoints = new Queue<MemoryCheckpoint>();
StartTimer(timespan);
ShowPopup();
}
/// <summary>
/// Stops the timer and hides the counter
/// </summary>
[Conditional("DEBUG")]
public static void Stop()
{
HidePopup();
StopTimer();
recentCheckpoints = null;
}
/// <summary>
/// Add a checkpoint to the system to help diagnose failures. Ignored in retail mode
/// </summary>
/// <param name="text">Text to describe the most recent thing that happened</param>
[Conditional("DEBUG")]
public static void Checkpoint(string text)
{
if (recentCheckpoints == null)
return;
if (recentCheckpoints.Count >= MAX_CHECKPOINTS - 1)
recentCheckpoints.Dequeue();
recentCheckpoints.Enqueue(new MemoryCheckpoint(text, GetCurrentMemoryUsage()));
}
/// <summary>
/// Recent checkpoints stored by the app; will always be empty in retail mode
/// </summary>
public static IEnumerable<MemoryCheckpoint> RecentCheckpoints
{
get
{
if (recentCheckpoints == null)
yield break;
foreach (MemoryCheckpoint checkpoint in recentCheckpoints)
yield return checkpoint;
}
}
/// <summary>
/// Gets the current memory usage, in bytes. Returns zero in non-debug mode
/// </summary>
/// <returns>Current usage</returns>
public static long GetCurrentMemoryUsage()
{
#if DEBUG
// don't use DeviceExtendedProperties for release builds (requires a capability)
return (long)DeviceExtendedProperties.GetValue("ApplicationCurrentMemoryUsage");
#else
return 0;
#endif
}
/// <summary>
/// Gets the peak memory usage, in bytes. Returns zero in non-debug mode
/// </summary>
/// <returns>Peak memory usage</returns>
public static long GetPeakMemoryUsage()
{
#if DEBUG
// don't use DeviceExtendedProperties for release builds (requires a capability)
return (long)DeviceExtendedProperties.GetValue("ApplicationPeakMemoryUsage");
#else
return 0;
#endif
}
private static void ShowPopup()
{
popup = new Popup();
double fontSize = (double)Application.Current.Resources["PhoneFontSizeSmall"] - 2;
Brush foreground = (Brush)Application.Current.Resources["PhoneForegroundBrush"];
StackPanel sp = new StackPanel { Orientation = Orientation.Horizontal, Background = (Brush)Application.Current.Resources["PhoneSemitransparentBrush"] };
currentMemoryBlock = new TextBlock { Text = "---", FontSize = fontSize, Foreground = foreground };
peakMemoryBlock = new TextBlock { Text = "", FontSize = fontSize, Foreground = foreground, Margin = new Thickness(5, 0, 0, 0) };
sp.Children.Add(currentMemoryBlock);
sp.Children.Add(new TextBlock { Text = " kb", FontSize = fontSize, Foreground = foreground });
sp.Children.Add(peakMemoryBlock);
sp.RenderTransform = new CompositeTransform { Rotation = 90, TranslateX = 480, TranslateY = 425, CenterX = 0, CenterY = 0 };
popup.Child = sp;
popup.IsOpen = true;
}
private static void StartTimer(TimeSpan timespan)
{
timer = new DispatcherTimer();
timer.Interval = timespan;
timer.Tick += new EventHandler(timer_Tick);
timer.Start();
}
static void timer_Tick(object sender, EventArgs e)
{
if (forceGc)
GC.Collect();
UpdateCurrentMemoryUsage();
UpdatePeakMemoryUsage();
}
private static void UpdatePeakMemoryUsage()
{
if (alreadyFailedPeak)
return;
long peak = GetPeakMemoryUsage();
if (peak >= MAX_MEMORY)
{
alreadyFailedPeak = true;
Checkpoint("*MEMORY USAGE FAIL*");
peakMemoryBlock.Text = "FAIL!";
peakMemoryBlock.Foreground = new SolidColorBrush(Colors.Red);
if (Debugger.IsAttached)
Debug.Assert(false, "Peak memory condition violated");
}
}
private static void UpdateCurrentMemoryUsage()
{
long mem = GetCurrentMemoryUsage();
currentMemoryBlock.Text = string.Format("{0:N}", mem / 1024);
int safetyBand = GetSafetyBand(mem);
if (safetyBand != lastSafetyBand)
{
currentMemoryBlock.Foreground = GetBrushForSafetyBand(safetyBand);
lastSafetyBand = safetyBand;
}
}
private static Brush GetBrushForSafetyBand(int safetyBand)
{
switch (safetyBand)
{
case 0:
return new SolidColorBrush(Colors.Green);
case 1:
return new SolidColorBrush(Colors.Orange);
default:
return new SolidColorBrush(Colors.Red);
}
}
private static int GetSafetyBand(long mem)
{
double percent = (double)mem / (double)MAX_MEMORY;
if (percent <= 0.75)
return 0;
if (percent <= 0.90)
return 1;
return 2;
}
private static void StopTimer()
{
timer.Stop();
timer = null;
}
private static void HidePopup()
{
popup.IsOpen = false;
popup = null;
}
}
/// <summary>
/// Holds checkpoint information for diagnosing memory usage
/// </summary>
public class MemoryCheckpoint
{
/// <summary>
/// Creates a new instance
/// </summary>
/// <param name="text">Text for the checkpoint</param>
/// <param name="memoryUsage">Memory usage at the time of the checkpoint</param>
internal MemoryCheckpoint(string text, long memoryUsage)
{
Text = text;
MemoryUsage = memoryUsage;
}
/// <summary>
/// The text associated with this checkpoint
/// </summary>
public string Text { get; private set; }
/// <summary>
/// The memory usage at the time of the checkpoint
/// </summary>
public long MemoryUsage { get; private set; }
}
}
三、每个Page何时被释放:
#if(DEBUG)
/// <summary>
/// Add a finalizer to check for memory leaks
/// </summary>
~YourPage()
{
System.Diagnostics.Debug.WriteLine("Finalizing " + this.GetType().FullName);
}
#endif
将这段代码添加到你的每一个page中,记得修改这个析构函数的名称哦。 那么当这个page被析构的时候,就会在output控制台里看到。