• Android开发:ImageView阴影和图层效果


    1. import android.app.Activity;  
    2. import android.content.Context;  
    3. import android.graphics.Bitmap;  
    4. import android.graphics.BitmapFactory;  
    5. import android.graphics.Canvas;  
    6. import android.graphics.Color;  
    7. import android.graphics.Paint;  
    8. import android.graphics.PorterDuff;  
    9. import android.graphics.PorterDuff.Mode;  
    10. import android.graphics.PorterDuffXfermode;  
    11. import android.graphics.Rect;  
    12. import android.graphics.RectF;  
    13. import android.graphics.drawable.Drawable;  
    14. import android.os.Bundle;  
    15. import android.view.View;  
    16.   
    17. public class MyCanvasActivity extends Activity {  
    18.     /** Called when the activity is first created. */  
    19.     @Override  
    20.     public void onCreate(Bundle savedInstanceState) {  
    21.         super.onCreate(savedInstanceState);  
    22.         setContentView(new ImageEffect(this));  
    23.     }  
    24.       
    25.   class ImageEffect extends View{  
    26.       Paint paint;  
    27.      public ImageEffect(Context context){  
    28.          super(context);  
    29.          paint= new Paint(); //初始化画笔,为后面阴影效果使用。   
    30.          paint.setAntiAlias(true);//去除锯齿。   
    31.          paint.setShadowLayer(5f, 5.0f, 5.0f, Color.BLACK); //设置阴影层,这是关键。   
    32.          paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));  
    33.            
    34.      }  
    35.      public void onDraw(Canvas canvas){  
    36.          super.onDraw(canvas);  
    37.          int posX  = 20;  
    38.          int posY = 50;  
    39.          int PicWidth,PicHeight;  
    40.            
    41.         Drawable drawable = getResources().getDrawable(R.drawable.pic);  
    42.         Drawable dbe    = getResources().getDrawable(R.drawable.pic).mutate();//如果不调用mutate方法,则原图也会被改变,因为调用的资源是同一个,所有对象是共享状态的。   
    43.         Drawable drawTest = getResources().getDrawable(R.drawable.pic);  
    44.         Bitmap bmp = BitmapFactory.decodeResource(getResources(), R.drawable.pic);  
    45.         PicWidth = drawable.getIntrinsicWidth();  
    46.         PicHeight = drawable.getIntrinsicHeight();  
    47.           
    48.         drawTest.setBounds(posX, (2 * posY) + PicHeight, posX + PicWidth, (2 * posY) + 2 * PicHeight );  
    49.         drawable.setBounds(posX,posY,posX+PicWidth,posY+PicHeight);  
    50.         dbe.setBounds(00, PicWidth, PicHeight);  
    51.           
    52.         canvas.drawColor(Color.WHITE);//设置画布颜色   
    53.         canvas.save(Canvas.MATRIX_SAVE_FLAG);  
    54.         dbe.setColorFilter(0x7f000000,PorterDuff.Mode.SRC_IN);  
    55.         canvas.translate(posX + (int)(0.9 * PicWidth/2), posY + PicHeight/2);//图像平移为了刚好在原图后形成影子效果。   
    56.         canvas.skew(-0.9F, 0.0F);//图像倾斜效果。   
    57.         canvas.scale(1.0f, 0.5f);//图像(其实是画布)缩放,Y方向缩小为1/2。   
    58.         dbe.draw(canvas);//此处为画原图像影子效果图,比原图先画,则会在下层。   
    59.         drawable.clearColorFilter();  
    60.         canvas.restore();  
    61.           
    62.        canvas.save(Canvas.MATRIX_SAVE_FLAG);  
    63.         drawable.draw(canvas);//此处为画原图像,由于canvas有层次效果,因此会盖在影子之上。   
    64.         canvas.restore();  
    65.           
    66.         //默认无效果原图   
    67.         canvas.save(Canvas.MATRIX_SAVE_FLAG);  
    68.         drawTest.draw(canvas);  
    69.         canvas.restore();  
    70.           
    71.         //图片阴影效果   
    72.         Rect rect = new Rect(2*posX + PicWidth + 32*posY + PicHeight + 32*posX + 2*PicWidth - 22*posY + 2*PicHeight - 2);  
    73.         //由于图片的实际尺寸比显示出来的图像要大一些,因此需要适当更改下大小,以达到较好的效果   
    74.           
    75.         RectF rectF = new RectF(rect);  
    76.         canvas.drawRoundRect(rectF, 10f, 10f, paint);//在原有矩形基础上,画成圆角矩形,同时带有阴影层。   
    77.         canvas.drawBitmap(bmp, 2*posX + PicWidth, 2*posY + PicHeight, null);//画上原图。   
    78.         canvas.restore();  
    79.         }  
    80.   }  
    81. }  
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  • 原文地址:https://www.cnblogs.com/canphp/p/3261990.html
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