• JavaFX15.4 ( 创建一个簡单的计算器 ) 编写一个程序完成加法、减法、乘法和除法操作


    package javaseniorprograme;
    
    import javafx.application.Application;
    import javafx.event.ActionEvent;
    import javafx.geometry.Pos;
    import javafx.scene.Scene;
    import javafx.scene.control.Button;
    import javafx.scene.control.TextField;
    import javafx.scene.layout.HBox;
    import javafx.scene.layout.VBox;
    import javafx.scene.text.Font;
    import javafx.scene.text.Text;
    import javafx.stage.Stage;
    
    /**
     * 简易计算器
     * @author ASUS
     */
    public class Exercise15_04 extends Application{
        private double d1,d2,d3;
        Double  c1,c2,c3,c4;
        String str1,str2;
        @Override
        public void start(Stage stage){
            HBox hbTop = new HBox();
            HBox hbBottom = new HBox();
            hbBottom.setAlignment(Pos.CENTER); 
            hbBottom.setSpacing(60); 
            VBox vbox = new VBox();
            vbox.setSpacing(15); 
            Text t1 = new Text("Number1:");
            t1.setFont(new Font(20)); 
            Text t2 = new Text("Number2:");
            t2.setFont(new Font(20)); 
            Text t3 = new Text("Result:");
            t3.setFont(new Font(20)); 
            TextField tf1 = new TextField();
            tf1.setEditable(true);
            TextField tf2 = new TextField();
            tf2.setEditable(true);
            TextField tf3 = new TextField();
            tf3.setEditable(true);
            
            hbTop.getChildren().addAll(t1,tf1,t2,tf2,t3,tf3);
            
            Button bt1 = new Button("Add");
            Button bt2 = new Button("Subtract");
            Button bt3 = new Button("Multiply");
            Button bt4 = new Button("Divide");
            hbBottom.getChildren().addAll(bt1,bt2,bt3,bt4);
            
            vbox.getChildren().addAll(hbTop,hbBottom);
            
            Scene scene = new Scene(vbox,500,80);
            stage.setTitle("Exercise15_04");
            stage.setScene(scene);
            stage.show();
            
            bt1.setOnAction((ActionEvent e) -> {
                str1 = tf1.getText();d1 = (double)Double.parseDouble(str1);
                str2 = tf2.getText();d2 = (double)Double.parseDouble(str2);
                d3 = d1+d2;
                c1 = new Double(d3);
                tf3.setText(c1.toString());
            }); 
            bt2.setOnAction((ActionEvent e) -> {
                str1 = tf1.getText();d1 = (double)Double.parseDouble(str1);
                str2 = tf2.getText();d2 = (double)Double.parseDouble(str2);
                d3 = d1-d2;
                c2 = new Double(d3);
                tf3.setText(c2.toString());
            });
            bt3.setOnAction((ActionEvent e) -> {
                str1 = tf1.getText();d1 = (double)Double.parseDouble(str1);
                str2 = tf2.getText();d2 = (double)Double.parseDouble(str2);
                d3 = d1*d2;
                c3 = new Double(d3);
                tf3.setText(c3.toString());
            });
            bt4.setOnAction((ActionEvent e) -> {
                str1 = tf1.getText();d1 = (double)Double.parseDouble(str1);
                str2 = tf2.getText();d2 = (double)Double.parseDouble(str2);
                d3 = d1/d2;
                c4 = new Double(d3);
                tf3.setText(c4.toString());
            });
        }
        public static void main(String[] args){
            Application.launch(args);
        } 
    }

    注意修改部分参数名称。如有雷同,纯属巧合!

    爱我没结果!
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  • 原文地址:https://www.cnblogs.com/angoli/p/12686045.html
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