• 第四次实验报告


    2019程序设计报告
    项目名称:反弹的小球
    实验项目功能描述:显示一个小球和挡板,小球按照指定速度进行轨迹运动,在碰到挡板后,小球反弹,并继续原来的速度进行运动,直到下落,游戏停止!
    实验代码:#include<stdio.h>

    include<stdlib.h>

    include<conio.h>

    include<windows.h>

    define High 15

    define Width 20

    //游戏画面尺寸

    int ball_x,ball_y;
    int ball_vx,ball_vy;
    int position_x,position_y;
    int ridus;
    int left,right;
    int canvas[High][Width] = {0};
    //0为空格,1为小球,2为挡板*

    void gotoxy(int x,int y)
    {
    HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
    COORD pos;
    pos.X = x;
    pos.Y = y;
    SetConsoleCursorPosition(handle,pos);
    }

    void startup()
    {
    ball_x = 0;
    ball_y = Width/2;
    ball_vx = 1;
    ball_vy = 1;
    canvas[ball_x][ball_y] = 1;

    ridus = 5;
    position_x = High - 1;
    position_y = Width/2;
    left = position_y - ridus;
     right = position_y + ridus;
     
     int k;
     for(k=left;k<=right;k++)
     canvas[position_x][k] = 2; 
    

    }

    void show()
    {
    gotoxy(0,0);
    int i,j;
    for(i0;i<High;i++)
    {
    for(j=0;j<Width;j++)
    {
    if(canvas[i][j]
    0)
    printf(" ");
    else if(canvas[i][j]1)
    printf("0");
    else if(canvas[i][j]
    2)
    printf("*");
    }
    printf("| ");
    }
    for(j=0;j<Width;j++)
    printf("-");
    }

    void updateWithoutInput()
    {
    if(ball_x==High-2)
    {
    if((ball_y>=left)&&(ball_y<=right))
    {
    printf(" ");
    system("pause");
    exit(0);
    }
    }

     canvas[ball_x][ball_y] = 0;
     
     ball_x = ball_x + ball_vx;
     ball_y = ball_y + ball_vy;
     
     if((ball_x==0)||(ball_x==High-2))
       ball_vx = -ball_vx;
     if((ball_y==0)||(ball_y==Width-1))
       ball_vy = -ball_vy;  
       
     canvas[ball_x][ball_y] = 1;  
     Sleep(150);
    

    }

    void updateWithInput()
    {
    char input;
    if(kbhit())
    {
    input = getch();
    if(input == 'a'&&left>0)
    {
    canvas[position_x][right] = 0;
    position_y--;
    left = position_y - ridus;
    right = position_y + ridus;
    canvas[position_x][left] = 2;
    }
    if(input == 'd'&&right < Width - 1)
    {
    canvas[position_x][left] = 0;
    position_y++;
    left = position_y - ridus;
    right = position_y + ridus;
    canvas[position_x][right] = 2;
    }
    }
    }

    int main()
    {
    startup();
    while(1)
    {
    show();
    updateWithoutInput();
    updateWithInput();
    }
    return 0;
    }
    模块介绍:

    实现界面

    代码托管链接:https://gitee.com/website_jianing/wen/commit/120440fb3d2dac785e5323abf190626c3405d1ea

    实验总结:本题其实有很多东西都是类似于飞机游戏的,开始在实现界面没有小球反弹,后来才发现没有在碰撞后没有让小球运动,其他其实问题不大,照着书打,问题并不是很大,再接再厉吧!哈哈

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  • 原文地址:https://www.cnblogs.com/Vennien/p/11042417.html
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