We'll take a look at Single Mode animations and strategies for making this type of animation smoothly loop.
There are a number of ways to do this. One is to simply have the object start and end off the screen.
function onGLC(glc) { glc.loop(); // glc.size(400, 400); // glc.setDuration(5); // glc.setFPS(20); glc.setMode('single'); glc.setEasing(false); var list = glc.renderList, width = glc.w, height = glc.h, color = glc.color; // your code goes here: var parent = list.addCircle({ x: [-50, 350], y: height / 2, radius: 40 }) }
Second way to do is create Multi object which connect the start point and end point:
function onGLC(glc) { glc.loop(); // glc.size(400, 400); // glc.setDuration(5); // glc.setFPS(20); glc.setMode('single'); glc.setEasing(false); var list = glc.renderList, width = glc.w, height = glc.h, color = glc.color; // your code goes here: var c1 = list.addCircle({ x: [50, 350], y: 150, radius: 40 }) var c2 = list.addCircle({ x: [350, 150], y: [150, 350], radius: 40 }) var c3 = list.addCircle({ x: [150, 50], y: [350, 150], radius: 40 }) }