using System; using System.IO; using System.Runtime.InteropServices; using UnityEngine; [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] public class OpenDialogFile { public int structSize = 0; public IntPtr dlgOwner = IntPtr.Zero; public IntPtr instance = IntPtr.Zero; public String filter = null; public String customFilter = null; public int maxCustFilter = 0; public int filterIndex = 0; public String file = null; public int maxFile = 0; public String fileTitle = null; public int maxFileTitle = 0; public String initialDir = null; public String title = null; public int flags = 0; public short fileOffset = 0; public short fileExtension = 0; public String defExt = null; public IntPtr custData = IntPtr.Zero; public IntPtr hook = IntPtr.Zero; public String templateName = null; public IntPtr reservedPtr = IntPtr.Zero; public int reservedInt = 0; public int flagsEx = 0; } [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] public class OpenDialogDir { public IntPtr hwndOwner = IntPtr.Zero; public IntPtr pidlRoot = IntPtr.Zero; public String pszDisplayName = null; public String lpszTitle = null; public UInt32 ulFlags = 0; public IntPtr lpfn = IntPtr.Zero; public IntPtr lParam = IntPtr.Zero; public int iImage = 0; } [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] public class OpenFileName { public int structSize = 0; public IntPtr dlgOwner = IntPtr.Zero; public IntPtr instance = IntPtr.Zero; public String filter = null; public String customFilter = null; public int maxCustFilter = 0; public int filterIndex = 0; public String file = null; public int maxFile = 0; public String fileTitle = null; public int maxFileTitle = 0; public String initialDir = null; public String title = null; public int flags = 0; public short fileOffset = 0; public short fileExtension = 0; public String defExt = null; public IntPtr custData = IntPtr.Zero; public IntPtr hook = IntPtr.Zero; public String templateName = null; public IntPtr reservedPtr = IntPtr.Zero; public int reservedInt = 0; public int flagsEx = 0; } public static class FolderBrowserHelper { #region Window [DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)] private static extern bool GetOpenFileName([In, Out] OpenFileName ofn); [DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)] private static extern bool GetSaveFileName([In, Out] OpenFileName ofn); [DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)] private static extern bool GetOpenFileName([In, Out] OpenDialogFile ofn); [DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)] private static extern bool GetSaveFileName([In, Out] OpenDialogFile ofn); [DllImport("shell32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)] private static extern IntPtr SHBrowseForFolder([In, Out] OpenDialogDir ofn); [DllImport("shell32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)] private static extern bool SHGetPathFromIDList([In] IntPtr pidl, [In, Out] char[] fileName); #endregion public const string IMAGEFILTER = "图片文件(*.jpg;*.png) *.jpg;*.png"; public const string ALLFILTER = "所有文件(*.*) *.*"; /// <summary> /// 选择文件 /// </summary> /// <param name="callback">返回选择文件夹的路径</param> /// <param name="filter">文件类型筛选器</param> public static void SelectFile(Action<string> callback, string filter = ALLFILTER) { try { OpenFileName openFileName = new OpenFileName(); openFileName.structSize = Marshal.SizeOf(openFileName); openFileName.filter = filter; openFileName.file = new string(new char[256]); openFileName.maxFile = openFileName.file.Length; openFileName.fileTitle = new string(new char[64]); openFileName.maxFileTitle = openFileName.fileTitle.Length; openFileName.title = "选择文件"; openFileName.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000008; if (GetOpenFileName(openFileName)) { string filepath = openFileName.file; //选择的文件路径; if (File.Exists(filepath)) { Debug.Log("========"+ filepath); if (callback != null) callback(filepath); return; } } } catch (Exception e) { Debug.LogError(e); } //if (callback != null) // callback(string.Empty); } /// <summary> /// 调用WindowsExploer 并返回所选文件夹路径 /// </summary> /// <param name="dialogtitle">打开对话框的标题</param> /// <returns>所选文件夹路径</returns> public static string GetPathFromWindowsExplorer(string dialogtitle = "请选择下载路径") { try { OpenDialogDir ofn2 = new OpenDialogDir(); ofn2.pszDisplayName = new string(new char[2048]); ; // 存放目录路径缓冲区 ofn2.lpszTitle = dialogtitle; // 标题 ofn2.ulFlags = 0x00000040; // 新的样式,带编辑框 IntPtr pidlPtr = SHBrowseForFolder(ofn2); char[] charArray = new char[2048]; for (int i = 0; i < 2048; i++) { charArray[i] = '